Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DarkShadow4170
Nike
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 193L
1,595 Elo+
Solo
Kali
Kali
HollaBG
Kali
Level 107
God Stats
10W - 9L
1,289 SR
Queue Stats
142W - 133L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
RealBigBrisk
Kukulkan
Level 106
God Stats
23W - 21L
1,176 SR
Queue Stats
63W - 64L
1,196 Elo+
Solo
Team Averages
Level 84
1,393 SR
1,459 Elo+

VS

Team Averages
Level 105
1,519 SR
1,478 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Chintock
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
Level 60
God Stats
10W - 4L
1,656 SR
Queue Stats
29W - 41L
1,447 Elo+
Party 2
Janus
Janus
MostWanted17743
Janus
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
175W - 205L
1,529 Elo+
Party 3
Hercules
Hercules
Overkulery
Hercules
Level 63
God Stats
11W - 7L
1,438 SR
Queue Stats
340W - 424L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 6 / 1
6,847
456
7,546
13,511
15,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
 
Vulcan
7
0 / 5 / 1
5,459
364
3,095
6,261
2,358
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 0
6,835
456
9,905
15,034
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
HollaBG
Kali
13
2 / 2 / 1
7,334
489
6,229
13,067
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RealBigBrisk
Kukulkan
15
2 / 5 / 1
8,439
563
6,350
9,134
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 1 / 5
8,317
554
6,955
16,725
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Chintock
Serqet
14
8 / 2 / 5
8,398
560
9,321
13,299
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Kiwi Sk0rpi0n
Danzaburou
14
5 / 3 / 4
9,194
613
7,564
10,494
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 3
9,104
607
4,748
7,152
2,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Overkulery
Hercules
14
2 / 0 / 2
9,456
630
11,383
12,240
10,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
19
20
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
6
1
0.58
L
Vulcan
 
Vulcan
0
5
1
0.1
W
Bakasura
 
Bakasura
2
1
5
4.5
W
Serqet
Chintock
Serqet
8
2
5
5.25
L
0
2
0
0
L
Kali
HollaBG
Kali
2
2
1
1.25
W
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
5
3
4
2.33
W
2
1
3
3.5
W
Hercules
Overkulery
Hercules
2
0
2
3
L
Kukulkan
RealBigBrisk
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
39,971
57,007
Taken
59,910
35,487
Mitigated
33,291
12,409
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,546
2,588
0
2,116
13,511
15,133
0
60
12,507
0
23,888
L
Vulcan
 
Vulcan
3,095
1,347
243
1,154
6,261
2,358
0
0
6,106
17,814
0
W
Bakasura
 
Bakasura
6,955
5,068
0
7,680
16,725
7,678
15
1,949
14,609
0
55,809
W
Serqet
Chintock
Serqet
9,321
3,810
0
1,708
13,299
7,986
391
2,010
10,817
0
36,871
L
9,905
1,632
0
2,062
15,034
8,958
0
495
13,434
0
53,002
L
Kali
HollaBG
Kali
6,229
2,907
0
6,149
13,067
5,333
0
809
11,091
0
53,204
W
Danzaburou
Kiwi Sk0rpi0n
Danzaburou
7,564
3,927
0
2,677
10,494
4,119
4,631
2,737
7,498
0
74,899
W
4,748
404
0
3,179
7,152
2,751
192
3,209
3,896
64,239
1,949
W
Hercules
Overkulery
Hercules
11,383
4,818
0
8,632
12,240
10,757
0
270
10,701
0
77,388
L
Kukulkan
RealBigBrisk
Kukulkan
6,350
418
0
685
9,134
3,705
0
3,087
5,147
63,427
1,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
44,469
375
Minions Killed
520
0
Camps Cleared
0
1,331,084
Distance Traveled
1,540,553
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,847
456
26
2
0
250,962
4
L
Vulcan
5,459
364
17
1
0
170,236
0
W
Bakasura
8,317
554
100
7
0
353,195
0
W
Serqet
8,398
560
46
3
0
314,846
1
L
Nike
6,835
456
101
7
0
311,477
1
L
Kali
7,334
489
95
6
0
324,110
0
W
Danzaburou
9,194
613
116
8
0
259,486
0
W
Janus
9,104
607
117
8
0
306,960
0
W
Hercules
9,456
630
141
9
0
306,066
0
L
Kukulkan
8,439
563
136
9
0
274,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role