Player Matchup

Ares
Ares
Jiffery
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Party 2
Zeus
Zeus
PikminJim
Zeus
Level 77
God Stats
20W - 18L
1,444 SR
Queue Stats
21W - 23L
1,247 Elo+
Party 1
Bellona
Bellona
YoungMcLovin-_-
Bellona
Level 3
God Stats
1W - 3L
1,357 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 1
Hachiman
Hachiman
oRedss
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 2
Mercury
Mercury
Ômega
Mercury
Level 86
God Stats
1W - 1L
1,801 SR
Queue Stats
1W - 3L
1,465 Elo+
Party 2
Team Averages
Level 40
1,520 SR
1,390 Elo+

VS

Team Averages
Level 75
1,545 SR
1,416 Elo+
Guan Yu
Guan Yu
Adimence
Guan Yu
Level 8
God Stats
2W - 0L
1,739 SR
Queue Stats
10W - 10L
1,276 Elo+
Party 3
Hachiman
Hachiman
CRYINGINTHECLUB
Hachiman
Level 26
God Stats
11W - 17L
1,244 SR
Queue Stats
135W - 132L
1,408 Elo+
Party 4
Bastet
Bastet
Citizensnips4
Bastet
Level 66
God Stats
17W - 7L
1,683 SR
Queue Stats
23W - 14L
1,570 Elo+
Party 4
Tiamat
Tiamat
Eikthyrnir6251
Tiamat
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,276 Elo+
Party 3
Kuzenbo
Kuzenbo
Ragespam
Kuzenbo
Level 144
God Stats
12W - 15L
1,560 SR
Queue Stats
499W - 529L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jiffery
Ares
11
0 / 5 / 3
6,479
1,296
4,531
9,664
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Zeus
10
3 / 2 / 1
6,793
1,359
3,025
2,339
757
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 2
5,677
1,135
5,764
8,830
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
oRedss
Hachiman
11
0 / 4 / 2
6,201
1,240
5,898
7,420
2,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Ômega
Mercury
11
2 / 1 / 2
6,930
1,386
6,765
7,960
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

289

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adimence
Guan Yu
12
3 / 0 / 7
6,992
1,398
4,470
7,575
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
12
0 / 2 / 9
6,430
1,286
3,664
5,702
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
8 / 2 / 9
8,746
1,749
11,611
7,304
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 8
7,087
1,417
7,355
3,485
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ragespam
Kuzenbo
12
4 / 1 / 10
7,907
1,581
5,530
6,028
4,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
5
Kills
17
17
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Adimence
Guan Yu
3
0
7
6.5
W
Hachiman
0
2
9
2.25
W
8
2
9
6.25
W
2
0
8
6
L
Ares
Jiffery
Ares
0
5
3
0.3
L
Zeus
3
2
1
1.75
W
Kuzenbo
Ragespam
Kuzenbo
4
1
10
9
L
0
5
2
0.2
L
Hachiman
oRedss
Hachiman
0
4
2
0.25
L
Mercury
Ômega
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
32,630
36,213
Taken
30,094
22,024
Mitigated
19,071
1,918
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Adimence
Guan Yu
4,470
722
474
781
7,575
7,019
0
1,450
5,879
0
13,774
W
Hachiman
3,664
2,704
0
540
5,702
2,160
0
1,508
4,117
0
11,787
W
11,611
3,587
0
1,275
7,304
3,092
0
1,527
5,742
0
20,833
W
7,355
1,268
0
1,297
3,485
1,892
0
1,611
1,845
16,193
640
L
Ares
Jiffery
Ares
4,531
936
0
592
9,664
7,222
0
2,989
6,488
15,239
0
L
Zeus
3,025
368
0
0
2,339
757
0
1,003
1,336
8,524
0
W
Kuzenbo
Ragespam
Kuzenbo
5,530
1,632
0
552
6,028
4,908
0
1,460
4,360
10,179
0
L
5,764
1,643
0
562
8,830
8,443
0
2,758
5,854
0
6,084
L
Hachiman
oRedss
Hachiman
5,898
3,626
0
622
7,420
2,432
0
2,522
4,862
0
19,585
L
Mercury
Ômega
Mercury
6,765
3,972
0
142
7,960
3,170
0
3,370
4,504
0
16,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
37,162
79
Minions Killed
98
4
Camps Cleared
7
503,224
Distance Traveled
640,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,992
1,398
16
3
1
134,046
0
W
Hachiman
6,430
1,286
18
4
1
112,088
0
W
Bastet
8,746
1,749
19
4
2
132,221
0
W
Tiamat
7,087
1,417
35
7
2
118,200
0
L
Ares
6,479
1,296
13
3
0
100,752
0
L
Zeus
6,793
1,359
17
3
1
75,035
0
W
Kuzenbo
7,907
1,581
10
2
1
143,596
0
L
Bellona
5,677
1,135
0
0
0
101,962
0
L
Hachiman
6,201
1,240
26
5
1
85,945
0
L
Mercury
6,930
1,386
23
5
2
139,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role