Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Huncho Scab
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrippyyZippy
Morgan Le Fay
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
Wallls
Nu Wa
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,480 Elo+
Party 2
Anubis
Anubis
Walls
Anubis
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,467 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,465 Elo+

VS

Team Averages
Level 123
1,472 SR
1,486 Elo+
Geb
Geb
Ariel_gamer2002
Geb
Level 128
God Stats
1W - 1L
1,299 SR
Queue Stats
44W - 57L
1,431 Elo+
Party 1
Achilles
Achilles
LetsNotPlaySmite
Achilles
Level 124
God Stats
3W - 2L
1,665 SR
Queue Stats
45W - 38L
1,529 Elo+
Solo
Thanatos
Thanatos
alasdiego12
Thanatos
Level 105
God Stats
3W - 3L
1,483 SR
Queue Stats
49W - 59L
1,525 Elo+
Party 1
Vulcan
Vulcan
sergiod213
Vulcan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 29L
1,398 Elo+
Solo
Anhur
Anhur
xvibexv
Anhur
Level 112
God Stats
4W - 3L
1,414 SR
Queue Stats
26W - 26L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 4 / 3
7,688
513
6,428
12,323
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 4
6,892
459
7,203
7,506
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
TrippyyZippy
Morgan Le Fay
13
1 / 5 / 4
7,939
529
7,202
11,899
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Wallls
Nu Wa
12
2 / 3 / 4
6,905
460
12,314
8,481
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
Walls
Anubis
15
4 / 2 / 2
8,831
589
8,908
8,337
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,491
433
2,777
13,819
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
7 / 0 / 3
10,390
693
12,637
16,212
12,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
alasdiego12
Thanatos
14
2 / 3 / 3
7,721
515
5,802
16,120
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
sergiod213
Vulcan
15
6 / 5 / 2
9,255
617
10,661
9,213
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
xvibexv
Anhur
14
1 / 2 / 2
7,949
530
4,093
9,717
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
12
Kills
16
16
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
3
1.38
W
0
2
2
0.5
L
1
2
4
1.5
W
7
0
3
8.5
L
Morgan Le Fay
TrippyyZippy
Morgan Le Fay
1
5
4
0.6
L
Nu Wa
Wallls
Nu Wa
2
3
4
1.33
L
Anubis
Walls
Anubis
4
2
2
2.5
W
Thanatos
alasdiego12
Thanatos
2
3
3
1.17
W
Vulcan
sergiod213
Vulcan
6
5
2
1.4
W
Anhur
xvibexv
Anhur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
35,970
48,546
Taken
65,081
17,906
Mitigated
36,239
4,977
Healing
25,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,428
2,054
0
311
12,323
5,052
0
3,462
8,861
0
47,405
W
2,777
92
0
2,652
13,819
8,532
0
8,787
5,032
9,975
2,514
L
7,203
3,755
0
2,101
7,506
1,745
932
1,508
5,998
40,917
5,503
W
12,637
1,749
0
6,870
16,212
12,086
0
8,455
7,757
0
83,958
L
Morgan Le Fay
TrippyyZippy
Morgan Le Fay
7,202
686
0
1,315
11,899
4,370
0
2,629
9,270
52,928
1,691
L
Nu Wa
Wallls
Nu Wa
12,314
3,541
0
500
8,481
2,660
18
2,394
6,087
41,517
489
L
Anubis
Walls
Anubis
8,908
616
0
750
8,337
4,079
127
3,075
5,262
83,995
0
W
Thanatos
alasdiego12
Thanatos
5,802
939
0
13,075
16,120
6,198
551
5,358
10,762
0
57,469
W
Vulcan
sergiod213
Vulcan
10,661
2,549
0
500
9,213
5,250
158
7,089
2,124
69,115
963
W
Anhur
xvibexv
Anhur
4,093
2,099
0
2,774
9,717
4,173
736
5,883
3,834
0
65,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
41,806
457
Minions Killed
484
0
Camps Cleared
0
1,428,379
Distance Traveled
1,556,369
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,688
513
70
5
0
300,959
0
W
Geb
6,491
433
19
1
0
306,303
4
L
Sol
6,892
459
74
5
0
279,175
0
W
Achilles
10,390
693
136
9
0
337,969
4
L
Morgan Le Fay
7,939
529
103
7
0
274,598
0
L
Nu Wa
6,905
460
55
4
0
277,569
0
L
Anubis
8,831
589
155
10
0
296,078
8
W
Thanatos
7,721
515
94
6
0
331,744
0
W
Vulcan
9,255
617
117
8
0
306,405
2
W
Anhur
7,949
530
118
8
0
273,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role