Player Matchup

Anubis
Anubis
Gubbiss
Anubis
Level 60
God Stats
6W - 3L
1,961 SR
Queue Stats
118W - 99L
1,545 Elo+
Solo
Chaac
Chaac
K4OS Angie
Chaac
Level 86
God Stats
1W - 1L
1,291 SR
Queue Stats
56W - 51L
1,457 Elo+
Solo
Nemesis
Nemesis
TwoEyedPrince
Nemesis
Level 48
God Stats
8W - 5L
1,260 SR
Queue Stats
291W - 258L
1,438 Elo+
Solo
Nike
Nike
XxleslatxX
Nike
Level 61
God Stats
2W - 3L
1,659 SR
Queue Stats
65W - 57L
1,425 Elo+
Solo
Chiron
Chiron
Zanaktheswift
Chiron
Level 66
God Stats
8W - 3L
1,500 SR
Queue Stats
154W - 143L
1,448 Elo+
Solo
Team Averages
Level 64
1,534 SR
1,463 Elo+

VS

Team Averages
Level 49
1,488 SR
1,455 Elo+
Kuzenbo
Kuzenbo
Dmoney69465
Kuzenbo
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
220W - 221L
1,440 Elo+
Solo
Xing Tian
Xing Tian
Icarus_Farwind
Xing Tian
Level 35
God Stats
3W - 3L
1,692 SR
Queue Stats
90W - 108L
1,423 Elo+
Solo
Janus
Janus
K3n_Guzm4n
Janus
Level 67
God Stats
12W - 9L
1,481 SR
Queue Stats
173W - 145L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
Vexiotionツ
Ne Zha
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 45L
1,560 Elo+
Party 1
Apollo
Apollo
XxSubZeroxX7590
Apollo
Level 55
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gubbiss
Anubis
10
3 / 2 / 3
5,880
588
3,318
5,492
2,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
11
1 / 1 / 1
6,029
603
2,987
8,955
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
12
5 / 1 / 3
6,372
637
4,786
7,648
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 2 / 3
6,246
625
3,184
6,706
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 7
6,390
639
6,236
5,210
1,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dmoney69465
Kuzenbo
10
1 / 3 / 0
5,577
558
6,118
7,181
8,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Icarus_Farwind
Xing Tian
4
0 / 4 / 0
4,019
402
1,052
5,833
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
10
2 / 4 / 1
5,588
559
5,361
7,153
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
3 / 2 / 1
5,535
554
5,173
7,091
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 3 / 0
3,941
394
1,053
3,453
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
6
7
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dmoney69465
Kuzenbo
1
3
0
0.33
W
Anubis
Gubbiss
Anubis
3
2
3
2.25
L
Xing Tian
Icarus_Farwind
Xing Tian
0
4
0
0
L
Janus
2
4
1
0.63
W
Chaac
1
1
1
1.5
W
Nemesis
5
1
3
6.5
L
Ne Zha
3
2
1
1.75
L
0
3
0
0
W
4
2
3
2.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
18,757
34,011
Taken
30,711
17,480
Mitigated
17,777
8,531
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dmoney69465
Kuzenbo
6,118
2,596
0
500
7,181
8,941
12
195
6,986
29,877
1,839
W
Anubis
Gubbiss
Anubis
3,318
169
0
2,065
5,492
2,207
0
1,883
3,425
36,262
0
L
Xing Tian
Icarus_Farwind
Xing Tian
1,052
214
0
718
5,833
3,592
0
0
5,568
5,461
0
L
Janus
5,361
197
0
1,000
7,153
1,817
0
2,099
5,054
32,286
0
W
Chaac
2,987
585
0
2,298
8,955
5,126
0
5,456
3,165
29
39,509
W
Nemesis
4,786
1,777
0
1,202
7,648
2,955
0
1,389
6,167
0
43,667
L
Ne Zha
5,173
1,210
0
2,410
7,091
2,551
0
1,024
6,026
0
23,563
L
1,053
801
0
385
3,453
876
0
0
3,351
0
13,541
W
3,184
305
0
368
6,706
5,502
977
744
5,940
0
34,366
W
6,236
3,650
422
2,176
5,210
1,690
1,671
2,265
2,845
0
38,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
24,660
313
Minions Killed
188
0
Camps Cleared
0
945,478
Distance Traveled
744,770
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,577
558
57
6
0
177,262
2
W
Anubis
5,880
588
60
6
0
190,239
0
L
Xing Tian
4,019
402
5
1
0
107,068
2
L
Janus
5,588
559
57
6
0
181,867
0
W
Chaac
6,029
603
69
7
0
175,648
0
W
Nemesis
6,372
637
67
7
0
222,720
0
L
Ne Zha
5,535
554
46
5
0
190,318
0
L
Apollo
3,941
394
23
2
0
88,255
0
W
Nike
6,246
625
59
6
0
163,983
0
W
Chiron
6,390
639
58
6
0
192,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role