Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TomL77
Chiron
Level 85
God Stats
9W - 13L
1,500 SR
Queue Stats
602W - 585L
1,576 Elo+
Solo
Fenrir
Fenrir
Unconsciousjake
Fenrir
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,506 Elo+
Party 1
Bellona
Bellona
Ware0fTheWolf
Bellona
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,506 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,518 Elo+

VS

Team Averages
Level 124
1,503 SR
1,325 Elo+
Ganesha
Ganesha
Joshua-Tree2003
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,094 Elo+
Party 2
Nemesis
Nemesis
Negmaton
Nemesis
Level 108
God Stats
14W - 4L
1,756 SR
Queue Stats
58W - 50L
1,608 Elo+
Solo
Bellona
Bellona
Rh1n0ninja
Bellona
Level 133
God Stats
1W - 1L
1,259 SR
Queue Stats
11W - 8L
1,306 Elo+
Party 2
Scylla
Scylla
Zenvo_YT
Scylla
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2
Anhur
Anhur
epicnerf4
Anhur
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 37L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 0 / 2
7,163
512
7,350
3,792
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
 
Ares
10
1 / 1 / 2
6,124
437
4,535
8,844
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
TomL77
Chiron
14
2 / 1 / 0
7,433
531
5,426
9,506
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 1 / 1
6,649
475
4,765
8,814
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
12
0 / 3 / 2
6,852
489
7,758
15,010
14,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,656
475
3,481
10,088
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Negmaton
Nemesis
13
2 / 1 / 1
6,866
490
3,363
8,331
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Rh1n0ninja
Bellona
13
1 / 2 / 2
7,881
563
11,001
14,153
18,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zenvo_YT
Scylla
12
2 / 1 / 0
7,368
526
2,966
5,003
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
epicnerf4
Anhur
13
1 / 2 / 1
7,423
530
5,967
10,220
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
6
6
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
2
1
L
Ares
 
Ares
1
1
2
2
W
0
0
3
1.5
W
Nemesis
Negmaton
Nemesis
2
1
1
2.5
W
Bellona
Rh1n0ninja
Bellona
1
2
2
1
L
Chiron
TomL77
Chiron
2
1
0
2
L
3
1
1
3.5
L
Bellona
0
3
2
0.33
W
Scylla
Zenvo_YT
Scylla
2
1
0
2
W
Anhur
epicnerf4
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,834
Damage
26,778
45,966
Taken
47,795
29,435
Mitigated
36,704
11,998
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,350
232
0
467
3,792
1,403
0
1,785
2,007
63,964
842
L
Ares
 
Ares
4,535
246
0
1,936
8,844
6,552
0
2,148
6,696
18,131
0
W
3,481
289
392
3,004
10,088
8,002
0
4,665
4,864
16,634
1,509
W
Nemesis
Negmaton
Nemesis
3,363
1,350
0
792
8,331
4,170
0
751
7,576
0
60,757
W
Bellona
Rh1n0ninja
Bellona
11,001
3,903
0
4,863
14,153
18,892
0
383
13,770
0
59,245
L
Chiron
TomL77
Chiron
5,426
1,702
375
2,937
9,506
3,164
147
1,292
8,214
0
73,429
L
4,765
1,298
0
967
8,814
3,740
0
892
7,787
0
40,699
L
Bellona
7,758
2,600
0
5,316
15,010
14,576
0
0
13,523
0
47,113
W
Scylla
Zenvo_YT
Scylla
2,966
519
0
625
5,003
1,614
0
2,877
1,748
54,822
2,011
W
Anhur
epicnerf4
Anhur
5,967
3,210
0
4,122
10,220
4,026
0
2,102
8,078
0
70,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
36,194
440
Minions Killed
456
0
Camps Cleared
0
1,362,371
Distance Traveled
1,354,680
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,163
512
136
10
0
278,447
1
L
Ares
6,124
437
26
2
0
259,591
5
W
Ganesha
6,656
475
7
1
0
267,999
0
W
Nemesis
6,866
490
94
7
0
356,298
3
W
Bellona
7,881
563
105
8
0
239,489
0
L
Chiron
7,433
531
124
9
0
244,837
1
L
Fenrir
6,649
475
68
5
0
310,582
0
L
Bellona
6,852
489
86
6
0
268,914
1
W
Scylla
7,368
526
115
8
0
267,173
0
W
Anhur
7,423
530
135
10
0
223,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role