Player Matchup

Arachne
Arachne
DarkNightray_50c
Arachne
Level 103
God Stats
5W - 4L
1,562 SR
Queue Stats
40W - 45L
1,468 Elo+
Party 2
Ymir
Ymir
Gorguts--
Ymir
Level 123
God Stats
42W - 41L
1,515 SR
Queue Stats
197W - 208L
1,454 Elo+
Party 3
Xing Tian
Xing Tian
Juanimave
Xing Tian
Level 18
God Stats
1W - 6L
1,304 SR
Queue Stats
23W - 24L
1,481 Elo+
Party 2
Zeus
Zeus
RubenPeKiller
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,434 Elo+
Party 2
Martichoras
Martichoras
Sir-MoansAlot-ll
Martichoras
Level 109
God Stats
11W - 12L
1,645 SR
Queue Stats
233W - 243L
1,454 Elo+
Party 3
Team Averages
Level 76
1,505 SR
1,458 Elo+

VS

Team Averages
Level 53
1,462 SR
1,462 Elo+
Sylvanus
Sylvanus
LonestarKnight7
Sylvanus
Level 60
God Stats
26W - 20L
1,625 SR
Queue Stats
84W - 74L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Neyboul
Nu Wa
Level 38
God Stats
13W - 10L
1,751 SR
Queue Stats
156W - 156L
1,401 Elo+
Solo
Danzaburou
Danzaburou
St4ck1337
Danzaburou
Level 65
God Stats
6W - 11L
1,296 SR
Queue Stats
147W - 149L
1,488 Elo+
Party 1
Anubis
Anubis
cata30081977
Anubis
Level 62
God Stats
14W - 16L
1,323 SR
Queue Stats
66W - 67L
1,487 Elo+
Party 1
Thanatos
Thanatos
illyst88
Thanatos
Level 38
God Stats
4W - 9L
1,316 SR
Queue Stats
25W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 0
9,177
574
5,506
15,380
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
3 / 1 / 2
9,682
605
9,392
10,563
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Juanimave
Xing Tian
13
2 / 2 / 4
8,348
522
6,799
16,940
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 4
7,439
465
6,313
8,553
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Sir-MoansAlot-ll
Martichoras
12
0 / 4 / 2
7,059
441
9,167
12,171
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 2 / 5
8,318
520
5,662
16,012
13,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Neyboul
Nu Wa
2
0 / 1 / 0
4,782
299
99
814
210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
St4ck1337
Danzaburou
13
1 / 2 / 3
7,245
453
10,865
13,551
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
8 / 3 / 1
9,462
591
14,466
13,208
7,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
illyst88
Thanatos
14
4 / 3 / 2
7,835
490
3,807
13,199
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
15
15
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
5
0
1.2
W
Ymir
3
1
2
4
W
Xing Tian
Juanimave
Xing Tian
2
2
4
2
L
Sylvanus
2
2
5
2.25
L
Nu Wa
Neyboul
Nu Wa
0
1
0
0
W
0
3
4
0.67
W
Martichoras
Sir-MoansAlot-ll
Martichoras
0
4
2
0.25
L
Danzaburou
St4ck1337
Danzaburou
1
2
3
1.25
L
Anubis
8
3
1
2.83
L
Thanatos
illyst88
Thanatos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,177
Damage
34,899
63,607
Taken
56,784
33,814
Mitigated
33,827
12,291
Healing
25,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,506
4,159
0
2,425
15,380
5,794
683
4,981
10,399
280
64,253
W
Ymir
9,392
2,014
0
1,780
10,563
6,517
124
2,645
7,916
68,156
2,601
W
Xing Tian
Juanimave
Xing Tian
6,799
795
539
3,760
16,940
14,549
132
4,016
12,924
23,443
2,746
L
Sylvanus
5,662
988
3,676
5,245
16,012
13,819
0
5,538
10,470
31,341
1,012
L
Nu Wa
Neyboul
Nu Wa
99
31
0
49
814
210
0
454
300
2,835
0
W
6,313
1,347
431
1,723
8,553
2,480
208
4,060
4,493
41,634
569
W
Martichoras
Sir-MoansAlot-ll
Martichoras
9,167
2,399
0
1,633
12,171
4,474
0
4,333
7,838
0
64,259
L
Danzaburou
St4ck1337
Danzaburou
10,865
4,371
0
3,275
13,551
6,171
80
5,584
7,877
0
68,764
L
Anubis
14,466
527
0
6,264
13,208
7,089
392
6,061
7,023
73,433
3,417
L
Thanatos
illyst88
Thanatos
3,807
1,024
0
7,212
13,199
6,538
13
3,415
9,656
0
57,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
37,642
435
Minions Killed
362
0
Camps Cleared
0
1,490,685
Distance Traveled
1,060,366
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,177
574
89
6
0
331,090
0
W
Ymir
9,682
605
115
7
0
314,906
6
W
Xing Tian
8,348
522
34
2
0
297,856
0
L
Sylvanus
8,318
520
56
4
0
258,350
1
L
Nu Wa
4,782
299
7
0
0
21,741
0
W
Zeus
7,439
465
87
5
0
280,359
2
W
Martichoras
7,059
441
110
7
0
266,474
5
L
Danzaburou
7,245
453
101
6
0
229,938
0
L
Anubis
9,462
591
110
7
0
240,218
0
L
Thanatos
7,835
490
88
6
0
310,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role