Player Matchup

Horus
Horus
Drawdeekul
Horus
Level 109
God Stats
9W - 7L
1,930 SR
Queue Stats
268W - 277L
1,439 Elo+
Solo
Merlin
Merlin
GypsyCred
Merlin
Level 123
God Stats
18W - 10L
1,697 SR
Queue Stats
53W - 54L
1,549 Elo+
Solo
Susano
Susano
MAX_CRIT_KILL
Susano
Level 128
God Stats
10W - 18L
1,413 SR
Queue Stats
471W - 509L
1,519 Elo+
Solo
Maui
Maui
MoonyToony
Maui
Level 116
God Stats
6W - 2L
1,616 SR
Queue Stats
55W - 49L
1,569 Elo+
Solo
Ra
Ra
TPRjestermax
Ra
Level 129
God Stats
5W - 0L
1,500 SR
Queue Stats
69W - 47L
1,793 Elo+
Solo
Team Averages
Level 121
1,631 SR
1,574 Elo+

VS

Team Averages
Level 126
1,563 SR
1,550 Elo+
Thoth
Thoth
C_ZERO
Thoth
Level 129
God Stats
2W - 7L
1,072 SR
Queue Stats
101W - 112L
1,498 Elo+
Solo
Anubis
Anubis
Dard251
Anubis
Level 126
God Stats
3W - 4L
1,745 SR
Queue Stats
41W - 48L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Dilauccupper
Xbalanque
Level 141
God Stats
27W - 18L
2,010 SR
Queue Stats
176W - 169L
1,545 Elo+
Solo
Izanami
Izanami
SnapItLord
Izanami
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 88L
1,715 Elo+
Solo
Awilix
Awilix
okonkret_drama
Awilix
Level 91
God Stats
5W - 12L
1,487 SR
Queue Stats
155W - 167L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 0 / 9
8,068
1,153
3,523
7,908
8,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
GypsyCred
Merlin
14
3 / 0 / 9
8,481
1,212
9,281
3,923
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
0 / 0 / 5
7,158
1,023
6,795
5,523
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 11
8,830
1,261
3,151
6,276
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 0 / 6
8,870
1,267
6,335
3,861
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

371

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C_ZERO
Thoth
12
0 / 1 / 0
6,997
1,000
4,450
4,573
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
Dard251
Anubis
12
0 / 4 / 0
6,766
967
5,764
5,313
2,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Dilauccupper
Xbalanque
12
0 / 3 / 0
6,944
992
7,461
6,701
2,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SnapItLord
Izanami
12
0 / 3 / 0
7,109
1,016
3,514
9,455
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,732
962
2,271
4,562
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
13
Kills
0
0
Deaths
13
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
C_ZERO
Thoth
0
1
0
0
L
Anubis
Dard251
Anubis
0
4
0
0
L
Xbalanque
Dilauccupper
Xbalanque
0
3
0
0
W
Horus
3
0
9
7.5
W
Merlin
GypsyCred
Merlin
3
0
9
7.5
W
0
0
5
2.5
W
1
0
11
6.5
L
Izanami
SnapItLord
Izanami
0
3
0
0
W
6
0
6
9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
23,460
27,491
Taken
30,604
21,333
Mitigated
12,603
12,921
Healing
1,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
C_ZERO
Thoth
4,450
160
0
540
4,573
1,625
0
2,806
1,767
17,938
0
L
Anubis
Dard251
Anubis
5,764
153
0
568
5,313
2,882
0
3,597
1,716
18,917
0
L
Xbalanque
Dilauccupper
Xbalanque
7,461
3,277
0
0
6,701
2,874
0
4,588
2,113
0
21,058
W
Horus
3,523
1,807
2,687
3,572
7,908
8,977
0
3,110
4,798
0
6,450
W
Merlin
GypsyCred
Merlin
9,281
213
0
42
3,923
1,631
0
1,105
2,818
35,331
0
W
6,795
740
0
0
5,523
2,297
0
1,777
3,746
0
18,990
W
3,151
525
0
830
6,276
6,454
0
2,363
3,913
6,425
0
L
Izanami
SnapItLord
Izanami
3,514
1,435
0
98
9,455
3,607
0
6,459
2,996
0
16,489
W
6,335
531
4,149
1,641
3,861
1,974
0
1,859
2,002
23,682
0
L
2,271
815
0
0
4,562
1,615
0
1,317
3,245
0
7,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
34,548
152
Minions Killed
131
6
Camps Cleared
5
745,638
Distance Traveled
557,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,997
1,000
36
5
1
129,601
0
L
Anubis
6,766
967
29
4
1
105,689
0
L
Xbalanque
6,944
992
28
4
1
112,835
0
W
Horus
8,068
1,153
10
1
3
158,395
0
W
Merlin
8,481
1,212
69
10
1
140,481
0
W
Susano
7,158
1,023
22
3
0
153,766
0
W
Maui
8,830
1,261
5
1
0
142,119
0
L
Izanami
7,109
1,016
25
4
1
128,626
0
W
Ra
8,870
1,267
46
7
2
150,877
0
L
Awilix
6,732
962
13
2
1
80,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role