Player Matchup

Danzaburou
Danzaburou
Deadly8bitNinja
Danzaburou
Level 18
God Stats
1W - 6L
1,188 SR
Queue Stats
47W - 58L
1,179 Elo+
Party 2
Sobek
Sobek
PîxelSynth
Sobek
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 229L
1,288 Elo+
Party 2
Fenrir
Fenrir
razorzigma
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,189 Elo+
Party 2
Team Averages
Level 21
1,396 SR
1,219 Elo+

VS

Team Averages
Level 37
1,365 SR
1,261 Elo+
Izanami
Izanami
Darkskull8844
Izanami
Level 22
God Stats
3W - 7L
1,174 SR
Queue Stats
16W - 30L
1,246 Elo+
Party 1
Fenrir
Fenrir
GrubGaming-_
Fenrir
Level 43
God Stats
2W - 2L
1,420 SR
Queue Stats
2W - 3L
1,282 Elo+
Solo
Poseidon
Poseidon
TJDawG
Poseidon
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 29L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadly8bitNinja
Danzaburou
14
3 / 5 / 1
9,086
757
8,499
10,663
4,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
1 / 7 / 3
7,982
665
5,072
15,979
19,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
razorzigma
Fenrir
13
0 / 3 / 3
7,459
622
3,364
13,499
12,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
6 / 1 / 9
10,173
848
9,935
9,670
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
15
5 / 2 / 8
10,052
838
9,977
12,799
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
TJDawG
Poseidon
16
4 / 2 / 10
10,222
852
14,614
9,629
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
9
10.5
L
Danzaburou
Deadly8bitNinja
Danzaburou
3
5
1
0.7
W
Fenrir
5
2
8
4.5
L
1
7
3
0.36
W
Poseidon
TJDawG
Poseidon
4
2
10
4.5
L
Fenrir
razorzigma
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,935
Damage
34,526
40,141
Taken
32,098
36,110
Mitigated
14,455
2,242
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,935
7,026
0
2,147
9,670
3,719
1,100
1,521
8,149
0
47,327
L
Danzaburou
Deadly8bitNinja
Danzaburou
8,499
2,152
479
635
10,663
4,569
119
5,187
5,476
0
30,500
W
Fenrir
9,977
2,676
0
3,558
12,799
6,888
150
2,181
10,618
0
36,732
L
5,072
138
174
712
15,979
19,382
0
5,262
10,647
14,001
0
W
Poseidon
TJDawG
Poseidon
14,614
3,264
0
2,312
9,629
3,848
749
1,987
7,642
44,321
1,050
L
Fenrir
razorzigma
Fenrir
3,364
1,001
0
242
13,499
12,159
0
4,072
9,376
0
10,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
30,447
78
Minions Killed
178
0
Camps Cleared
0
630,943
Distance Traveled
668,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,173
848
58
5
0
216,636
1
L
Danzaburou
9,086
757
50
4
0
188,205
0
W
Fenrir
10,052
838
57
5
0
244,510
0
L
Sobek
7,982
665
9
1
0
210,403
0
W
Poseidon
10,222
852
63
5
0
207,493
0
L
Fenrir
7,459
622
19
2
0
232,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role