Player Matchup

Chaac
Chaac
ItsWowaAgain
Chaac
Level 67
God Stats
4W - 3L
1,614 SR
Queue Stats
66W - 55L
1,558 Elo+
Solo
Ullr
Ullr
Nsitel
Ullr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,469 Elo+
Solo
Agni
Agni
david0417
Agni
Level 67
God Stats
4W - 4L
1,574 SR
Queue Stats
73W - 25L
1,636 Elo+
Solo
Team Averages
Level 73
1,563 SR
1,554 Elo+

VS

Team Averages
Level 85
1,485 SR
1,547 Elo+
Osiris
Osiris
DrDingles
Osiris
Level 105
God Stats
5W - 5L
1,455 SR
Queue Stats
21W - 21L
1,568 Elo+
Party 1
Anubis
Anubis
Harrenso
Anubis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,537 Elo+
Solo
Serqet
Serqet
MisterSpouks
Serqet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
8,246
825
9,029
7,206
7,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Nsitel
Ullr
12
3 / 2 / 8
7,771
777
4,307
7,541
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
14
5 / 2 / 6
8,599
860
8,996
6,786
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrDingles
Osiris
13
1 / 2 / 3
7,061
706
10,464
10,552
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Harrenso
Anubis
11
1 / 5 / 2
7,156
716
3,109
6,287
3,249
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
2 / 5 / 1
7,041
704
4,521
10,069
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
DrDingles
Osiris
1
2
3
1.25
L
Anubis
Harrenso
Anubis
1
5
2
0.4
W
4
0
8
8
L
Serqet
2
5
1
0.5
W
Ullr
Nsitel
Ullr
3
2
8
3.5
W
Agni
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
18,094
21,533
Taken
26,908
12,835
Mitigated
17,719
5,274
Healing
2,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DrDingles
Osiris
10,464
1,447
0
1,188
10,552
9,028
0
4,623
5,925
0
24,099
L
Anubis
Harrenso
Anubis
3,109
121
0
0
6,287
3,249
0
1,904
4,379
26,729
283
W
9,029
1,836
0
1,979
7,206
7,834
536
1,145
5,928
0
19,147
L
Serqet
4,521
1,548
0
882
10,069
5,442
0
2,493
7,568
0
12,116
W
Ullr
Nsitel
Ullr
4,307
972
0
1,015
7,541
2,746
342
1,287
5,277
0
18,683
W
Agni
8,996
1,054
0
2,280
6,786
2,255
508
512
5,491
39,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
21,258
139
Minions Killed
107
0
Camps Cleared
0
587,112
Distance Traveled
569,607
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,061
706
35
4
0
209,445
0
L
Anubis
7,156
716
44
4
0
173,426
0
W
Chaac
8,246
825
29
3
0
207,494
0
L
Serqet
7,041
704
28
3
0
186,736
0
W
Ullr
7,771
777
32
3
0
184,312
4
W
Agni
8,599
860
78
8
0
195,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role