Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MMcBethhh
Gilgamesh
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,475 Elo+
Party 3
Charybdis
Charybdis
Ssslither
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 154L
1,575 Elo+
Party 3
Thanatos
Thanatos
TorHaakon
Thanatos
Level 29
God Stats
6W - 0L
1,710 SR
Queue Stats
21W - 5L
1,632 Elo+
Party 3
Scylla
Scylla
eZeuz_
Scylla
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 186L
1,623 Elo+
Party 3
Team Averages
Level 132
1,542 SR
1,561 Elo+

VS

Team Averages
Level 59
1,437 SR
1,418 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AKAZA4798
Cernunnos
Level 16
God Stats
0W - 3L
1,147 SR
Queue Stats
34W - 42L
1,302 Elo+
Party 1
Aphrodite
Aphrodite
Angelo7247
Aphrodite
Level 24
God Stats
9W - 9L
1,539 SR
Queue Stats
19W - 18L
1,530 Elo+
Party 2
Chaac
Chaac
Azoz9x
Chaac
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 39L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
4 / 0 / 14
6,912
691
3,771
9,873
8,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MMcBethhh
Gilgamesh
11
3 / 1 / 5
6,442
644
8,114
10,778
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Charybdis
Ssslither
Charybdis
12
3 / 0 / 12
6,759
676
9,390
4,640
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TorHaakon
Thanatos
11
11 / 1 / 3
6,825
683
8,570
8,548
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
eZeuz_
Scylla
11
3 / 1 / 5
6,196
620
4,669
4,713
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 4 / 1
4,982
498
3,235
7,178
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
8
1 / 3 / 1
4,729
473
5,715
9,196
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
AKAZA4798
Cernunnos
6
0 / 8 / 0
3,738
374
4,151
9,763
3,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Angelo7247
Aphrodite
7
0 / 6 / 0
4,201
420
1,696
8,959
5,947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
Azoz9x
Chaac
8
1 / 3 / 0
4,518
452
4,022
10,937
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
24
Kills
3
3
Deaths
24
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
14
11
L
Chang'e
 
Chang'e
1
4
1
0.38
L
Da Ji
 
Da Ji
1
3
1
0.5
L
Cernunnos
AKAZA4798
Cernunnos
0
8
0
0
L
Aphrodite
Angelo7247
Aphrodite
0
6
0
0
L
Chaac
Azoz9x
Chaac
1
3
0
0.33
W
Gilgamesh
MMcBethhh
Gilgamesh
3
1
5
5.5
W
Charybdis
Ssslither
Charybdis
3
0
12
9
W
Thanatos
TorHaakon
Thanatos
11
1
3
12.5
W
Scylla
eZeuz_
Scylla
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
18,819
38,552
Taken
46,033
26,007
Mitigated
22,552
18,453
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,771
1,475
2,506
4,990
9,873
8,204
499
1,984
7,889
16,238
0
L
Chang'e
 
Chang'e
3,235
196
120
1,376
7,178
1,895
0
3,128
4,005
26,039
824
L
Da Ji
 
Da Ji
5,715
1,458
0
473
9,196
3,527
0
1,303
7,854
0
25,196
L
Cernunnos
AKAZA4798
Cernunnos
4,151
1,934
0
144
9,763
3,449
0
2,294
7,422
0
17,451
L
Aphrodite
Angelo7247
Aphrodite
1,696
630
1,120
2,216
8,959
5,947
0
1,619
7,340
11,164
0
L
Chaac
Azoz9x
Chaac
4,022
1,321
0
2,354
10,937
7,734
0
96
10,080
0
22,916
W
Gilgamesh
MMcBethhh
Gilgamesh
8,114
2,263
0
1,882
10,778
10,118
0
0
10,778
0
41,536
W
Charybdis
Ssslither
Charybdis
9,390
4,231
0
1,684
4,640
1,952
3,130
269
4,371
0
62,187
W
Thanatos
TorHaakon
Thanatos
8,570
2,720
0
6,891
8,548
3,920
0
909
7,639
0
44,937
W
Scylla
eZeuz_
Scylla
4,669
1,360
0
500
4,713
1,813
0
1,763
2,950
45,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
22,168
332
Minions Killed
138
0
Camps Cleared
0
1,018,983
Distance Traveled
904,191
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,912
691
24
2
0
205,058
2
L
Chang'e
4,982
498
46
5
0
179,061
6
L
Da Ji
4,729
473
39
4
0
205,061
0
L
Cernunnos
3,738
374
19
2
0
171,169
0
L
Aphrodite
4,201
420
6
1
0
162,364
0
L
Chaac
4,518
452
28
3
0
186,536
0
W
Gilgamesh
6,442
644
55
6
0
179,748
0
W
Charybdis
6,759
676
100
10
0
187,612
1
W
Thanatos
6,825
683
70
7
0
238,645
0
W
Scylla
6,196
620
83
8
0
207,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role