Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
HvghDuhh
Olorun
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,121 Elo+
Solo
Amaterasu
Amaterasu
The_Doctor_pt
Amaterasu
Level 29
God Stats
9W - 10L
1,738 SR
Queue Stats
134W - 141L
1,294 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joraxel
Tsukuyomi
Level 87
God Stats
3W - 5L
1,458 SR
Queue Stats
82W - 75L
1,453 Elo+
Solo
Charybdis
Charybdis
lilnoahxo
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,459 Elo+
Solo
Team Averages
Level 56
1,539 SR
1,365 Elo+

VS

Team Averages
Level 71
1,493 SR
1,467 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BEKFAST7406
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,449 Elo+
Party 2
Fafnir
Fafnir
MelonPenguin142
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
Sagiwar
Nu Wa
Level 60
God Stats
10W - 9L
1,301 SR
Queue Stats
74W - 71L
1,448 Elo+
Solo
Anubis
Anubis
demonteizer
Anubis
Level 124
God Stats
17W - 5L
1,665 SR
Queue Stats
280W - 294L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 4 / 0
4,789
435
2,894
7,995
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
HvghDuhh
Olorun
10
1 / 1 / 1
6,300
573
2,883
7,448
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
The_Doctor_pt
Amaterasu
12
3 / 1 / 0
6,771
616
4,161
12,687
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
joraxel
Tsukuyomi
12
1 / 0 / 0
5,882
535
3,601
9,502
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
lilnoahxo
Charybdis
8
0 / 0 / 0
4,925
448
3,054
6,917
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
4 / 0 / 0
5,824
529
8,670
5,661
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
5,255
478
2,508
7,982
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 4
5,875
534
3,045
6,252
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Sagiwar
Nu Wa
11
1 / 2 / 1
5,998
545
6,104
4,681
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
0 / 3 / 0
5,684
517
6,111
5,257
2,333
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
6
6
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
4
0
0
L
Ah Puch
 
Ah Puch
4
0
0
4
L
1
1
1
1.5
W
Olorun
HvghDuhh
Olorun
1
1
1
1.5
L
0
0
4
2
L
Nu Wa
Sagiwar
Nu Wa
1
2
1
0.75
W
Amaterasu
The_Doctor_pt
Amaterasu
3
1
0
3
L
Anubis
0
3
0
0
W
Tsukuyomi
joraxel
Tsukuyomi
1
0
0
1
W
Charybdis
lilnoahxo
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
26,438
44,549
Taken
29,833
19,139
Mitigated
14,841
19,007
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,894
464
0
1,653
7,995
3,566
68
4,635
3,360
26,673
1,108
L
Ah Puch
 
Ah Puch
8,670
372
103
2,947
5,661
2,136
0
1,482
4,179
39,500
0
L
2,508
968
0
3,642
7,982
2,303
0
470
7,512
0
32,810
W
Olorun
HvghDuhh
Olorun
2,883
1,369
0
2,596
7,448
2,432
188
4,702
2,746
47,479
1,736
L
3,045
928
0
2,051
6,252
6,399
0
1,283
4,969
9,172
0
L
Nu Wa
Sagiwar
Nu Wa
6,104
1,876
0
480
4,681
1,670
0
2,396
2,285
33,958
0
W
Amaterasu
The_Doctor_pt
Amaterasu
4,161
2,352
0
5,643
12,687
7,283
0
6,294
6,393
0
39,532
L
Anubis
6,111
1,215
0
1,506
5,257
2,333
0
0
5,257
39,057
0
W
Tsukuyomi
joraxel
Tsukuyomi
3,601
1,069
0
5,988
9,502
3,438
0
3,126
6,376
0
49,608
W
Charybdis
lilnoahxo
Charybdis
3,054
1,753
0
3,127
6,917
2,420
522
5,173
1,744
0
25,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
28,636
333
Minions Killed
220
0
Camps Cleared
0
1,094,519
Distance Traveled
1,037,863
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,789
435
42
4
0
204,488
0
L
Ah Puch
5,824
529
57
5
0
192,669
0
L
Loki
5,255
478
45
4
0
249,937
0
W
Olorun
6,300
573
84
8
0
205,654
0
L
Fafnir
5,875
534
10
1
0
206,703
0
L
Nu Wa
5,998
545
60
5
0
205,341
0
W
Amaterasu
6,771
616
63
6
0
232,177
0
L
Anubis
5,684
517
48
4
0
183,213
0
W
Tsukuyomi
5,882
535
90
8
0
262,746
0
W
Charybdis
4,925
448
54
5
0
189,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role