Player Matchup

Morgan Le Fay
Morgan Le Fay
Asterizkz
Morgan Le Fay
Level 97
God Stats
3W - 1L
1,754 SR
Queue Stats
90W - 68L
1,679 Elo+
Party 2
Lancelot
Lancelot
JamesLame
Lancelot
Level 111
God Stats
5W - 3L
1,285 SR
Queue Stats
90W - 75L
1,704 Elo+
Party 2
Odin
Odin
LEADFACE
Odin
Level 125
God Stats
17W - 18L
1,729 SR
Queue Stats
99W - 78L
1,679 Elo+
Party 2
Ganesha
Ganesha
Red350
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,873 Elo+
Party 2
Ishtar
Ishtar
tired0fyalll
Ishtar
Level 155
God Stats
7W - 11L
1,159 SR
Queue Stats
470W - 398L
1,542 Elo+
Solo
Team Averages
Level 111
1,485 SR
1,696 Elo+

VS

Team Averages
Level 141
1,526 SR
1,601 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MAD0605
Baron Samedi
Level 159
God Stats
2W - 4L
1,628 SR
Queue Stats
446W - 439L
1,602 Elo+
Party 1
Hera
Hera
MettkitBoy
Hera
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 161L
1,627 Elo+
Party 1
He Bo
He Bo
iTz_Sweatix
He Bo
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
80W - 86L
1,678 Elo+
Party 1
Fafnir
Fafnir
iTz_ZabraX
Fafnir
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
319W - 304L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asterizkz
Morgan Le Fay
12
1 / 0 / 3
7,004
539
5,129
6,093
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
JamesLame
Lancelot
14
10 / 1 / 4
8,031
618
12,447
11,492
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
14
3 / 1 / 4
7,676
590
8,952
9,025
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Red350
Ganesha
12
0 / 0 / 8
7,085
545
3,352
7,827
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
14
2 / 1 / 2
7,872
606
9,389
6,908
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 1
6,276
483
5,063
13,471
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
MAD0605
Baron Samedi
12
0 / 4 / 1
6,739
518
6,049
10,473
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 0
6,942
534
1,257
7,059
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 1
6,733
518
5,411
11,263
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
iTz_ZabraX
Fafnir
11
2 / 1 / 1
7,040
542
3,222
11,946
12,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
W
Morgan Le Fay
Asterizkz
Morgan Le Fay
1
0
3
2.5
W
Lancelot
JamesLame
Lancelot
10
1
4
12
W
Odin
3
1
4
5
L
Baron Samedi
MAD0605
Baron Samedi
0
4
1
0.13
L
0
2
0
0
W
Ganesha
Red350
Ganesha
0
0
8
4
L
1
4
1
0.38
L
Fafnir
iTz_ZabraX
Fafnir
2
1
1
2.5
W
Ishtar
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,269
Damage
21,002
41,345
Taken
54,212
25,158
Mitigated
29,729
13,456
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,063
2,316
0
4,880
13,471
4,885
0
1,225
12,195
0
52,299
W
Morgan Le Fay
Asterizkz
Morgan Le Fay
5,129
322
0
2,822
6,093
2,510
0
2,534
3,417
60,988
0
W
Lancelot
JamesLame
Lancelot
12,447
3,361
0
1,511
11,492
5,702
0
4,688
6,443
0
56,538
W
Odin
8,952
1,434
0
3,684
9,025
7,829
0
4,233
4,337
0
54,682
L
Baron Samedi
MAD0605
Baron Samedi
6,049
597
412
3,493
10,473
6,113
0
440
9,240
43,453
738
L
1,257
219
0
2,130
7,059
2,480
0
3,321
3,738
57,886
1,438
W
Ganesha
Red350
Ganesha
3,352
333
0
2,216
7,827
6,482
0
2,109
5,560
19,968
1,272
L
5,411
263
0
5,142
11,263
3,384
0
1,240
9,930
61,803
1,052
L
Fafnir
iTz_ZabraX
Fafnir
3,222
880
0
3,379
11,946
12,867
0
2,202
9,423
17,939
0
W
Ishtar
9,389
5,586
0
3,223
6,908
2,635
0
780
6,082
0
69,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
33,730
407
Minions Killed
409
0
Camps Cleared
0
1,386,967
Distance Traveled
1,264,863
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,276
483
95
7
0
253,317
2
W
Morgan Le Fay
7,004
539
109
8
0
268,045
2
W
Lancelot
8,031
618
77
6
0
342,180
0
W
Odin
7,676
590
85
7
0
251,909
2
L
Baron Samedi
6,739
518
87
7
0
206,113
0
L
Hera
6,942
534
109
8
0
259,589
1
W
Ganesha
7,085
545
4
0
0
285,622
0
L
He Bo
6,733
518
102
8
0
282,529
0
L
Fafnir
7,040
542
16
1
0
263,315
4
W
Ishtar
7,872
606
132
10
0
239,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role