Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MrZ99
Ares
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 29L
1,820 Elo+
Party 2
Chernobog
Chernobog
StressfulOrc96
Chernobog
Level 156
God Stats
7W - 5L
1,492 SR
Queue Stats
212W - 179L
1,601 Elo+
Party 2
Thanatos
Thanatos
drian28
Thanatos
Level 162
God Stats
8W - 12L
1,358 SR
Queue Stats
200W - 201L
1,464 Elo+
Solo
Cabrakan
Cabrakan
stewaye0
Cabrakan
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 113L
1,619 Elo+
Party 1
Team Averages
Level 141
1,470 SR
1,601 Elo+

VS

Team Averages
Level 122
1,424 SR
1,493 Elo+
Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Junca2000
Charybdis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,564 Elo+
Solo
Discordia
Discordia
Trespeon
Discordia
Level 103
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 5L
1,484 Elo+
Solo
Lancelot
Lancelot
TreyR9
Lancelot
Level 106
God Stats
10W - 19L
1,117 SR
Queue Stats
239W - 218L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 4 / 3
6,867
528
6,460
10,944
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
MrZ99
Ares
12
4 / 0 / 2
7,809
601
11,214
14,169
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
StressfulOrc96
Chernobog
13
0 / 6 / 1
7,154
550
5,833
15,054
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
drian28
Thanatos
2
0 / 1 / 0
4,410
339
0
733
219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
stewaye0
Cabrakan
11
2 / 4 / 2
7,022
540
8,441
13,885
10,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 1 / 3
9,199
708
10,481
13,183
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maui
 
Maui
11
1 / 2 / 5
7,165
551
3,066
10,886
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Junca2000
Charybdis
15
5 / 1 / 3
8,691
669
12,545
8,804
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Trespeon
Discordia
12
2 / 2 / 2
7,499
577
7,054
7,231
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
TreyR9
Lancelot
13
2 / 2 / 3
7,253
558
4,705
9,528
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
14
15
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
3
0.88
W
Mulan
 
Mulan
4
1
3
5.5
W
Maui
 
Maui
1
2
5
1.75
W
Charybdis
Junca2000
Charybdis
5
1
3
6.5
L
Ares
MrZ99
Ares
4
0
2
5
L
Chernobog
StressfulOrc96
Chernobog
0
6
1
0.08
W
Discordia
Trespeon
Discordia
2
2
2
1.5
W
Lancelot
TreyR9
Lancelot
2
2
3
1.75
L
Thanatos
drian28
Thanatos
0
1
0
0
L
Cabrakan
stewaye0
Cabrakan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,948
Damage
37,851
54,785
Taken
49,632
35,820
Mitigated
34,358
16,754
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,460
132
1,287
3,178
10,944
4,808
0
4,416
6,432
50,019
0
W
Mulan
 
Mulan
10,481
2,065
0
6,300
13,183
13,276
0
7,350
5,422
167
74,192
W
Maui
 
Maui
3,066
944
0
1,759
10,886
9,676
72
5,698
5,148
18,533
0
W
Charybdis
Junca2000
Charybdis
12,545
7,556
0
2,500
8,804
4,235
391
2,486
6,318
0
82,707
L
Ares
MrZ99
Ares
11,214
2,837
1,380
4,175
14,169
13,365
0
2,730
11,345
38,490
0
L
Chernobog
StressfulOrc96
Chernobog
5,833
3,320
0
3,094
15,054
6,586
0
1,599
13,406
0
69,914
W
Discordia
Trespeon
Discordia
7,054
337
0
500
7,231
2,887
283
5,139
2,004
55,431
0
W
Lancelot
TreyR9
Lancelot
4,705
637
0
3,394
9,528
4,284
0
4,935
4,557
0
49,319
L
Thanatos
drian28
Thanatos
0
0
0
0
733
219
0
0
733
0
83
L
Cabrakan
stewaye0
Cabrakan
8,441
1,253
0
3,640
13,885
10,842
0
1,542
11,963
46,188
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
39,807
333
Minions Killed
450
0
Camps Cleared
0
1,037,812
Distance Traveled
1,381,895
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,867
528
86
7
0
265,502
0
W
Mulan
9,199
708
122
9
0
258,373
1
W
Maui
7,165
551
19
1
0
271,411
2
W
Charybdis
8,691
669
132
10
0
248,618
3
L
Ares
7,809
601
39
3
0
281,199
3
L
Chernobog
7,154
550
118
9
0
251,335
0
W
Discordia
7,499
577
94
7
0
263,565
3
W
Lancelot
7,253
558
83
6
0
339,928
0
L
Thanatos
4,410
339
0
0
0
7,562
0
L
Cabrakan
7,022
540
90
7
0
232,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role