Player Matchup

Athena
Athena
Bronze III
ALopsidedPigeon
Athena
Bronze III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 38L
1,462 MMR
Party 2
Vamana
Vamana
Bronze III
Sikkko
Vamana
Bronze III
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,462 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Tuneki505
Ah Muzen Cab
Gold IV
Level 155
God Stats
24W - 23L
1,187 SR
Queue Stats
116W - 124L
1,475 MMR
Solo
Rama
Rama
Gold III
VvFloSoftvV
Rama
Gold III
Level 116
God Stats
4W - 2L
1,503 SR
Queue Stats
178W - 174L
1,472 MMR
Solo
He Bo
He Bo
Gold III
suto
He Bo
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,473 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,438 SR
1,469 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,640 SR
1,469 MMR
Artemis
Artemis
Bronze III
Denkor
Artemis
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sol
Sol
Silver I
Gaymans
Sol
Silver I
Level 108
God Stats
3W - 1L
1,832 SR
Queue Stats
117W - 125L
1,469 MMR
Solo
Kali
Kali
Bronze III
Rampagegodx
Kali
Bronze III
Level 129
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Sharky365
Sun Wukong
Bronze III
Level 124
God Stats
1W - 2L
1,646 SR
Queue Stats
3W - 7L
1,461 MMR
Solo
Ganesha
Ganesha
Silver II
discordicx
Ganesha
Silver II
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 35L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,704
519
2,713
6,891
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Sikkko
Vamana
12
0 / 0 / 0
6,909
628
5,723
7,067
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Tuneki505
Ah Muzen Cab
11
4 / 0 / 2
6,767
615
7,458
5,200
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 0 / 0
6,878
625
4,279
4,784
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
suto
He Bo
12
2 / 1 / 2
6,260
569
2,028
7,017
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteAresAnhurHachiman

VS

Bans
KukulkanThorFreyaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Denkor
Artemis
9
0 / 1 / 0
5,236
476
3,203
5,675
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
10
1 / 3 / 0
5,559
505
4,163
5,622
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 0
4,891
445
2,635
7,083
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Sharky365
Sun Wukong
11
0 / 0 / 0
5,883
535
3,560
8,306
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
discordicx
Ganesha
9
0 / 2 / 1
5,311
483
1,839
8,788
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Artemis
Denkor
Artemis
0
1
0
0
L
Sol
1
3
0
0.33
L
0
1
0
0
L
Sun Wukong
Sharky365
Sun Wukong
0
0
0
0
W
Vamana
Sikkko
Vamana
0
0
0
0
W
Ah Muzen Cab
Tuneki505
Ah Muzen Cab
4
0
2
5
W
1
0
0
1
L
Ganesha
discordicx
Ganesha
0
2
1
0.25
W
He Bo
suto
He Bo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
15,400
30,959
Taken
35,474
17,852
Mitigated
18,789
11,234
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,713
931
0
1,890
6,891
4,945
0
2,022
4,869
12,891
0
L
Artemis
Denkor
Artemis
3,203
1,653
0
1,579
5,675
1,976
0
459
5,216
0
35,051
L
Sol
4,163
2,506
0
1,311
5,622
1,736
0
1,833
3,789
38,026
5,454
L
2,635
822
0
1,376
7,083
3,128
0
253
6,783
0
31,656
L
Sun Wukong
Sharky365
Sun Wukong
3,560
1,166
0
2,938
8,306
5,783
0
362
7,212
0
47,160
W
Vamana
Sikkko
Vamana
5,723
2,214
0
2,065
7,067
7,013
0
0
6,613
0
62,956
W
Ah Muzen Cab
Tuneki505
Ah Muzen Cab
7,458
2,613
0
647
5,200
1,917
0
3,111
2,089
0
55,898
W
4,279
3,734
0
2,252
4,784
1,856
0
141
4,643
0
71,711
L
Ganesha
discordicx
Ganesha
1,839
178
0
1,735
8,788
6,166
0
1,776
7,012
15,167
0
W
He Bo
suto
He Bo
2,028
111
0
4,380
7,017
2,121
0
705
6,312
56,062
2,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
26,880
434
Minions Killed
320
0
Camps Cleared
0
1,084,262
Distance Traveled
1,081,622
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,704
519
22
2
0
230,141
5
L
Artemis
5,236
476
75
7
0
196,928
0
L
Sol
5,559
505
82
7
0
201,072
2
L
Kali
4,891
445
57
5
0
252,319
0
L
Sun Wukong
5,883
535
95
9
0
210,473
2
W
Vamana
6,909
628
116
11
0
200,203
4
W
Ah Muzen Cab
6,767
615
81
7
0
218,228
2
W
Rama
6,878
625
117
11
0
199,951
4
L
Ganesha
5,311
483
11
1
0
220,830
0
W
He Bo
6,260
569
98
9
0
235,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role