Player Matchup

Sylvanus
Sylvanus
Silver III
PodiatricArc01
Sylvanus
Silver III
Level 127
God Stats
2W - 3L
1,164 SR
Queue Stats
25W - 27L
1,236 MMR
Party 1
Mulan
Mulan
Silver I
VG Tornado0
Mulan
Silver I
Level 126
God Stats
8W - 1L
1,932 SR
Queue Stats
21W - 22L
1,331 MMR
Party 1
Sol
Sol
Bronze I
WACKYzacky9
Sol
Bronze I
Level 129
God Stats
107W - 121L
1,247 SR
Queue Stats
466W - 530L
608 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,448 SR
1,058 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,475 SR
1,031 MMR
Osiris
Osiris
Bronze II
DUHCH-_-CLUTCH
Osiris
Bronze II
Level 101
God Stats
6W - 10L
1,424 SR
Queue Stats
201W - 325L
432 MMR
Solo
He Bo
He Bo
Silver II
GoodRittens
He Bo
Silver II
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,335 MMR
Solo
Thanatos
Thanatos
Bronze III
xAlmightyTru
Thanatos
Bronze III
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
125W - 195L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
8 / 0 / 10
12,554
785
16,418
15,156
23,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
10 / 0 / 8
12,882
805
24,009
24,848
31,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 1
8,394
525
2,786
4,339
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetDiscordiaVulcanThothPersephone

VS

Bans
BacchusAthenaBaron SamediAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,791
549
6,472
22,481
27,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 1
9,791
612
15,395
15,236
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xAlmightyTru
Thanatos
12
0 / 12 / 2
8,516
532
8,098
17,315
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
2
2
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
4
1
0.38
W
Sylvanus
8
0
10
13
W
10
0
8
14
W
0
2
1
0.25
L
Thanatos
xAlmightyTru
Thanatos
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
29,965
44,343
Taken
55,032
56,278
Mitigated
39,397
17,339
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,472
2,586
108
2,763
22,481
27,392
0
6,474
14,022
0
18,984
L
15,395
1,092
0
1,546
15,236
5,728
274
5,731
8,433
50,740
654
W
Sylvanus
16,418
4,374
3,832
6,863
15,156
23,908
619
5,224
9,916
38,621
0
W
24,009
4,491
0
5,678
24,848
31,025
1,141
9,190
14,878
0
60,564
W
2,786
451
0
966
4,339
1,345
68
743
3,596
12,708
832
L
Thanatos
xAlmightyTru
Thanatos
8,098
2,997
0
3,268
17,315
6,277
78
4,698
11,607
0
17,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
27,098
137
Minions Killed
122
0
Camps Cleared
0
619,517
Distance Traveled
767,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,791
549
13
1
0
270,772
0
L
He Bo
9,791
612
89
6
0
281,872
0
W
Sylvanus
12,554
785
42
3
0
236,263
0
W
Mulan
12,882
805
70
4
0
295,296
0
W
Sol
8,394
525
25
2
0
87,958
0
L
Thanatos
8,516
532
20
1
0
214,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role