Player Matchup

Anhur
Anhur
DayCool J
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,679 Elo+
Party 2
Bake Kujira
Bake Kujira
DeStrong
Bake Kujira
Level 153
God Stats
2W - 5L
1,353 SR
Queue Stats
31W - 29L
1,543 Elo+
Solo
King Arthur
King Arthur
Northwings33
King Arthur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 34L
1,679 Elo+
Party 2
Loki
Loki
S1N1573R117
Loki
Level 100
God Stats
2W - 3L
1,713 SR
Queue Stats
12W - 21L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
X0Drako0X
Nu Wa
Level 103
God Stats
0W - 1L
1,768 SR
Queue Stats
13W - 19L
1,155 Elo+
Party 2
Team Averages
Level 101
1,567 SR
1,489 Elo+

VS

Team Averages
Level 127
1,459 SR
1,563 Elo+
Sol
Sol
Ech0ed
Sol
Level 124
God Stats
3W - 3L
1,247 SR
Queue Stats
35W - 36L
1,387 Elo+
Solo
Janus
Janus
MasterC12
Janus
Level 129
God Stats
11W - 16L
1,537 SR
Queue Stats
136W - 115L
1,589 Elo+
Solo
Hercules
Hercules
Nyhmm
Hercules
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,580 Elo+
Party 1
Thor
Thor
chazdeano
Thor
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kimchiDunk
Cu Chulainn
Level 127
God Stats
6W - 0L
1,512 SR
Queue Stats
49W - 26L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DayCool J
Anhur
14
0 / 7 / 0
8,128
428
2,543
13,922
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
DeStrong
Bake Kujira
6
0 / 2 / 0
6,489
342
4,467
8,777
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Northwings33
King Arthur
12
0 / 5 / 2
7,937
418
5,460
20,066
23,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 3 / 0
9,034
475
10,142
16,294
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
X0Drako0X
Nu Wa
14
1 / 6 / 2
8,832
465
13,422
12,085
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ech0ed
Sol
16
5 / 0 / 6
10,338
544
11,655
11,825
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
MasterC12
Janus
15
3 / 3 / 6
9,153
482
6,154
10,275
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Nyhmm
Hercules
16
6 / 0 / 11
10,655
561
11,370
16,004
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
6 / 3 / 7
9,894
521
10,312
15,882
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
kimchiDunk
Cu Chulainn
18
3 / 0 / 6
11,693
615
13,064
12,331
12,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
23
23
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
DayCool J
Anhur
0
7
0
0
L
Bake Kujira
DeStrong
Bake Kujira
0
2
0
0
W
Sol
Ech0ed
Sol
5
0
6
8
W
Janus
MasterC12
Janus
3
3
6
2
L
King Arthur
Northwings33
King Arthur
0
5
2
0.2
W
Hercules
Nyhmm
Hercules
6
0
11
11.5
L
5
3
0
1.67
L
Nu Wa
X0Drako0X
Nu Wa
1
6
2
0.33
W
Thor
6
3
7
3.17
W
Cu Chulainn
kimchiDunk
Cu Chulainn
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
52,555
71,144
Taken
66,317
47,523
Mitigated
42,013
8,277
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DayCool J
Anhur
2,543
1,465
0
2,071
13,922
5,723
814
6,488
7,426
0
56,762
L
Bake Kujira
DeStrong
Bake Kujira
4,467
2,514
0
2,393
8,777
6,706
0
2,955
5,766
17,772
1,621
W
Sol
Ech0ed
Sol
11,655
5,841
0
7,860
11,825
3,975
6,302
2,157
9,668
71,290
13,080
W
Janus
MasterC12
Janus
6,154
0
0
2,286
10,275
3,357
0
4,604
5,671
59,305
919
L
King Arthur
Northwings33
King Arthur
5,460
641
0
2,421
20,066
23,805
0
2,883
17,144
0
47,243
W
Hercules
Nyhmm
Hercules
11,370
3,767
0
4,471
16,004
15,392
44
5,838
10,166
0
39,165
L
10,142
2,056
0
1,042
16,294
6,699
0
1,715
14,483
0
72,749
L
Nu Wa
X0Drako0X
Nu Wa
13,422
1,434
0
350
12,085
4,590
551
4,061
7,748
73,616
0
W
Thor
10,312
1,467
0
750
15,882
7,149
0
3,700
12,182
0
74,616
W
Cu Chulainn
kimchiDunk
Cu Chulainn
13,064
1,640
0
1,844
12,331
12,140
451
1,411
10,920
9,513
103,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
51,733
407
Minions Killed
568
0
Camps Cleared
0
1,653,077
Distance Traveled
1,896,332
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,128
428
87
5
0
340,073
0
L
Bake Kujira
6,489
342
22
1
0
237,716
5
W
Sol
10,338
544
129
7
0
349,461
3
W
Janus
9,153
482
105
6
0
414,645
5
L
King Arthur
7,937
418
76
4
0
339,898
0
W
Hercules
10,655
561
51
3
0
391,603
0
L
Loki
9,034
475
113
6
0
407,461
0
L
Nu Wa
8,832
465
109
6
0
327,929
0
W
Thor
9,894
521
106
6
0
379,270
2
W
Cu Chulainn
11,693
615
177
9
0
361,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role