Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DetectiveCho
Thoth
Level 118
God Stats
3W - 1L
1,743 SR
Queue Stats
122W - 154L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
K33P5
Cu Chulainn
Level 22
God Stats
4W - 0L
1,851 SR
Queue Stats
10W - 3L
1,773 Elo+
Party 2
Bastet
Bastet
Kittøn
Bastet
Level 145
God Stats
3W - 5L
1,262 SR
Queue Stats
105W - 164L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
blakeyymeow
Ne Zha
Level 200
God Stats
3W - 0L
1,741 SR
Queue Stats
69W - 64L
1,600 Elo+
Party 2
Team Averages
Level 122
1,619 SR
1,550 Elo+

VS

Team Averages
Level 95
1,482 SR
1,491 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AinsOolaGown
King Arthur
Level 129
God Stats
16W - 16L
1,637 SR
Queue Stats
186W - 178L
1,574 Elo+
Party 1
Poseidon
Poseidon
Iwascarrypotter
Poseidon
Level 9
God Stats
1W - 5L
1,273 SR
Queue Stats
2W - 8L
1,329 Elo+
Party 1
Charybdis
Charybdis
almqau
Charybdis
Level 63
God Stats
21W - 24L
1,500 SR
Queue Stats
179W - 162L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
5 / 1 / 3
9,125
652
11,443
11,168
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
1 / 2 / 1
7,975
570
3,761
5,926
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
K33P5
Cu Chulainn
14
3 / 2 / 3
8,637
617
13,956
17,291
19,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
Kittøn
Bastet
15
3 / 3 / 2
8,207
586
5,419
13,913
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
14
5 / 1 / 6
9,122
652
10,309
10,913
10,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 6 / 1
8,119
580
9,049
18,128
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Khepri
 
Khepri
10
0 / 3 / 1
6,405
458
2,563
8,860
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
AinsOolaGown
King Arthur
14
3 / 4 / 0
8,246
589
14,821
21,563
23,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
11
0 / 3 / 1
6,190
442
2,262
6,645
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
almqau
Charybdis
13
0 / 1 / 0
7,323
523
3,796
8,344
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
9
9
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
1
3
6.5
L
Ne Zha
 
Ne Zha
6
6
1
1.08
L
Khepri
 
Khepri
0
3
1
0.17
L
King Arthur
AinsOolaGown
King Arthur
3
4
0
0.75
W
1
2
1
0.75
L
Poseidon
0
3
1
0.17
W
Cu Chulainn
K33P5
Cu Chulainn
3
2
3
2.25
W
Bastet
Kittøn
Bastet
3
3
2
1.33
L
Charybdis
almqau
Charybdis
0
1
0
0
W
Ne Zha
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,888
Damage
32,491
59,211
Taken
63,540
43,232
Mitigated
43,606
16,788
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,443
3,236
0
4,292
11,168
5,471
201
2,097
9,071
0
89,704
L
Ne Zha
 
Ne Zha
9,049
3,973
0
6,121
18,128
8,059
0
544
17,546
0
55,567
L
Khepri
 
Khepri
2,563
248
0
1,796
8,860
7,507
0
762
8,098
20,766
0
L
King Arthur
AinsOolaGown
King Arthur
14,821
1,239
0
3,947
21,563
23,359
0
289
19,803
231
71,369
W
3,761
63
0
854
5,926
2,217
766
368
5,558
71,710
0
L
Poseidon
2,262
273
0
440
6,645
2,063
0
0
6,645
38,327
0
W
Cu Chulainn
K33P5
Cu Chulainn
13,956
2,522
0
5,240
17,291
19,751
0
840
16,451
0
67,188
W
Bastet
Kittøn
Bastet
5,419
1,830
0
4,448
13,913
5,612
39
360
13,553
0
73,404
L
Charybdis
almqau
Charybdis
3,796
1,573
0
2,080
8,344
2,618
1,056
2,999
5,345
0
61,728
W
Ne Zha
10,309
2,004
0
1,954
10,913
10,181
0
1,391
9,522
1,196
47,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
36,283
534
Minions Killed
415
0
Camps Cleared
0
1,450,745
Distance Traveled
1,391,734
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,125
652
150
11
0
267,349
0
L
Ne Zha
8,119
580
90
6
0
303,111
0
L
Khepri
6,405
458
20
1
0
257,474
4
L
King Arthur
8,246
589
122
9
0
287,443
7
W
Thoth
7,975
570
126
9
0
293,861
4
L
Poseidon
6,190
442
58
4
0
268,594
0
W
Cu Chulainn
8,637
617
108
8
0
261,556
0
W
Bastet
8,207
586
114
8
0
314,445
0
L
Charybdis
7,323
523
125
9
0
275,112
0
W
Ne Zha
9,122
652
36
3
0
313,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role