Player Matchup

Ullr
Ullr
Silver IV
GeneraL_Chips_
Ullr
Silver IV
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 63L
1,126 MMR
Solo
Merlin
Merlin
Silver II
Orbyt_Draxxy
Merlin
Silver II
Level 115
God Stats
192W - 220L
1,309 SR
Queue Stats
1,104W - 1,117L
1,057 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Trixio_Nix
Jormungandr
Silver IV
Level 78
God Stats
4W - 5L
1,739 SR
Queue Stats
207W - 230L
1,010 MMR
Party 1
Arachne
Arachne
Gold V
XFDS-TIDOCK57
Arachne
Gold V
Level 68
God Stats
16W - 15L
1,255 SR
Queue Stats
330W - 350L
1,369 MMR
Party 1
Aphrodite
Aphrodite
Silver II
mody_ezz
Aphrodite
Silver II
Level 154
God Stats
107W - 84L
1,552 SR
Queue Stats
242W - 264L
1,149 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,471 SR
1,142 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,609 SR
1,143 MMR
Bastet
Bastet
Silver II
DanielNahmas
Bastet
Silver II
Level 104
God Stats
1W - 2L
1,802 SR
Queue Stats
63W - 90L
1,132 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Javiermtz93
Ah Muzen Cab
Silver III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 312L
1,082 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Mark-SNY
Baron Samedi
Silver V
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,176 MMR
Solo
Vamana
Vamana
Silver III
Milo_D-Ace8
Vamana
Silver III
Level 126
God Stats
2W - 2L
1,734 SR
Queue Stats
197W - 205L
1,137 MMR
Solo
Cthulhu
Cthulhu
Silver V
yaguarete2601
Cthulhu
Silver V
Level 145
God Stats
25W - 30L
1,511 SR
Queue Stats
63W - 120L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,368
433
7,623
12,522
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
3 / 0 / 3
9,935
584
8,354
9,419
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Trixio_Nix
Jormungandr
14
4 / 2 / 4
8,560
504
12,675
14,511
9,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
16
6 / 1 / 3
8,983
528
10,130
15,995
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
mody_ezz
Aphrodite
12
0 / 2 / 3
7,653
450
5,639
17,065
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaAo KuangThanatosThoth

VS

Bans
Bake KujiraAwilixZhong KuiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 2 / 3
8,009
471
5,694
14,212
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Javiermtz93
Ah Muzen Cab
12
0 / 2 / 1
6,997
412
8,379
11,633
4,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Mark-SNY
Baron Samedi
15
1 / 4 / 2
8,539
502
5,239
9,409
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vamana
14
2 / 4 / 3
8,637
508
11,085
18,417
18,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
13
0 / 1 / 2
8,260
486
10,629
12,176
7,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
6
6
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
2
3
2.25
W
0
1
4
2
L
Ah Muzen Cab
Javiermtz93
Ah Muzen Cab
0
2
1
0.25
L
Baron Samedi
Mark-SNY
Baron Samedi
1
4
2
0.5
L
Vamana
2
4
3
0.88
W
Merlin
3
0
3
4.5
W
Jormungandr
Trixio_Nix
Jormungandr
4
2
4
3
W
Arachne
6
1
3
7.5
W
Aphrodite
mody_ezz
Aphrodite
0
2
3
0.75
L
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,421
Damage
41,026
69,512
Taken
65,847
37,617
Mitigated
41,041
34,980
Healing
21,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,694
1,385
0
6,153
14,212
5,416
11
4,633
9,579
0
56,754
W
7,623
3,046
0
958
12,522
5,677
0
4,351
8,122
0
62,498
L
Ah Muzen Cab
Javiermtz93
Ah Muzen Cab
8,379
3,769
0
3,099
11,633
4,601
301
3,777
7,856
0
52,464
L
Baron Samedi
Mark-SNY
Baron Samedi
5,239
0
424
2,300
9,409
5,167
0
3,069
6,340
62,080
738
L
Vamana
11,085
5,148
0
4,842
18,417
18,162
378
10,419
7,998
0
60,370
W
Merlin
8,354
447
0
750
9,419
4,324
1,553
1,363
7,957
93,175
1,105
W
Jormungandr
Trixio_Nix
Jormungandr
12,675
2,570
0
4,386
14,511
9,325
0
868
12,836
51,573
0
W
Arachne
10,130
6,834
0
10,399
15,995
7,313
0
2,483
13,391
0
76,376
W
Aphrodite
mody_ezz
Aphrodite
5,639
739
7,038
11,449
17,065
10,978
0
6,246
10,729
38,932
0
L
Cthulhu
10,629
362
520
4,277
12,176
7,695
0
4,641
7,535
57,389
1,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
40,442
517
Minions Killed
480
0
Camps Cleared
0
1,704,706
Distance Traveled
1,596,497
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,009
471
92
5
0
366,528
0
W
Ullr
7,368
433
109
6
0
313,629
1
L
Ah Muzen Cab
6,997
412
77
5
0
316,118
0
L
Baron Samedi
8,539
502
124
7
0
299,371
0
L
Vamana
8,637
508
102
6
0
287,049
0
W
Merlin
9,935
584
151
9
0
333,010
4
W
Jormungandr
8,560
504
82
5
0
325,569
2
W
Arachne
8,983
528
104
6
0
421,661
0
W
Aphrodite
7,653
450
71
4
0
310,837
6
L
Cthulhu
8,260
486
85
5
0
327,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role