Player Matchup

Atlas
Atlas
Ashiitaka
Atlas
Level 57
God Stats
3W - 2L
1,786 SR
Queue Stats
31W - 36L
1,510 Elo+
Party 3
Chernobog
Chernobog
MatticusRemonus
Chernobog
Level 46
God Stats
1W - 0L
1,717 SR
Queue Stats
21W - 33L
1,324 Elo+
Party 3
Aphrodite
Aphrodite
NutellaXcat
Aphrodite
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,574 Elo+
Party 3
Xing Tian
Xing Tian
RW95
Xing Tian
Level 104
God Stats
4W - 3L
1,532 SR
Queue Stats
103W - 104L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
hoejob
Sun Wukong
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 199L
1,410 Elo+
Party 2
Team Averages
Level 56
1,607 SR
1,456 Elo+

VS

Team Averages
Level 124
1,538 SR
1,482 Elo+
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DutchAvion
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,350 Elo+
Solo
Anhur
Anhur
Gough1998
Anhur
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 81L
1,468 Elo+
Solo
Fenrir
Fenrir
Raldez
Fenrir
Level 159
God Stats
2W - 3L
1,692 SR
Queue Stats
314W - 332L
1,561 Elo+
Party 1
Achilles
Achilles
Simbaar269
Achilles
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 50L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ashiitaka
Atlas
16
4 / 2 / 11
9,827
893
18,699
17,664
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
MatticusRemonus
Chernobog
14
4 / 3 / 10
8,838
803
10,228
10,098
5,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
NutellaXcat
Aphrodite
17
4 / 0 / 8
9,158
833
6,729
7,967
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xing Tian
RW95
Xing Tian
14
1 / 2 / 12
8,388
763
3,467
16,206
17,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
hoejob
Sun Wukong
15
4 / 3 / 11
8,937
812
12,283
14,040
16,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 1 / 5
8,106
737
4,678
8,158
4,850
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
DutchAvion
Yu Huang
13
0 / 3 / 5
7,336
667
10,254
7,670
3,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Gough1998
Anhur
12
1 / 5 / 4
7,254
659
7,684
10,622
4,552
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Raldez
Fenrir
14
3 / 3 / 7
7,724
702
9,029
12,194
11,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Simbaar269
Achilles
14
3 / 5 / 3
8,207
746
11,879
16,485
21,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
17
Kills
10
10
Deaths
17
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
1
5
5.5
W
Atlas
Ashiitaka
Atlas
4
2
11
4.75
L
Yu Huang
DutchAvion
Yu Huang
0
3
5
0.83
L
Anhur
Gough1998
Anhur
1
5
4
0.6
W
Chernobog
MatticusRemonus
Chernobog
4
3
10
3
W
Aphrodite
NutellaXcat
Aphrodite
4
0
8
8
W
Xing Tian
RW95
Xing Tian
1
2
12
3.5
L
Fenrir
Raldez
Fenrir
3
3
7
2.17
L
Achilles
Simbaar269
Achilles
3
5
3
0.9
W
Sun Wukong
hoejob
Sun Wukong
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
43,524
65,975
Taken
55,129
65,722
Mitigated
45,594
28,577
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,678
629
6,080
1,930
8,158
4,850
0
4,289
3,869
10,816
0
W
Atlas
Ashiitaka
Atlas
18,699
5,636
1,604
4,195
17,664
21,165
115
4,509
12,759
31,436
2,603
L
Yu Huang
DutchAvion
Yu Huang
10,254
805
812
258
7,670
3,565
0
4,304
3,366
24,181
0
L
Anhur
Gough1998
Anhur
7,684
4,564
0
1,672
10,622
4,552
0
5,598
5,024
0
17,015
W
Chernobog
MatticusRemonus
Chernobog
10,228
6,424
1,339
877
10,098
5,531
3,000
1,665
8,334
0
19,966
W
Aphrodite
NutellaXcat
Aphrodite
6,729
579
6,979
5,908
7,967
5,031
173
1,989
5,748
13,355
0
W
Xing Tian
RW95
Xing Tian
3,467
153
256
2,591
16,206
17,376
607
4,176
11,778
10,870
215
L
Fenrir
Raldez
Fenrir
9,029
1,189
0
1,083
12,194
11,619
0
5,414
6,780
0
13,982
L
Achilles
Simbaar269
Achilles
11,879
1,560
1,600
2,149
16,485
21,008
0
7,926
8,559
0
14,264
W
Sun Wukong
hoejob
Sun Wukong
12,283
768
1,637
3,191
14,040
16,619
228
2,593
11,140
0
22,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
38,627
111
Minions Killed
87
0
Camps Cleared
0
1,045,605
Distance Traveled
1,023,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,106
737
12
1
0
225,305
0
W
Atlas
9,827
893
22
2
0
198,104
0
L
Yu Huang
7,336
667
29
3
0
202,651
0
L
Anhur
7,254
659
23
2
0
178,013
0
W
Chernobog
8,838
803
28
3
0
189,300
0
W
Aphrodite
9,158
833
20
2
0
213,318
0
W
Xing Tian
8,388
763
11
1
0
218,177
0
L
Fenrir
7,724
702
13
1
0
205,483
0
L
Achilles
8,207
746
10
1
0
212,441
0
W
Sun Wukong
8,937
812
30
3
0
226,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role