Player Matchup

Chaac
Chaac
AKADEBO24
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,638 Elo+
Solo
Hachiman
Hachiman
BloodyBerserkers
Hachiman
Level 169
God Stats
1W - 2L
1,080 SR
Queue Stats
42W - 35L
1,489 Elo+
Party 1
Arachne
Arachne
ChakoPaulCity
Arachne
Level 154
God Stats
3W - 1L
1,686 SR
Queue Stats
9W - 3L
1,609 Elo+
Party 1
Geb
Geb
KulLaid
Geb
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,831 Elo+
Party 1
Aphrodite
Aphrodite
elizabeth_stylan
Aphrodite
Level 178
God Stats
16W - 23L
1,598 SR
Queue Stats
193W - 182L
1,577 Elo+
Solo
Team Averages
Level 157
1,473 SR
1,629 Elo+

VS

Team Averages
Level 94
1,622 SR
1,597 Elo+
Fenrir
Fenrir
Ace Of Blades V
Fenrir
Level 104
God Stats
2W - 3L
1,490 SR
Queue Stats
304W - 295L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
Enz0games
Gilgamesh
Level 63
God Stats
25W - 19L
1,781 SR
Queue Stats
398W - 378L
1,655 Elo+
Solo
Athena
Athena
JMacintosh
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,691 Elo+
Solo
Anhur
Anhur
ShadowNite123
Anhur
Level 89
God Stats
1W - 3L
1,399 SR
Queue Stats
15W - 22L
1,516 Elo+
Solo
Nox
Nox
nemo856
Nox
Level 147
God Stats
6W - 7L
1,941 SR
Queue Stats
239W - 220L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AKADEBO24
Chaac
15
3 / 1 / 7
8,821
882
10,802
9,680
8,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 1 / 8
8,382
838
16,326
10,553
4,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
14
2 / 2 / 6
8,202
820
7,756
12,378
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
15
2 / 0 / 7
8,712
871
6,962
8,662
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
13
1 / 1 / 7
7,565
757
6,640
6,320
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,601
760
5,124
11,298
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Enz0games
Gilgamesh
14
2 / 3 / 3
7,885
789
9,895
13,542
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
JMacintosh
Athena
13
0 / 1 / 5
7,840
784
4,012
11,403
9,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 2
7,391
739
7,992
10,274
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nox
15
2 / 2 / 3
8,319
832
9,405
8,657
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
11
Kills
5
5
Deaths
11
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
AKADEBO24
Chaac
3
1
7
6.5
L
1
3
2
0.67
W
3
1
8
7
W
Arachne
2
2
6
2.5
L
Gilgamesh
Enz0games
Gilgamesh
2
3
3
1.17
L
Athena
JMacintosh
Athena
0
1
5
2.5
W
Geb
2
0
7
5.5
L
0
2
2
0.5
W
Aphrodite
1
1
7
4.5
L
Nox
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,486
Damage
36,428
47,593
Taken
55,174
31,124
Mitigated
37,648
18,514
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AKADEBO24
Chaac
10,802
1,096
0
1,817
9,680
8,939
60
2,275
7,188
0
33,887
L
5,124
516
0
931
11,298
5,765
0
3,287
7,930
0
24,643
W
16,326
9,911
0
4,071
10,553
4,562
1,558
2,650
7,696
0
35,468
W
Arachne
7,756
5,402
0
2,414
12,378
6,806
0
3,473
8,592
0
18,254
L
Gilgamesh
Enz0games
Gilgamesh
9,895
1,881
0
2,053
13,542
12,248
0
2,484
11,053
0
22,035
L
Athena
JMacintosh
Athena
4,012
898
1,925
2,022
11,403
9,992
0
2,891
8,443
9,339
0
W
Geb
6,962
665
1,416
1,607
8,662
7,547
305
2,577
6,006
15,551
1,215
L
7,992
4,186
0
1,845
10,274
4,823
180
2,114
8,123
0
27,463
W
Aphrodite
6,640
465
4,124
3,065
6,320
3,270
815
2,442
3,830
12,774
0
L
Nox
9,405
1,267
0
739
8,657
4,820
0
1,988
6,633
33,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
39,036
180
Minions Killed
226
0
Camps Cleared
0
1,017,788
Distance Traveled
1,065,549
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,821
882
56
6
0
229,520
0
L
Fenrir
7,601
760
46
5
0
212,131
2
W
Hachiman
8,382
838
51
5
0
184,760
0
W
Arachne
8,202
820
30
3
0
213,604
3
L
Gilgamesh
7,885
789
49
5
0
218,674
0
L
Athena
7,840
784
16
2
0
226,878
0
W
Geb
8,712
871
29
3
0
205,145
0
L
Anhur
7,391
739
40
4
0
196,132
4
W
Aphrodite
7,565
757
14
1
0
184,759
0
L
Nox
8,319
832
75
8
0
211,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role