Player Matchup

Cerberus
Cerberus
Silver I
Brooklyn_Raps
Cerberus
Silver I
Level 179
God Stats
7W - 8L
1,305 SR
Queue Stats
155W - 145L
1,441 MMR
Solo
Jormungandr
Jormungandr
Gold III
Chubby_Dragon999
Jormungandr
Gold III
Level 148
God Stats
41W - 42L
1,534 SR
Queue Stats
41W - 45L
1,443 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Martinez973
Baron Samedi
Gold III
Level 152
God Stats
3W - 3L
1,269 SR
Queue Stats
104W - 108L
1,440 MMR
Solo
Loki
Loki
Gold V
Writzey
Loki
Gold V
Level 152
God Stats
11W - 9L
1,481 SR
Queue Stats
96W - 88L
1,444 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
wrathilepsy
Ah Muzen Cab
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 261L
1,438 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,418 SR
1,441 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,497 SR
1,455 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
MAXLUM8178
Ao Kuang
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,408 MMR
Party 1
Apollo
Apollo
Gold IV
mcmoosle
Apollo
Gold IV
Level 153
God Stats
10W - 20L
1,522 SR
Queue Stats
657W - 656L
1,434 MMR
Solo
Horus
Horus
Silver I
oOMrGodzillaOo
Horus
Silver I
Level 154
God Stats
0W - 3L
1,348 SR
Queue Stats
103W - 105L
1,435 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
xldavid98
Zhong Kui
Bronze III
Level 123
God Stats
0W - 2L
1,613 SR
Queue Stats
56W - 60L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brooklyn_Raps
Cerberus
16
6 / 1 / 4
9,974
554
9,675
16,500
14,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Chubby_Dragon999
Jormungandr
17
0 / 0 / 5
10,664
592
12,373
16,794
13,541
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Martinez973
Baron Samedi
16
0 / 1 / 10
9,384
521
13,428
9,997
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Writzey
Loki
18
10 / 0 / 4
10,829
602
16,482
13,431
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
wrathilepsy
Ah Muzen Cab
17
0 / 1 / 0
9,986
555
4,871
12,489
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
VamanaJanus

VS

Bans
MartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 3 / 0
8,965
498
11,461
21,096
24,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
MAXLUM8178
Ao Kuang
13
1 / 5 / 0
7,798
433
6,015
20,929
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
mcmoosle
Apollo
16
1 / 1 / 0
9,591
533
8,648
8,098
3,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
7,863
437
4,784
13,882
12,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
xldavid98
Zhong Kui
15
1 / 6 / 0
8,388
466
7,641
20,796
14,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
3
3
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Cerberus
Brooklyn_Raps
Cerberus
6
1
4
8
W
Jormungandr
Chubby_Dragon999
Jormungandr
0
0
5
2.5
L
Ao Kuang
MAXLUM8178
Ao Kuang
1
5
0
0.2
W
Baron Samedi
Martinez973
Baron Samedi
0
1
10
5
W
Loki
Writzey
Loki
10
0
4
12
L
Apollo
mcmoosle
Apollo
1
1
0
1
L
0
1
1
0.5
W
Ah Muzen Cab
wrathilepsy
Ah Muzen Cab
0
1
0
0
L
Zhong Kui
xldavid98
Zhong Kui
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
38,549
69,211
Taken
84,801
45,135
Mitigated
63,103
21,584
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,461
3,075
0
8,109
21,096
24,741
0
10,286
10,810
970
81,043
W
Cerberus
Brooklyn_Raps
Cerberus
9,675
340
0
6,571
16,500
14,489
59
3,246
13,254
35,697
0
W
Jormungandr
Chubby_Dragon999
Jormungandr
12,373
3,207
0
6,063
16,794
13,541
64
1,258
13,875
93,921
4,951
L
Ao Kuang
MAXLUM8178
Ao Kuang
6,015
1,361
0
7,983
20,929
7,842
0
6,187
14,742
59,704
0
W
Baron Samedi
Martinez973
Baron Samedi
13,428
318
437
2,575
9,997
5,238
81
4,810
5,187
66,607
3,654
W
Loki
Writzey
Loki
16,482
5,560
0
3,262
13,431
6,659
174
4,069
9,315
0
92,900
L
Apollo
mcmoosle
Apollo
8,648
5,831
0
2,970
8,098
3,044
1,105
1,596
6,502
0
93,569
L
4,784
2,138
1,381
4,583
13,882
12,767
0
5,289
8,593
0
26,819
W
Ah Muzen Cab
wrathilepsy
Ah Muzen Cab
4,871
2,140
0
2,676
12,489
5,208
502
460
11,978
0
95,340
L
Zhong Kui
xldavid98
Zhong Kui
7,641
883
0
5,633
20,796
14,709
0
10,063
10,733
67,493
1,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,837
Gold Earned
42,605
570
Minions Killed
601
0
Camps Cleared
0
1,851,010
Distance Traveled
1,729,800
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,965
498
145
8
0
325,675
4
W
Cerberus
9,974
554
70
4
0
379,499
4
W
Jormungandr
10,664
592
148
8
0
320,397
2
L
Ao Kuang
7,798
433
99
6
0
365,199
0
W
Baron Samedi
9,384
521
95
5
0
352,640
0
W
Loki
10,829
602
106
6
0
442,413
0
L
Apollo
9,591
533
189
11
0
328,662
4
L
Horus
7,863
437
38
2
0
391,561
6
W
Ah Muzen Cab
9,986
555
151
8
0
356,061
8
L
Zhong Kui
8,388
466
130
7
0
318,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role