Player Matchup

Chang'e
Chang'e
Migle_Migle001
Chang'e
Level 46
God Stats
0W - 2L
1,230 SR
Queue Stats
143W - 170L
1,448 Elo+
Party 2
Lancelot
Lancelot
P_n_s_Puncher
Lancelot
Level 122
God Stats
43W - 29L
1,568 SR
Queue Stats
258W - 283L
1,476 Elo+
Party 2
Skadi
Skadi
S4BERW0LF3778
Skadi
Level 126
God Stats
11W - 8L
1,720 SR
Queue Stats
13W - 12L
1,556 Elo+
Solo
Janus
Janus
WabiSabi9002
Janus
Level 16
God Stats
1W - 5L
1,324 SR
Queue Stats
13W - 25L
1,425 Elo+
Solo
Da Ji
Da Ji
pocoyoc
Da Ji
Level 199
God Stats
1W - 2L
1,624 SR
Queue Stats
155W - 199L
1,421 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,465 Elo+

VS

Team Averages
Level 148
1,536 SR
1,478 Elo+
Merlin
Merlin
CatoKnight
Merlin
Level 157
God Stats
2W - 3L
1,274 SR
Queue Stats
7W - 6L
1,625 Elo+
Party 1
Sun Wukong
Sun Wukong
FradyFrog
Sun Wukong
Level 64
God Stats
9W - 6L
1,478 SR
Queue Stats
28W - 58L
1,344 Elo+
Solo
Danzaburou
Danzaburou
HaminatorX
Danzaburou
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,337 Elo+
Party 1
Athena
Athena
MooseNinja
Athena
Level 201
God Stats
1W - 7L
1,891 SR
Queue Stats
72W - 117L
1,616 Elo+
Party 1
Sol
Sol
dartim28
Sol
Level 172
God Stats
3W - 4L
1,538 SR
Queue Stats
228W - 242L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,091
809
7,712
11,671
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
P_n_s_Puncher
Lancelot
14
3 / 6 / 3
8,410
841
9,583
14,127
8,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 2 / 1
8,654
865
5,557
10,311
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 0
8,656
866
5,850
6,982
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
pocoyoc
Da Ji
11
0 / 0 / 0
6,886
689
0
1,413
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CatoKnight
Merlin
16
2 / 0 / 6
9,067
907
11,731
6,590
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
FradyFrog
Sun Wukong
12
0 / 3 / 4
7,346
735
1,277
9,464
6,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HaminatorX
Danzaburou
17
6 / 3 / 4
9,673
967
11,773
11,247
6,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MooseNinja
Athena
16
5 / 1 / 7
10,051
1,005
7,346
13,406
15,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 0 / 7
8,538
854
5,561
5,687
2,177
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
13
13
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
CatoKnight
Merlin
2
0
6
5
W
Sun Wukong
FradyFrog
Sun Wukong
0
3
4
0.67
W
Danzaburou
HaminatorX
Danzaburou
6
3
4
2.67
L
1
4
1
0.38
W
Athena
MooseNinja
Athena
5
1
7
8.5
L
Lancelot
P_n_s_Puncher
Lancelot
3
6
3
0.75
L
1
2
1
0.75
L
1
1
0
1
W
0
0
7
3.5
L
Da Ji
pocoyoc
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
37,688
44,504
Taken
46,394
21,868
Mitigated
33,527
6,826
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CatoKnight
Merlin
11,731
772
0
625
6,590
2,958
469
2,674
3,916
41,030
0
W
Sun Wukong
FradyFrog
Sun Wukong
1,277
347
0
487
9,464
6,639
837
1,134
8,330
0
9,152
W
Danzaburou
HaminatorX
Danzaburou
11,773
7,659
0
3,285
11,247
6,417
2,900
3,672
7,575
0
33,711
L
7,712
1,468
1,461
2,992
11,671
4,981
476
6,203
5,468
24,053
1,177
W
Athena
MooseNinja
Athena
7,346
2,274
0
1,786
13,406
15,336
37
4,148
9,258
14,537
0
L
Lancelot
P_n_s_Puncher
Lancelot
9,583
1,438
0
250
14,127
8,306
0
5,925
8,202
0
19,063
L
5,557
2,767
0
891
10,311
4,916
759
7,136
3,175
0
31,013
L
5,850
116
0
1,232
6,982
3,124
528
5,047
1,935
30,984
0
W
5,561
859
0
2,870
5,687
2,177
671
1,394
4,293
31,188
1,432
L
Da Ji
pocoyoc
Da Ji
0
0
0
0
1,413
541
0
0
1,413
0
6,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
44,675
200
Minions Killed
209
0
Camps Cleared
0
870,658
Distance Traveled
1,059,998
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,067
907
81
8
0
219,653
0
W
Sun Wukong
7,346
735
8
1
0
188,786
0
W
Danzaburou
9,673
967
57
6
0
195,187
0
L
Chang'e
8,091
809
48
5
0
208,141
0
W
Athena
10,051
1,005
11
1
0
256,729
0
L
Lancelot
8,410
841
30
3
0
227,881
0
L
Skadi
8,654
865
59
6
0
194,423
1
L
Janus
8,656
866
57
6
0
223,989
1
W
Sol
8,538
854
52
5
0
199,643
0
L
Da Ji
6,886
689
6
1
0
16,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role