Player Matchup

Charon
Charon
Curl FIat
Charon
Level 125
God Stats
1W - 2L
1,736 SR
Queue Stats
61W - 52L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
DezzieTheBoi
Ao Kuang
Level 34
God Stats
3W - 2L
1,823 SR
Queue Stats
85W - 78L
1,613 Elo+
Party 1
Hachiman
Hachiman
ItsGoobenstein
Hachiman
Level 124
God Stats
1W - 2L
1,678 SR
Queue Stats
119W - 109L
1,644 Elo+
Party 1
Hel
Hel
NickEspinosa
Hel
Level 89
God Stats
1W - 3L
1,343 SR
Queue Stats
79W - 65L
1,648 Elo+
Party 1
Ganesha
Ganesha
NotSubwayJared69
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 97L
1,614 Elo+
Party 1
Team Averages
Level 98
1,616 SR
1,589 Elo+

VS

Team Averages
Level 89
1,526 SR
1,514 Elo+
Osiris
Osiris
DaddyUnknown
Osiris
Level 100
God Stats
1W - 1L
1,747 SR
Queue Stats
34W - 42L
1,400 Elo+
Solo
Hou Yi
Hou Yi
HellDaka
Hou Yi
Level 64
God Stats
33W - 26L
1,508 SR
Queue Stats
304W - 270L
1,554 Elo+
Solo
Maui
Maui
MaLeCr
Maui
Level 60
God Stats
2W - 2L
1,374 SR
Queue Stats
59W - 58L
1,482 Elo+
Solo
Anubis
Anubis
Yoko3881
Anubis
Level 103
God Stats
10W - 5L
1,500 SR
Queue Stats
264W - 233L
1,538 Elo+
Solo
Ravana
Ravana
beefcake men
Ravana
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Curl FIat
Charon
15
0 / 2 / 1
8,266
517
8,527
13,752
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
DezzieTheBoi
Ao Kuang
14
4 / 4 / 1
7,915
495
7,755
21,219
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
14
3 / 3 / 0
8,225
514
8,599
13,324
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 2
7,724
483
7,523
13,252
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 3
7,391
462
4,256
16,765
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 1 / 0
10,246
640
10,943
17,593
14,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
HellDaka
Hou Yi
16
4 / 3 / 4
9,150
572
9,750
12,302
5,745
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Maui
MaLeCr
Maui
14
2 / 0 / 9
9,117
570
8,398
12,501
12,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Yoko3881
Anubis
15
5 / 3 / 5
9,828
614
16,749
12,708
8,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
3 / 0 / 6
9,012
563
9,928
5,757
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
17
17
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charon
Curl FIat
Charon
0
2
1
0.25
W
Osiris
3
1
0
3
L
Ao Kuang
DezzieTheBoi
Ao Kuang
4
4
1
1.13
W
Hou Yi
HellDaka
Hou Yi
4
3
4
2
L
Hachiman
3
3
0
1
W
Maui
MaLeCr
Maui
2
0
9
6.5
L
0
4
2
0.25
L
0
4
3
0.38
W
Anubis
Yoko3881
Anubis
5
3
5
2.5
W
Ravana
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,660
Damage
55,768
78,312
Taken
60,861
44,757
Mitigated
45,616
31,807
Healing
27,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Curl FIat
Charon
8,527
1,530
0
4,154
13,752
12,231
0
0
13,752
62,121
6,434
W
Osiris
10,943
3,080
0
8,517
17,593
14,807
288
7,467
8,251
0
86,834
L
Ao Kuang
DezzieTheBoi
Ao Kuang
7,755
1,987
0
10,946
21,219
7,739
0
5,814
15,405
49,411
4,296
W
Hou Yi
HellDaka
Hou Yi
9,750
5,829
0
3,691
12,302
5,745
246
2,114
10,188
0
79,201
L
Hachiman
8,599
5,105
0
4,418
13,324
5,167
680
4,306
9,018
0
61,894
W
Maui
MaLeCr
Maui
8,398
2,535
0
3,890
12,501
12,820
0
4,513
7,988
27,812
280
L
7,523
157
2,486
5,472
13,252
4,752
0
7,900
5,352
64,936
0
L
4,256
549
292
4,039
16,765
14,868
0
6,912
9,853
27,869
0
W
Anubis
Yoko3881
Anubis
16,749
934
0
6,870
12,708
8,804
274
8,296
4,412
83,815
3,597
W
Ravana
9,928
2,862
0
4,203
5,757
3,440
303
3,176
2,581
0
74,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
47,353
462
Minions Killed
506
0
Camps Cleared
0
1,496,697
Distance Traveled
1,581,810
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,266
517
117
7
0
253,799
1
W
Osiris
10,246
640
126
8
0
301,350
1
L
Ao Kuang
7,915
495
92
6
0
307,631
0
W
Hou Yi
9,150
572
116
7
0
288,539
3
L
Hachiman
8,225
514
120
8
0
304,226
1
W
Maui
9,117
570
37
2
0
316,676
6
L
Hel
7,724
483
125
8
0
334,228
2
L
Ganesha
7,391
462
8
1
0
296,813
5
W
Anubis
9,828
614
127
8
0
278,369
0
W
Ravana
9,012
563
100
6
0
396,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role