Player Matchup

Mercury
Mercury
Ameen
Mercury
Level 113
God Stats
5W - 2L
1,289 SR
Queue Stats
295W - 269L
1,563 Elo+
Solo
Heimdallr
Heimdallr
Nerthis
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,611 Elo+
Party 1
Bacchus
Bacchus
Segners
Bacchus
Level 78
God Stats
4W - 1L
1,836 SR
Queue Stats
22W - 34L
1,588 Elo+
Party 1
Agni
Agni
Skarowowow
Agni
Level 108
God Stats
7W - 6L
1,956 SR
Queue Stats
53W - 54L
1,621 Elo+
Party 1
Bake Kujira
Bake Kujira
Tsukito
Bake Kujira
Level 80
God Stats
7W - 6L
1,544 SR
Queue Stats
47W - 54L
1,552 Elo+
Party 1
Team Averages
Level 105
1,625 SR
1,587 Elo+

VS

Team Averages
Level 119
1,575 SR
1,534 Elo+
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 124
God Stats
16W - 11L
1,752 SR
Queue Stats
41W - 44L
1,613 Elo+
Solo
Anubis
Anubis
Korzor
Anubis
Level 116
God Stats
8W - 7L
1,483 SR
Queue Stats
112W - 107L
1,533 Elo+
Party 2
Maui
Maui
Melixous
Maui
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 180L
1,504 Elo+
Solo
Ullr
Ullr
Reco Scooby
Ullr
Level 141
God Stats
5W - 5L
1,450 SR
Queue Stats
63W - 56L
1,483 Elo+
Solo
Surtr
Surtr
TheRealQuah
Surtr
Level 119
God Stats
4W - 4L
1,689 SR
Queue Stats
210W - 205L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ameen
Mercury
16
8 / 2 / 2
9,849
616
10,468
15,725
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Nerthis
Heimdallr
17
4 / 2 / 3
10,556
660
12,503
14,688
7,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Segners
Bacchus
14
2 / 0 / 7
8,900
556
6,015
10,729
11,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 0 / 5
9,373
586
11,987
6,375
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
Tsukito
Bake Kujira
15
0 / 1 / 4
9,553
597
12,378
11,314
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Embhy
Danzaburou
15
2 / 5 / 0
8,620
539
11,563
13,689
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Korzor
Anubis
12
2 / 5 / 1
7,392
462
8,590
12,926
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
10
0 / 4 / 2
6,512
407
3,043
12,414
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 3 / 1
7,425
464
6,120
13,305
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 0
7,678
480
7,308
19,151
11,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
5
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ameen
Mercury
8
2
2
4.5
L
Danzaburou
Embhy
Danzaburou
2
5
0
0.4
L
Anubis
Korzor
Anubis
2
5
1
0.5
L
Maui
0
4
2
0.25
W
Heimdallr
Nerthis
Heimdallr
4
2
3
2.75
L
0
3
1
0.17
W
Bacchus
Segners
Bacchus
2
0
7
5.5
W
3
0
5
5.5
L
1
0
0
1
W
Bake Kujira
Tsukito
Bake Kujira
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,351
Damage
36,624
58,831
Taken
71,485
41,259
Mitigated
40,526
17,971
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ameen
Mercury
10,468
6,607
0
3,715
15,725
6,949
1,849
4,961
10,764
0
93,497
L
Danzaburou
Embhy
Danzaburou
11,563
5,869
0
4,001
13,689
5,866
0
827
12,862
0
84,402
L
Anubis
Korzor
Anubis
8,590
287
0
4,791
12,926
6,803
48
4,458
8,071
57,095
919
L
Maui
3,043
783
0
2,038
12,414
10,400
0
4,337
7,549
12,120
0
W
Heimdallr
Nerthis
Heimdallr
12,503
7,672
0
8,452
14,688
7,463
0
1,557
13,131
0
98,038
L
6,120
1,232
0
457
13,305
6,032
0
7,108
5,347
0
68,025
W
Bacchus
Segners
Bacchus
6,015
1,017
0
2,909
10,729
11,560
396
2,679
8,050
25,004
4,144
W
11,987
1,322
0
719
6,375
2,742
39
1,166
5,209
73,414
0
L
7,308
2,685
0
4,580
19,151
11,425
0
10,426
7,797
805
62,466
W
Bake Kujira
Tsukito
Bake Kujira
12,378
5,598
0
2,176
11,314
12,545
580
1,430
9,884
77,001
3,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
37,627
589
Minions Killed
443
0
Camps Cleared
0
1,682,876
Distance Traveled
1,599,245
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,849
616
134
8
0
399,012
5
L
Danzaburou
8,620
539
130
8
0
316,370
3
L
Anubis
7,392
462
87
5
0
302,645
0
L
Maui
6,512
407
5
0
0
335,542
2
W
Heimdallr
10,556
660
148
9
0
302,549
2
L
Ullr
7,425
464
117
7
0
307,020
2
W
Bacchus
8,900
556
30
2
0
364,882
1
W
Agni
9,373
586
131
8
0
348,288
1
L
Surtr
7,678
480
104
7
0
337,668
0
W
Bake Kujira
9,553
597
146
9
0
268,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role