Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
nik25
Izanami
Level 53
God Stats
6W - 7L
1,818 SR
Queue Stats
24W - 21L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
oachkaztlschwoaf
Aphrodite
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,556 Elo+
Solo
Team Averages
Level 90
1,606 SR
1,563 Elo+

VS

Team Averages
Level 70
1,489 SR
1,459 Elo+
Cthulhu
Cthulhu
MistyKO06
Cthulhu
Level 94
God Stats
20W - 25L
1,435 SR
Queue Stats
23W - 29L
1,393 Elo+
Solo
Neith
Neith
Sargasus
Neith
Level 35
God Stats
7W - 7L
1,372 SR
Queue Stats
8W - 7L
1,510 Elo+
Solo
Janus
Janus
itsEreaz
Janus
Level 81
God Stats
15W - 9L
1,660 SR
Queue Stats
76W - 83L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 3 / 1
6,678
607
5,325
14,188
11,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
nik25
Izanami
12
1 / 4 / 0
7,318
665
3,692
10,592
4,026
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
9
0 / 5 / 1
6,206
564
3,861
10,566
4,473
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MistyKO06
Cthulhu
12
3 / 1 / 5
8,081
735
5,347
8,603
4,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sargasus
Neith
14
5 / 1 / 5
9,085
826
12,782
8,040
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Janus
itsEreaz
Janus
14
4 / 1 / 4
8,660
787
13,003
6,573
2,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
1
0.5
W
Cthulhu
MistyKO06
Cthulhu
3
1
5
5.5
W
Neith
Sargasus
Neith
5
1
5
7.5
W
Janus
itsEreaz
Janus
4
1
4
6
L
Izanami
nik25
Izanami
1
4
0
0.25
L
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,878
Damage
31,132
35,346
Taken
23,216
19,894
Mitigated
10,566
8,851
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,325
1,237
0
2,735
14,188
11,395
0
7,204
6,937
0
12,923
W
Cthulhu
MistyKO06
Cthulhu
5,347
326
358
3,020
8,603
4,813
104
1,565
7,038
22,012
468
W
Neith
Sargasus
Neith
12,782
5,882
0
2,069
8,040
3,277
1,217
1,498
6,542
0
36,706
W
Janus
itsEreaz
Janus
13,003
1,335
0
500
6,573
2,476
902
854
5,719
38,743
1,046
L
Izanami
nik25
Izanami
3,692
2,233
0
445
10,592
4,026
0
4,917
5,651
0
32,060
L
Aphrodite
3,861
1,037
1,410
4,261
10,566
4,473
0
5,529
4,944
10,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,202
Gold Earned
25,826
85
Minions Killed
148
0
Camps Cleared
0
500,607
Distance Traveled
606,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,678
607
14
1
0
198,691
0
W
Cthulhu
8,081
735
24
2
0
218,438
1
W
Neith
9,085
826
60
5
0
190,986
0
W
Janus
8,660
787
64
6
0
197,546
0
L
Izanami
7,318
665
53
5
0
165,926
0
L
Aphrodite
6,206
564
18
2
0
135,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role