Player Matchup

Anubis
Anubis
HeartSparkles
Anubis
Level 106
God Stats
4W - 4L
1,532 SR
Queue Stats
25W - 30L
1,524 Elo+
Party 1
Thor
Thor
Niborami
Thor
Level 62
God Stats
2W - 5L
1,556 SR
Queue Stats
38W - 39L
1,628 Elo+
Party 1
Charybdis
Charybdis
Zantowchicken
Charybdis
Level 89
God Stats
4W - 7L
1,814 SR
Queue Stats
32W - 39L
1,617 Elo+
Party 1
Charon
Charon
friedsteak
Charon
Level 136
God Stats
1W - 3L
1,480 SR
Queue Stats
20W - 26L
1,540 Elo+
Party 2
Nike
Nike
teddday
Nike
Level 109
God Stats
3W - 1L
1,852 SR
Queue Stats
24W - 24L
1,643 Elo+
Party 2
Team Averages
Level 100
1,647 SR
1,590 Elo+

VS

Team Averages
Level 132
1,524 SR
1,538 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Diegofnd403
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,606 Elo+
Solo
Neith
Neith
INMORT47
Neith
Level 147
God Stats
15W - 7L
1,500 SR
Queue Stats
371W - 367L
1,474 Elo+
Solo
Raijin
Raijin
SeanyBGaming
Raijin
Level 159
God Stats
4W - 0L
1,525 SR
Queue Stats
23W - 20L
1,557 Elo+
Solo
Arachne
Arachne
xIAsmodeus
Arachne
Level 112
God Stats
13W - 8L
1,595 SR
Queue Stats
56W - 55L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,281
419
3,174
8,934
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
13
1 / 1 / 0
6,853
457
5,691
12,600
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Zantowchicken
Charybdis
14
0 / 4 / 1
7,286
486
2,880
8,599
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
friedsteak
Charon
10
0 / 1 / 0
6,557
437
5,128
12,346
8,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
teddday
Nike
13
3 / 4 / 0
8,668
578
12,546
15,428
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 5
7,042
469
6,947
10,418
7,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
Diegofnd403
Amaterasu
13
0 / 4 / 4
7,698
513
7,256
16,887
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Neith
INMORT47
Neith
14
5 / 0 / 3
8,700
580
6,195
6,930
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
15
3 / 0 / 5
8,971
598
6,792
6,810
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xIAsmodeus
Arachne
16
5 / 0 / 1
9,059
604
6,612
15,247
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
15
15
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
5
4.5
W
Amaterasu
Diegofnd403
Amaterasu
0
4
4
0.5
L
0
5
0
0
W
Neith
INMORT47
Neith
5
0
3
6.5
L
Thor
1
1
0
1
W
Raijin
3
0
5
5.5
L
Charybdis
Zantowchicken
Charybdis
0
4
1
0.13
L
Charon
friedsteak
Charon
0
1
0
0
L
Nike
teddday
Nike
3
4
0
0.75
W
Arachne
xIAsmodeus
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
33,802
57,907
Taken
56,292
37,234
Mitigated
35,251
16,852
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,947
2,247
175
1,941
10,418
7,816
49
2,306
8,098
26,384
1,156
W
Amaterasu
Diegofnd403
Amaterasu
7,256
2,820
0
4,538
16,887
14,613
0
3,289
12,578
319
47,434
L
3,174
486
0
1,248
8,934
4,139
0
3,957
4,707
40,814
0
W
Neith
INMORT47
Neith
6,195
1,278
255
2,084
6,930
3,024
1,410
1,934
4,907
0
63,845
L
Thor
5,691
1,106
0
4,738
12,600
5,251
0
3,741
8,671
0
60,765
W
Raijin
6,792
279
0
1,250
6,810
2,848
0
2,473
4,209
74,664
1,678
L
Charybdis
Zantowchicken
Charybdis
2,880
1,524
0
2,448
8,599
3,262
0
1,390
6,978
0
57,386
L
Charon
friedsteak
Charon
5,128
1,105
0
4,229
12,346
8,918
0
3,120
8,855
32,707
446
L
Nike
teddday
Nike
12,546
2,913
0
4,189
15,428
15,664
0
665
13,825
12,818
62,849
W
Arachne
xIAsmodeus
Arachne
6,612
4,450
0
8,374
15,247
6,950
156
2,238
12,856
0
80,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
41,470
452
Minions Killed
456
0
Camps Cleared
0
1,300,829
Distance Traveled
1,478,068
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,042
469
45
3
0
311,730
3
W
Amaterasu
7,698
513
73
5
0
269,826
0
L
Anubis
6,281
419
92
6
0
244,725
2
W
Neith
8,700
580
93
6
0
263,763
0
L
Thor
6,853
457
87
6
0
318,699
0
W
Raijin
8,971
598
132
9
0
283,601
4
L
Charybdis
7,286
486
108
7
0
238,625
0
L
Charon
6,557
437
34
2
0
238,668
6
L
Nike
8,668
578
131
9
0
260,112
0
W
Arachne
9,059
604
113
8
0
349,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role