Player Matchup

Khepri
Khepri
 
Khepri
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Og_Hulk1005
Morgan Le Fay
Level 33
God Stats
5W - 12L
1,091 SR
Queue Stats
8W - 17L
1,262 Elo+
Solo
Mercury
Mercury
Rubrad4337
Mercury
Level 40
God Stats
16W - 17L
1,574 SR
Queue Stats
55W - 67L
1,454 Elo+
Solo
Neith
Neith
TheeNexus007
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
walkama
Zhong Kui
Level 155
God Stats
6W - 5L
1,580 SR
Queue Stats
17W - 13L
1,332 Elo+
Solo
Team Averages
Level 49
1,449 SR
1,409 Elo+

VS

Team Averages
Level 44
1,687 SR
1,604 Elo+
Arachne
Arachne
AlucarDecard
Arachne
Level 28
God Stats
20W - 5L
1,898 SR
Queue Stats
22W - 15L
1,641 Elo+
Party 1
Chernobog
Chernobog
AutomaticWeasel
Chernobog
Level 54
God Stats
7W - 4L
1,830 SR
Queue Stats
23W - 16L
1,669 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EmondTheOne
Kumbhakarna
Level 28
God Stats
25W - 23L
1,662 SR
Queue Stats
33W - 28L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
I_Am_Seafood
Sylvanus
Level 67
God Stats
7W - 3L
1,398 SR
Queue Stats
14W - 15L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
TremmerS
Baron Samedi
Level 42
God Stats
2W - 0L
1,647 SR
Queue Stats
43W - 30L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 3 / 0
8,840
804
4,297
14,349
16,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Og_Hulk1005
Morgan Le Fay
12
0 / 1 / 0
7,250
659
3,403
2,582
968
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
Rubrad4337
Mercury
15
2 / 3 / 0
8,377
762
6,766
12,809
6,674
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 2
8,367
761
8,663
7,226
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
walkama
Zhong Kui
13
0 / 7 / 1
7,852
714
10,376
15,495
10,628
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlucarDecard
Arachne
17
7 / 1 / 8
9,982
907
9,519
13,506
7,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
AutomaticWeasel
Chernobog
17
6 / 2 / 8
10,185
926
17,890
11,485
5,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
EmondTheOne
Kumbhakarna
15
2 / 0 / 12
9,551
868
2,757
12,742
13,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
I_Am_Seafood
Sylvanus
14
0 / 0 / 11
9,065
824
2,800
7,156
5,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
TremmerS
Baron Samedi
17
1 / 0 / 8
9,557
869
12,174
7,880
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
16
16
Deaths
3
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
0
0.33
W
Arachne
AlucarDecard
Arachne
7
1
8
11
W
Chernobog
AutomaticWeasel
Chernobog
6
2
8
5
W
Kumbhakarna
EmondTheOne
Kumbhakarna
2
0
12
8
W
Sylvanus
I_Am_Seafood
Sylvanus
0
0
11
5.5
L
Morgan Le Fay
Og_Hulk1005
Morgan Le Fay
0
1
0
0
L
Mercury
Rubrad4337
Mercury
2
3
0
0.67
L
0
2
2
0.5
W
Baron Samedi
TremmerS
Baron Samedi
1
0
8
5
L
Zhong Kui
walkama
Zhong Kui
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
45,140
52,461
Taken
52,769
38,801
Mitigated
35,711
10,187
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,297
26
1,589
2,403
14,349
16,717
0
4,670
9,679
21,763
0
W
Arachne
AlucarDecard
Arachne
9,519
7,783
0
4,996
13,506
7,360
1,240
5,832
7,674
0
30,949
W
Chernobog
AutomaticWeasel
Chernobog
17,890
10,966
0
1,008
11,485
5,436
3,418
4,358
7,127
70
45,802
W
Kumbhakarna
EmondTheOne
Kumbhakarna
2,757
397
261
2,534
12,742
13,028
315
3,129
9,613
10,796
0
W
Sylvanus
I_Am_Seafood
Sylvanus
2,800
1,081
4,054
2,414
7,156
5,613
188
2,540
4,616
7,071
0
L
Morgan Le Fay
Og_Hulk1005
Morgan Le Fay
3,403
569
0
53
2,582
968
0
291
2,291
8,929
0
L
Mercury
Rubrad4337
Mercury
6,766
2,002
0
2,226
12,809
6,674
0
4,663
8,146
0
21,697
L
8,663
1,906
42
1,519
7,226
3,814
182
3,554
3,672
0
29,785
W
Baron Samedi
TremmerS
Baron Samedi
12,174
1,499
1,778
3,386
7,880
4,274
360
2,217
5,663
42,663
2,827
L
Zhong Kui
walkama
Zhong Kui
10,376
1,395
159
2,196
15,495
10,628
684
4,276
11,219
29,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
48,340
194
Minions Killed
211
0
Camps Cleared
0
879,116
Distance Traveled
1,219,080
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,840
804
38
3
0
203,750
1
W
Arachne
9,982
907
36
3
0
281,471
4
W
Chernobog
10,185
926
69
6
0
229,275
1
W
Kumbhakarna
9,551
868
14
1
0
226,148
0
W
Sylvanus
9,065
824
15
1
0
237,606
0
L
Morgan Le Fay
7,250
659
9
1
0
52,264
0
L
Mercury
8,377
762
33
3
0
264,152
0
L
Neith
8,367
761
66
6
0
179,238
0
W
Baron Samedi
9,557
869
77
7
0
244,580
2
L
Zhong Kui
7,852
714
48
4
0
179,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role