Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Antonio_polar
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
dylanpizzi11
Charybdis
Level 124
God Stats
10W - 7L
1,548 SR
Queue Stats
680W - 687L
1,511 Elo+
Solo
Thanatos
Thanatos
otto_Winers
Thanatos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 66
1,510 SR
1,502 Elo+

VS

Team Averages
Level 35
1,337 SR
1,305 Elo+
Arachne
Arachne
BrunoLucas
Arachne
Level 109
God Stats
0W - 2L
1,182 SR
Queue Stats
29W - 26L
1,266 Elo+
Party 1
Jing Wei
Jing Wei
KosukeIsobe
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Bellona
Bellona
LiviiaHyuga
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MorganaHelena
Morgan Le Fay
Level 7
God Stats
0W - 2L
929 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1
Artio
Artio
TaKKarBlack
Artio
Level 42
God Stats
10W - 10L
1,576 SR
Queue Stats
1,114W - 1,121L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 4
6,630
603
10,305
3,792
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
10
1 / 2 / 2
6,020
547
3,501
5,745
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 4
6,158
560
1,441
2,958
1,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
dylanpizzi11
Charybdis
12
2 / 0 / 3
6,740
613
6,689
4,793
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
otto_Winers
Thanatos
10
8 / 2 / 1
6,698
609
5,739
8,522
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrunoLucas
Arachne
11
3 / 1 / 1
5,778
525
5,615
10,441
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
KosukeIsobe
Jing Wei
8
0 / 5 / 0
4,722
429
2,337
7,001
2,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LiviiaHyuga
Bellona
9
2 / 3 / 1
5,423
493
4,013
8,145
5,305
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
MorganaHelena
Morgan Le Fay
7
0 / 3 / 0
4,397
400
1,431
7,665
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,908
446
1,008
10,702
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
4
4
W
Jormungandr
 
Jormungandr
1
2
2
1
W
1
0
4
3
L
Arachne
BrunoLucas
Arachne
3
1
1
3.5
L
Jing Wei
KosukeIsobe
Jing Wei
0
5
0
0
L
Bellona
LiviiaHyuga
Bellona
2
3
1
0.83
L
Morgan Le Fay
MorganaHelena
Morgan Le Fay
0
3
0
0
L
0
2
0
0
W
Charybdis
dylanpizzi11
Charybdis
2
0
3
3.5
W
Thanatos
otto_Winers
Thanatos
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,675
Damage
14,404
25,810
Taken
43,954
11,665
Mitigated
22,188
10,570
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,305
269
44
453
3,792
1,450
45
581
3,211
49,463
2,287
W
Jormungandr
 
Jormungandr
3,501
789
0
0
5,745
3,333
614
0
5,745
23,742
1,836
W
1,441
582
4,145
1,131
2,958
1,511
0
486
2,472
8,314
0
L
Arachne
BrunoLucas
Arachne
5,615
4,262
0
1,580
10,441
4,198
0
3,081
7,240
0
30,118
L
Jing Wei
KosukeIsobe
Jing Wei
2,337
1,428
0
0
7,001
2,181
150
1,356
5,645
0
20,835
L
Bellona
LiviiaHyuga
Bellona
4,013
1,364
0
268
8,145
5,305
342
2,345
5,384
0
24,073
L
Morgan Le Fay
MorganaHelena
Morgan Le Fay
1,431
144
0
0
7,665
2,941
192
5,344
2,321
19,227
51
L
1,008
260
266
3,057
10,702
7,563
0
2,404
8,298
16,531
842
W
Charybdis
dylanpizzi11
Charybdis
6,689
3,609
0
925
4,793
1,708
1,186
742
4,051
0
58,515
W
Thanatos
otto_Winers
Thanatos
5,739
2,579
0
3,872
8,522
3,663
146
569
7,953
0
32,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
25,228
289
Minions Killed
163
0
Camps Cleared
0
1,011,807
Distance Traveled
1,119,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,630
603
85
8
0
191,538
0
W
Jormungandr
6,020
547
47
4
0
203,179
0
W
Yemoja
6,158
560
14
1
0
209,966
0
L
Arachne
5,778
525
44
4
0
224,675
0
L
Jing Wei
4,722
429
38
3
0
220,461
0
L
Bellona
5,423
493
35
3
0
235,060
0
L
Morgan Le Fay
4,397
400
23
2
0
206,685
0
L
Artio
4,908
446
23
2
0
232,453
0
W
Charybdis
6,740
613
96
9
0
187,503
0
W
Thanatos
6,698
609
47
4
0
219,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role