Player Matchup

King Arthur
King Arthur
Compl3x
King Arthur
Level 155
God Stats
1W - 3L
1,255 SR
Queue Stats
46W - 53L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fixxwiss
Ah Muzen Cab
Level 88
God Stats
2W - 2L
1,685 SR
Queue Stats
15W - 15L
1,429 Elo+
Party 3
Baron Samedi
Baron Samedi
SnarlieChaith
Baron Samedi
Level 140
God Stats
1W - 4L
1,736 SR
Queue Stats
123W - 140L
1,400 Elo+
Party 1
Loki
Loki
TheDiabloXD02
Loki
Level 84
God Stats
30W - 22L
1,473 SR
Queue Stats
68W - 68L
1,470 Elo+
Solo
Ganesha
Ganesha
UwUWarrior27
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Team Averages
Level 118
1,530 SR
1,452 Elo+

VS

Team Averages
Level 136
1,581 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Appelflapmetzout
Vulcan
Level 101
God Stats
1W - 0L
1,715 SR
Queue Stats
158W - 169L
1,496 Elo+
Party 2
Neith
Neith
IEatWomenAndKids
Neith
Level 128
God Stats
8W - 5L
1,655 SR
Queue Stats
130W - 158L
1,507 Elo+
Party 2
Osiris
Osiris
IbeatMyWifeNkids
Osiris
Level 154
God Stats
11W - 7L
1,562 SR
Queue Stats
156W - 174L
1,503 Elo+
Party 2
Sobek
Sobek
NothingChanged
Sobek
Level 145
God Stats
17W - 20L
1,471 SR
Queue Stats
71W - 79L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Compl3x
King Arthur
10
0 / 5 / 1
5,964
497
6,236
15,293
9,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
Fixxwiss
Ah Muzen Cab
12
1 / 2 / 2
6,373
531
6,715
9,167
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
SnarlieChaith
Baron Samedi
13
8 / 4 / 1
8,009
667
10,042
9,168
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
4 / 4 / 3
6,900
575
5,169
11,767
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
UwUWarrior27
Ganesha
10
1 / 2 / 4
6,239
520
5,025
12,390
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
9 / 1 / 2
8,867
739
16,446
14,257
10,872
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
5,821
485
2,512
8,295
3,363
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 2
7,404
617
8,512
8,104
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
3 / 5 / 5
7,425
619
8,548
10,966
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 5
7,237
603
6,197
12,842
12,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
14
Kills
17
17
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
1
2
10
W
0
6
2
0.17
L
King Arthur
Compl3x
King Arthur
0
5
1
0.1
L
Ah Muzen Cab
Fixxwiss
Ah Muzen Cab
1
2
2
1
W
2
1
2
3
W
3
5
5
1.1
W
3
1
5
5.5
L
Baron Samedi
SnarlieChaith
Baron Samedi
8
4
1
2.13
L
4
4
3
1.38
L
Ganesha
UwUWarrior27
Ganesha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
42,215
57,785
Taken
54,464
32,911
Mitigated
36,135
11,707
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,446
3,587
0
8,398
14,257
10,872
0
1,694
12,563
66,931
3,876
W
2,512
384
0
1,164
8,295
3,363
72
4,275
3,949
25,104
582
L
King Arthur
Compl3x
King Arthur
6,236
634
0
2,150
15,293
9,476
0
11,481
3,812
0
43,408
L
Ah Muzen Cab
Fixxwiss
Ah Muzen Cab
6,715
3,571
0
932
9,167
3,592
0
1,351
7,816
0
54,384
W
8,512
4,371
0
4,157
8,104
3,540
188
1,358
6,746
0
65,448
W
8,548
3,231
0
2,618
10,966
6,353
0
3,437
7,496
0
64,674
W
6,197
511
0
4,790
12,842
12,007
0
3,894
8,909
21,991
0
L
Baron Samedi
SnarlieChaith
Baron Samedi
10,042
1,124
371
2,346
9,168
5,183
0
3,552
5,616
49,686
2,299
L
5,169
1,517
0
3,492
11,767
4,852
0
2,691
9,076
0
50,763
L
Ganesha
UwUWarrior27
Ganesha
5,025
477
0
2,416
12,390
9,808
0
5,722
6,668
18,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
36,754
350
Minions Killed
397
0
Camps Cleared
0
1,202,994
Distance Traveled
1,202,559
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,867
739
107
9
0
215,182
0
W
Vulcan
5,821
485
45
4
0
222,284
4
L
King Arthur
5,964
497
74
6
0
227,154
3
L
Ah Muzen Cab
6,373
531
96
8
0
249,561
0
W
Neith
7,404
617
134
11
0
211,504
2
W
Osiris
7,425
619
98
8
0
268,266
0
W
Sobek
7,237
603
13
1
0
285,323
4
L
Baron Samedi
8,009
667
90
8
0
218,058
0
L
Loki
6,900
575
84
7
0
248,284
0
L
Ganesha
6,239
520
6
1
0
259,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role