Player Matchup

Thoth
Thoth
Chintock
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,479 Elo+
Party 1
Arachne
Arachne
IcyIIl
Arachne
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 275L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
Level 60
God Stats
10W - 4L
1,715 SR
Queue Stats
29W - 41L
1,479 Elo+
Party 1
Anubis
Anubis
XtCWhEnIpLaY____
Anubis
Level 36
God Stats
24W - 22L
1,460 SR
Queue Stats
86W - 90L
1,502 Elo+
Party 2
King Arthur
King Arthur
steadyclimber
King Arthur
Level 145
God Stats
1W - 4L
1,534 SR
Queue Stats
168W - 166L
1,490 Elo+
Solo
Team Averages
Level 97
1,542 SR
1,513 Elo+

VS

Team Averages
Level 112
1,581 SR
1,539 Elo+
Cernunnos
Cernunnos
Aspire cG
Cernunnos
Level 126
God Stats
14W - 14L
1,744 SR
Queue Stats
192W - 156L
1,668 Elo+
Solo
Nike
Nike
Christian CCP
Nike
Level 158
God Stats
24W - 12L
1,663 SR
Queue Stats
144W - 131L
1,524 Elo+
Solo
Maman Brigitte
Maman Brigitte
Jimmy Wa11ace
Maman Brigitte
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
He Bo
He Bo
V-Sxuce-
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 111L
1,503 Elo+
Solo
Bacchus
Bacchus
zDuv
Bacchus
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chintock
Thoth
13
3 / 5 / 1
7,228
516
8,108
8,404
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
IcyIIl
Arachne
14
1 / 3 / 2
7,191
514
4,909
16,636
8,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Kiwi Sk0rpi0n
Danzaburou
12
1 / 5 / 1
6,976
498
3,680
11,057
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 1
7,840
560
4,593
8,595
4,346
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
steadyclimber
King Arthur
13
1 / 2 / 0
7,072
505
6,249
14,298
12,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aspire cG
Cernunnos
15
7 / 1 / 6
8,688
621
11,431
7,031
2,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
8,238
588
9,055
12,759
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Maman Brigitte
Jimmy Wa11ace
Maman Brigitte
14
0 / 2 / 4
7,223
516
3,083
8,386
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

He Bo
V-Sxuce-
He Bo
14
3 / 4 / 9
7,758
554
7,387
11,539
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
zDuv
Bacchus
14
6 / 0 / 5
8,296
593
6,105
8,515
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
17
17
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aspire cG
Cernunnos
7
1
6
10
L
Thoth
Chintock
Thoth
3
5
1
0.7
W
1
0
1
1.5
L
Arachne
IcyIIl
Arachne
1
3
2
0.67
W
Maman Brigitte
Jimmy Wa11ace
Maman Brigitte
0
2
4
1
L
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
1
5
1
0.3
W
He Bo
V-Sxuce-
He Bo
3
4
9
1.88
L
1
2
1
0.75
L
King Arthur
steadyclimber
King Arthur
1
2
0
0.5
W
Bacchus
zDuv
Bacchus
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
37,061
58,990
Taken
48,230
33,048
Mitigated
25,439
11,479
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aspire cG
Cernunnos
11,431
5,649
0
3,122
7,031
2,996
718
3,113
3,554
0
79,313
L
Thoth
Chintock
Thoth
8,108
438
0
673
8,404
3,106
0
2,352
6,052
35,572
0
W
9,055
1,365
0
3,480
12,759
8,786
0
0
12,759
0
62,683
L
Arachne
IcyIIl
Arachne
4,909
3,014
0
5,014
16,636
8,255
27
3,914
12,684
0
74,770
W
Maman Brigitte
Jimmy Wa11ace
Maman Brigitte
3,083
113
0
250
8,386
2,662
0
4,854
3,464
45,075
0
L
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
3,680
1,774
0
1,461
11,057
4,655
0
4,360
6,697
0
38,189
W
He Bo
V-Sxuce-
He Bo
7,387
429
0
3,451
11,539
3,893
0
1,047
10,416
54,211
757
L
4,593
80
0
3,518
8,595
4,346
141
5,085
3,510
66,558
2,767
L
King Arthur
steadyclimber
King Arthur
6,249
1,071
0
813
14,298
12,686
0
687
12,558
0
51,320
W
Bacchus
zDuv
Bacchus
6,105
202
0
2,729
8,515
7,102
0
2,513
5,592
22,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
40,203
432
Minions Killed
448
0
Camps Cleared
0
1,372,206
Distance Traveled
1,493,672
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,688
621
126
9
0
287,072
1
L
Thoth
7,228
516
50
4
0
276,954
2
W
Nike
8,238
588
117
8
0
270,684
3
L
Arachne
7,191
514
112
8
0
328,000
0
W
Maman Brigitte
7,223
516
85
6
0
309,336
1
L
Danzaburou
6,976
498
73
5
0
254,813
0
W
He Bo
7,758
554
83
6
0
307,741
1
L
Anubis
7,840
560
112
8
0
264,006
0
L
King Arthur
7,072
505
85
6
0
248,433
4
W
Bacchus
8,296
593
37
3
0
318,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role