Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Slickback777
Nu Wa
Level 196
God Stats
9W - 5L
1,690 SR
Queue Stats
347W - 368L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Terraphoenix1
Sylvanus
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
322W - 331L
1,529 Elo+
Solo
Hera
Hera
atamarmion
Hera
Level 184
God Stats
9W - 11L
1,715 SR
Queue Stats
587W - 586L
1,464 Elo+
Solo
Discordia
Discordia
kevqb1
Discordia
Level 139
God Stats
6W - 1L
1,641 SR
Queue Stats
319W - 325L
1,485 Elo+
Solo
Team Averages
Level 158
1,609 SR
1,484 Elo+

VS

Team Averages
Level 150
1,500 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
BenneySutikku
Cu Chulainn
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 93L
1,416 Elo+
Party 1
Merlin
Merlin
GokuJrSS3
Merlin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,404 Elo+
Solo
Khepri
Khepri
Hipoplay
Khepri
Level 177
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 123L
1,428 Elo+
Solo
Bellona
Bellona
Kumasutikku2
Bellona
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,480 Elo+
Party 1
Terra
Terra
NovaBerri
Terra
Level 157
God Stats
8W - 4L
1,500 SR
Queue Stats
435W - 446L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 2 / 9
8,013
801
8,726
8,245
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 5
9,645
965
13,023
6,828
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Terraphoenix1
Sylvanus
15
1 / 1 / 11
8,853
885
4,272
11,491
11,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 3 / 8
7,587
759
8,550
6,023
2,724
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
kevqb1
Discordia
15
2 / 2 / 10
8,514
851
13,910
9,751
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BenneySutikku
Cu Chulainn
14
7 / 4 / 1
8,262
826
9,576
17,499
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
GokuJrSS3
Merlin
15
1 / 2 / 3
8,099
810
12,912
7,100
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Hipoplay
Khepri
13
0 / 3 / 7
7,205
721
5,177
12,651
10,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Kumasutikku2
Bellona
13
1 / 2 / 4
7,274
727
5,034
13,666
13,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
NovaBerri
Terra
12
0 / 2 / 6
7,327
733
2,359
10,766
6,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
11
Kills
9
9
Deaths
13
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
9
3.25
L
Cu Chulainn
BenneySutikku
Cu Chulainn
7
4
1
1.88
L
Merlin
GokuJrSS3
Merlin
1
2
3
1.25
L
Khepri
Hipoplay
Khepri
0
3
7
1.17
L
Bellona
Kumasutikku2
Bellona
1
2
4
1.5
L
Terra
NovaBerri
Terra
0
2
6
1.5
W
6
1
5
8.5
W
Sylvanus
Terraphoenix1
Sylvanus
1
1
11
6.5
W
0
3
8
1.33
W
Discordia
kevqb1
Discordia
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
35,058
42,338
Taken
61,682
25,800
Mitigated
44,776
20,337
Healing
24,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,726
4,766
1,796
1,928
8,245
4,097
1,735
5,067
3,099
0
12,305
L
Cu Chulainn
BenneySutikku
Cu Chulainn
9,576
1,004
408
4,419
17,499
10,623
0
10,232
7,267
0
24,276
L
Merlin
GokuJrSS3
Merlin
12,912
587
592
1,262
7,100
4,140
570
5,272
1,828
39,194
0
L
Khepri
Hipoplay
Khepri
5,177
25
2,045
2,937
12,651
10,992
72
8,576
4,075
14,116
0
L
Bellona
Kumasutikku2
Bellona
5,034
645
1,408
4,582
13,666
13,010
132
7,036
6,630
0
15,475
L
Terra
NovaBerri
Terra
2,359
339
3,192
3,228
10,766
6,011
326
7,943
2,823
4,987
623
W
13,023
5,146
1,526
1,465
6,828
3,383
1,214
2,676
3,971
32,979
463
W
Sylvanus
Terraphoenix1
Sylvanus
4,272
1,348
5,858
4,288
11,491
11,219
56
4,663
6,745
7,498
265
W
8,550
2,646
361
364
6,023
2,724
450
3,601
2,251
13,582
377
W
Discordia
kevqb1
Discordia
13,910
1,287
684
2,067
9,751
4,377
740
4,316
5,169
28,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
38,167
118
Minions Killed
129
0
Camps Cleared
0
970,828
Distance Traveled
968,719
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,013
801
5
1
0
192,404
0
L
Cu Chulainn
8,262
826
43
4
0
197,934
0
L
Merlin
8,099
810
39
4
0
179,210
0
L
Khepri
7,205
721
21
2
0
207,344
1
L
Bellona
7,274
727
17
2
0
170,250
0
L
Terra
7,327
733
9
1
0
213,981
0
W
Nu Wa
9,645
965
46
5
0
211,520
0
W
Sylvanus
8,853
885
6
1
0
181,951
0
W
Hera
7,587
759
23
2
0
158,782
0
W
Discordia
8,514
851
38
4
0
226,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role