Player Matchup

Arachne
Arachne
NatoJoker
Arachne
Level 105
God Stats
2W - 6L
1,171 SR
Queue Stats
290W - 258L
1,572 Elo+
Party 1
Ganesha
Ganesha
Red_Tien
Ganesha
Level 153
God Stats
1W - 1L
1,321 SR
Queue Stats
339W - 326L
1,527 Elo+
Solo
Neith
Neith
Sirdarkkev
Neith
Level 157
God Stats
16W - 6L
1,798 SR
Queue Stats
51W - 47L
1,585 Elo+
Solo
Vulcan
Vulcan
arcagelolok
Vulcan
Level 127
God Stats
3W - 0L
1,557 SR
Queue Stats
28W - 19L
1,755 Elo+
Solo
Vamana
Vamana
devinthehunk
Vamana
Level 157
God Stats
5W - 2L
1,317 SR
Queue Stats
218W - 169L
1,565 Elo+
Party 1
Team Averages
Level 140
1,433 SR
1,601 Elo+

VS

Team Averages
Level 134
1,561 SR
1,561 Elo+
Mercury
Mercury
Exalted Sully
Mercury
Level 172
God Stats
6W - 3L
1,409 SR
Queue Stats
89W - 91L
1,549 Elo+
Solo
Ra
Ra
FallingAngel720
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,492 Elo+
Solo
Sylvanus
Sylvanus
LonestarKnight7
Sylvanus
Level 60
God Stats
26W - 20L
1,670 SR
Queue Stats
84W - 74L
1,537 Elo+
Solo
Skadi
Skadi
STM1116
Skadi
Level 149
God Stats
6W - 2L
1,941 SR
Queue Stats
29W - 14L
1,706 Elo+
Solo
Cupid
Cupid
Th3Dutchie
Cupid
Level 158
God Stats
3W - 2L
1,285 SR
Queue Stats
231W - 227L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NatoJoker
Arachne
14
5 / 2 / 4
8,983
528
10,021
14,974
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Red_Tien
Ganesha
13
1 / 0 / 9
8,861
521
7,597
12,362
11,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
16
1 / 2 / 7
9,350
550
9,478
10,393
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Vulcan
16
2 / 1 / 2
9,975
587
8,863
6,519
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
17
4 / 0 / 2
10,784
634
16,409
16,481
22,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
1 / 1 / 1
8,962
527
4,173
14,692
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 2
8,162
480
7,234
12,052
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
13
1 / 2 / 3
8,618
507
4,212
12,989
12,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
STM1116
Skadi
15
1 / 4 / 2
8,725
513
10,346
16,403
6,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cupid
15
1 / 1 / 2
9,295
547
6,571
16,095
10,411
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
1
1
1.5
L
1
5
2
0.4
L
Sylvanus
1
2
3
1.25
W
Arachne
NatoJoker
Arachne
5
2
4
3.5
W
Ganesha
Red_Tien
Ganesha
1
0
9
5.5
L
Skadi
STM1116
Skadi
1
4
2
0.5
W
Neith
1
2
7
2.25
L
Cupid
1
1
2
2
W
Vulcan
2
1
2
3
W
Vamana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,368
Damage
32,536
60,729
Taken
72,231
46,222
Mitigated
41,643
16,458
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,173
1,375
0
972
14,692
6,686
0
2,723
11,875
0
104,855
L
7,234
242
460
3,343
12,052
5,530
0
3,836
7,947
60,265
0
L
Sylvanus
4,212
824
4,009
3,571
12,989
12,483
47
4,425
8,459
21,945
0
W
Arachne
NatoJoker
Arachne
10,021
5,447
0
7,337
14,974
6,103
65
2,809
12,165
0
66,099
W
Ganesha
Red_Tien
Ganesha
7,597
704
0
1,964
12,362
11,130
66
3,056
9,066
29,353
0
L
Skadi
STM1116
Skadi
10,346
3,037
0
2,595
16,403
6,533
855
3,230
13,173
0
89,283
W
Neith
9,478
1,378
0
2,215
10,393
3,763
0
1,609
8,784
0
79,309
L
Cupid
6,571
3,764
307
7,504
16,095
10,411
542
2,388
12,497
0
78,293
W
Vulcan
8,863
5,011
0
2,143
6,519
2,911
196
2,399
4,060
91,515
2,374
W
Vamana
16,409
5,310
0
2,799
16,481
22,315
215
1,937
14,306
0
95,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
43,762
538
Minions Killed
573
0
Camps Cleared
0
1,832,130
Distance Traveled
1,746,238
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,962
527
152
9
0
439,870
1
L
Ra
8,162
480
101
6
0
327,625
6
L
Sylvanus
8,618
507
38
2
0
321,772
4
W
Arachne
8,983
528
92
5
0
402,013
2
W
Ganesha
8,861
521
6
0
0
366,751
6
L
Skadi
8,725
513
140
8
0
317,468
4
W
Neith
9,350
550
155
9
0
336,930
3
L
Cupid
9,295
547
142
8
0
339,503
1
W
Vulcan
9,975
587
137
8
0
373,657
1
W
Vamana
10,784
634
148
9
0
352,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role