Player Matchup

Thanatos
Thanatos
Eminent Strike
Thanatos
Level 145
God Stats
15W - 15L
1,594 SR
Queue Stats
60W - 64L
1,471 Elo+
Solo
Sobek
Sobek
TWITCH_2DAKOTAZ
Sobek
Level 63
God Stats
7W - 4L
1,777 SR
Queue Stats
168W - 176L
1,524 Elo+
Party 1
Hades
Hades
TwiSteDVeNoMx
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,360 Elo+
Party 1
Xbalanque
Xbalanque
temp-374754
Xbalanque
Level 44
God Stats
10W - 6L
1,666 SR
Queue Stats
259W - 249L
1,490 Elo+
Party 1
Nike
Nike
vahjhyna202
Nike
Level 42
God Stats
16W - 10L
1,489 SR
Queue Stats
49W - 36L
1,498 Elo+
Solo
Team Averages
Level 62
1,605 SR
1,468 Elo+

VS

Team Averages
Level 42
1,631 SR
1,388 Elo+
Cerberus
Cerberus
Karmax_69
Cerberus
Level 47
God Stats
2W - 5L
1,714 SR
Queue Stats
174W - 165L
1,252 Elo+
Solo
Jing Wei
Jing Wei
OnahhMolly
Jing Wei
Level 29
God Stats
4W - 1L
1,742 SR
Queue Stats
85W - 71L
1,565 Elo+
Party 2
Janus
Janus
RighteousKira
Janus
Level 60
God Stats
3W - 5L
1,454 SR
Queue Stats
82W - 69L
1,477 Elo+
Party 2
Fenrir
Fenrir
illyst88
Fenrir
Level 37
God Stats
5W - 4L
1,745 SR
Queue Stats
25W - 29L
1,410 Elo+
Solo
Chaac
Chaac
manija_delicado9
Chaac
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 228L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 1 / 2
9,367
520
4,529
13,700
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 3 / 8
8,523
474
8,090
17,532
18,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 0
8,038
447
830
9,841
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
temp-374754
Xbalanque
15
5 / 1 / 6
9,217
512
18,974
10,847
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 4 / 2
10,584
588
11,301
15,773
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Karmax_69
Cerberus
13
1 / 5 / 3
8,104
450
8,000
16,425
19,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
OnahhMolly
Jing Wei
14
1 / 6 / 2
8,007
445
6,465
14,444
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 0
10,093
561
9,867
5,169
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
illyst88
Fenrir
13
4 / 3 / 1
8,245
458
4,480
14,292
7,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 2
7,866
437
10,960
19,207
16,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
14
14
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
1
2
7
L
Cerberus
Karmax_69
Cerberus
1
5
3
0.5
L
Jing Wei
OnahhMolly
Jing Wei
1
6
2
0.33
L
6
1
0
6
W
0
3
8
1.33
W
0
5
0
0
L
Fenrir
illyst88
Fenrir
4
3
1
1.5
L
2
2
2
1.5
W
Xbalanque
temp-374754
Xbalanque
5
1
6
8
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,724
Damage
39,772
67,693
Taken
69,537
43,810
Mitigated
49,969
22,320
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,529
554
0
9,870
13,700
6,276
0
1,946
11,672
0
61,866
L
Cerberus
Karmax_69
Cerberus
8,000
871
0
3,628
16,425
19,210
0
903
14,357
47,885
172
L
Jing Wei
OnahhMolly
Jing Wei
6,465
4,315
0
3,116
14,444
5,184
0
2,584
11,860
0
59,564
L
9,867
67
0
600
5,169
1,922
148
800
4,369
71,799
2,118
W
8,090
642
581
5,649
17,532
18,692
248
1,046
16,398
22,574
1,105
W
830
0
20
1,417
9,841
4,390
0
4,956
4,501
43,412
0
L
Fenrir
illyst88
Fenrir
4,480
1,494
0
1,770
14,292
7,131
0
1,484
12,773
0
48,807
L
10,960
583
0
5,238
19,207
16,522
0
3,024
16,183
0
58,419
W
Xbalanque
temp-374754
Xbalanque
18,974
8,909
0
3,444
10,847
4,875
2,624
436
10,371
0
78,049
W
11,301
2,305
0
1,339
15,773
9,577
362
8,322
7,440
0
82,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
42,315
406
Minions Killed
461
0
Camps Cleared
0
1,708,135
Distance Traveled
1,761,280
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,367
520
94
5
0
378,082
0
L
Cerberus
8,104
450
112
6
0
288,092
0
L
Jing Wei
8,007
445
83
5
0
303,287
8
L
Janus
10,093
561
133
7
0
416,351
3
W
Sobek
8,523
474
19
1
0
375,981
1
W
Hades
8,038
447
63
4
0
323,011
0
L
Fenrir
8,245
458
68
4
0
376,390
0
L
Chaac
7,866
437
65
4
0
377,160
0
W
Xbalanque
9,217
512
112
6
0
346,535
0
W
Nike
10,584
588
118
7
0
284,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role