Player Matchup

Bacchus
Bacchus
Jiffery
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 1
Scylla
Scylla
Thraxing
Scylla
Level 120
God Stats
11W - 11L
1,510 SR
Queue Stats
162W - 134L
1,434 Elo+
Solo
Atlas
Atlas
YellowArcher702
Atlas
Level 129
God Stats
1W - 0L
1,313 SR
Queue Stats
70W - 85L
1,433 Elo+
Solo
Bellona
Bellona
oRedss
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Mercury
Mercury
Ômega
Mercury
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 1
Team Averages
Level 74
1,465 SR
1,329 Elo+

VS

Team Averages
Level 66
1,632 SR
1,443 Elo+
Sol
Sol
Cepheus01
Sol
Level 109
God Stats
28W - 36L
1,443 SR
Queue Stats
215W - 213L
1,466 Elo+
Party 2
Bacchus
Bacchus
KChase819
Bacchus
Level 64
God Stats
6W - 2L
1,701 SR
Queue Stats
38W - 34L
1,349 Elo+
Solo
Poseidon
Poseidon
LPriestley
Poseidon
Level 69
God Stats
13W - 13L
1,984 SR
Queue Stats
42W - 45L
1,443 Elo+
Solo
Hachiman
Hachiman
MoisesDavidP
Hachiman
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,495 Elo+
Solo
Osiris
Osiris
crashbestplayer
Osiris
Level 29
God Stats
7W - 9L
1,530 SR
Queue Stats
104W - 106L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jiffery
Bacchus
13
0 / 2 / 13
7,713
1,286
9,210
9,304
11,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Thraxing
Scylla
13
3 / 0 / 10
7,991
1,332
10,316
1,302
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 9
7,751
1,292
4,874
6,082
4,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
oRedss
Bellona
13
3 / 1 / 8
7,686
1,281
6,661
6,885
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ômega
Mercury
13
8 / 2 / 4
9,179
1,530
8,672
6,888
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

354

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,429
1,238
9,514
8,188
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
KChase819
Bacchus
12
0 / 4 / 3
7,357
1,226
4,415
13,619
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
LPriestley
Poseidon
12
1 / 6 / 4
7,276
1,213
6,372
9,965
3,725
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
MoisesDavidP
Hachiman
10
0 / 0 / 0
4,477
746
0
0
0
12
3 / 2 / 1
7,488
1,248
5,620
12,602
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
15
Kills
5
5
Deaths
15
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Bacchus
Jiffery
Bacchus
0
2
13
3.25
L
Bacchus
KChase819
Bacchus
0
4
3
0.38
L
Poseidon
LPriestley
Poseidon
1
6
4
0.5
L
Hachiman
MoisesDavidP
Hachiman
0
0
0
0
W
Scylla
Thraxing
Scylla
3
0
10
8
W
1
0
9
5.5
L
3
2
1
1.75
W
Bellona
oRedss
Bellona
3
1
8
7
W
Mercury
Ômega
Mercury
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
25,921
30,461
Taken
44,374
25,889
Mitigated
37,492
2,815
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,514
2,929
0
401
8,188
3,045
0
4,748
3,362
25,315
1,376
W
Bacchus
Jiffery
Bacchus
9,210
1,367
0
379
9,304
11,212
0
5,713
3,322
14,848
1,721
L
Bacchus
KChase819
Bacchus
4,415
647
246
2,009
13,619
15,878
0
7,050
6,332
8,011
0
L
Poseidon
LPriestley
Poseidon
6,372
1,413
0
0
9,965
3,725
0
5,541
4,338
23,255
0
L
Hachiman
MoisesDavidP
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Thraxing
Scylla
10,316
1,511
0
141
1,302
525
0
695
569
23,582
0
W
4,874
1,940
0
532
6,082
4,945
0
3,872
2,127
12,869
273
L
5,620
1,428
0
613
12,602
14,844
0
5,935
6,360
0
14,336
W
Bellona
oRedss
Bellona
6,661
1,842
0
1,295
6,885
5,911
0
4,889
1,814
0
11,367
W
Mercury
Ômega
Mercury
8,672
5,175
0
468
6,888
3,296
0
4,731
1,996
0
23,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
34,027
110
Minions Killed
111
8
Camps Cleared
3
648,574
Distance Traveled
446,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,429
1,238
46
8
1
100,219
0
W
Bacchus
7,713
1,286
17
3
1
120,085
0
L
Bacchus
7,357
1,226
8
1
2
118,886
0
L
Poseidon
7,276
1,213
49
8
0
93,352
0
L
Hachiman
4,477
746
0
0
0
0
0
W
Scylla
7,991
1,332
32
5
1
125,605
0
W
Atlas
7,751
1,292
12
2
0
128,242
0
L
Osiris
7,488
1,248
8
1
0
134,018
0
W
Bellona
7,686
1,281
13
2
0
128,772
0
W
Mercury
9,179
1,530
36
6
6
145,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role