Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Adonis
Anhur
Level 149
God Stats
7W - 5L
1,227 SR
Queue Stats
91W - 77L
1,423 Elo+
Solo
Fafnir
Fafnir
AshesA7x
Fafnir
Level 125
God Stats
4W - 2L
1,572 SR
Queue Stats
51W - 33L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LundSenior
Ah Muzen Cab
Level 89
God Stats
38W - 14L
1,730 SR
Queue Stats
54W - 38L
1,678 Elo+
Party 1
Anubis
Anubis
Xnid
Anubis
Level 42
God Stats
6W - 3L
1,561 SR
Queue Stats
31W - 27L
1,642 Elo+
Party 1
Team Averages
Level 103
1,518 SR
1,566 Elo+

VS

Team Averages
Level 57
1,543 SR
1,404 Elo+
Aphrodite
Aphrodite
CmoiWsh_2PZ
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,459 Elo+
Party 3
Chernobog
Chernobog
Rayjimbo
Chernobog
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,285 Elo+
Party 2
Surtr
Surtr
ShouHeiKunSama
Surtr
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
25W - 36L
1,406 Elo+
Party 3
Baba Yaga
Baba Yaga
Waiiikiki
Baba Yaga
Level 127
God Stats
22W - 19L
1,717 SR
Queue Stats
675W - 637L
1,482 Elo+
Solo
Fenrir
Fenrir
xMasterG
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 2 / 4
8,414
561
9,248
11,090
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Adonis
Anhur
17
9 / 0 / 3
10,200
680
13,422
9,652
4,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
AshesA7x
Fafnir
13
1 / 1 / 11
8,895
593
4,531
9,948
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LundSenior
Ah Muzen Cab
14
5 / 1 / 4
8,969
598
10,415
10,282
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Xnid
Anubis
12
1 / 3 / 3
7,559
504
3,540
9,052
4,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CmoiWsh_2PZ
Aphrodite
11
1 / 3 / 2
6,737
449
1,471
9,259
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Rayjimbo
Chernobog
10
0 / 6 / 1
5,770
385
4,031
13,014
3,551
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 7 / 1
7,043
470
4,613
15,070
10,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Waiiikiki
Baba Yaga
13
3 / 2 / 1
7,292
486
7,551
7,948
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xMasterG
Fenrir
13
1 / 4 / 2
7,322
488
5,424
13,833
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
6
7
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
4
4
W
Anhur
Adonis
Anhur
9
0
3
10.5
W
Fafnir
AshesA7x
Fafnir
1
1
11
6.5
L
Aphrodite
CmoiWsh_2PZ
Aphrodite
1
3
2
0.67
W
Ah Muzen Cab
LundSenior
Ah Muzen Cab
5
1
4
7
L
Chernobog
Rayjimbo
Chernobog
0
6
1
0.08
L
1
7
1
0.21
L
Baba Yaga
Waiiikiki
Baba Yaga
3
2
1
1.75
W
Anubis
Xnid
Anubis
1
3
3
0.83
L
Fenrir
xMasterG
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,156
Damage
23,090
50,024
Taken
59,124
30,402
Mitigated
27,531
20,543
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,248
2,180
0
8,710
11,090
5,220
0
1,865
9,064
0
57,819
W
Anhur
Adonis
Anhur
13,422
7,029
0
5,804
9,652
4,139
3,334
1,690
7,962
0
100,832
W
Fafnir
AshesA7x
Fafnir
4,531
879
0
3,175
9,948
12,879
318
1,616
8,240
21,365
2,562
L
Aphrodite
CmoiWsh_2PZ
Aphrodite
1,471
301
3,285
3,293
9,259
5,046
0
1,054
8,205
26,741
715
W
Ah Muzen Cab
LundSenior
Ah Muzen Cab
10,415
3,384
0
1,198
10,282
4,123
1,192
582
9,425
0
65,203
L
Chernobog
Rayjimbo
Chernobog
4,031
2,054
0
670
13,014
3,551
0
2,011
11,003
0
41,417
L
4,613
1,699
0
2,200
15,070
10,365
0
274
14,796
1,595
37,711
L
Baba Yaga
Waiiikiki
Baba Yaga
7,551
0
0
2,339
7,948
2,196
0
2,592
5,356
50,793
1,670
W
Anubis
Xnid
Anubis
3,540
75
0
1,656
9,052
4,041
392
3,504
5,548
43,465
847
L
Fenrir
xMasterG
Fenrir
5,424
1,394
0
876
13,833
6,373
0
1,660
12,173
0
58,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
34,164
464
Minions Killed
358
0
Camps Cleared
0
1,501,583
Distance Traveled
1,361,171
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,414
561
80
5
0
349,369
0
W
Anhur
10,200
680
152
10
0
273,764
2
W
Fafnir
8,895
593
34
2
0
306,910
8
L
Aphrodite
6,737
449
42
3
0
251,013
0
W
Ah Muzen Cab
8,969
598
121
8
0
297,560
0
L
Chernobog
5,770
385
75
5
0
264,021
0
L
Surtr
7,043
470
80
5
0
256,074
3
L
Baba Yaga
7,292
486
81
5
0
283,884
0
W
Anubis
7,559
504
77
5
0
273,980
2
L
Fenrir
7,322
488
80
5
0
306,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role