Player Matchup

Xing Tian
Xing Tian
Axber
Xing Tian
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,810 Elo+
Party 1
Charon
Charon
BarrelAttic6148
Charon
Level 106
God Stats
6W - 5L
1,728 SR
Queue Stats
314W - 320L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Deroj
Sun Wukong
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 59L
1,810 Elo+
Party 1
Bellona
Bellona
Fanbers
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,810 Elo+
Party 1
Mercury
Mercury
Galoshi2
Mercury
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 52L
1,564 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,702 Elo+

VS

Team Averages
Level 94
1,625 SR
1,569 Elo+
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
GenieJ
Xing Tian
Level 26
God Stats
2W - 1L
1,704 SR
Queue Stats
113W - 115L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
M-Shass
Cernunnos
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,710 Elo+
Solo
Bastet
Bastet
SirCaptainKevin
Bastet
Level 146
God Stats
9W - 1L
1,922 SR
Queue Stats
270W - 271L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Axber
Xing Tian
18
1 / 4 / 11
9,212
614
10,644
16,118
24,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 2 / 0
3,728
249
0
1,563
485
Sun Wukong
Deroj
Sun Wukong
19
6 / 5 / 6
11,375
758
20,985
18,851
16,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Fanbers
Bellona
17
4 / 4 / 6
9,615
641
9,355
17,829
22,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Galoshi2
Mercury
14
3 / 9 / 3
9,051
603
10,585
16,048
7,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 3 / 8
11,586
772
14,215
10,985
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
 
Freya
16
4 / 4 / 7
10,451
697
10,717
9,887
4,733
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
GenieJ
Xing Tian
18
2 / 1 / 10
11,472
765
7,498
13,070
15,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
M-Shass
Cernunnos
18
7 / 5 / 5
11,613
774
17,679
16,112
8,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 3 / 10
11,195
746
13,079
14,578
19,521
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
14
Kills
24
24
Deaths
16
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
3
8
3.33
W
Freya
 
Freya
4
4
7
1.88
L
Xing Tian
Axber
Xing Tian
1
4
11
1.63
L
0
2
0
0
L
Sun Wukong
Deroj
Sun Wukong
6
5
6
1.8
L
Bellona
Fanbers
Bellona
4
4
6
1.75
L
Mercury
Galoshi2
Mercury
3
9
3
0.5
W
Xing Tian
GenieJ
Xing Tian
2
1
10
7
W
Cernunnos
M-Shass
Cernunnos
7
5
5
1.9
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,569
Damage
63,188
70,409
Taken
64,632
71,198
Mitigated
52,689
13,802
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,215
700
768
548
10,985
5,137
1,531
1,686
9,209
44,037
130
W
Freya
 
Freya
10,717
2,620
1,316
1,370
9,887
4,733
2,012
1,695
8,017
24,749
778
L
Xing Tian
Axber
Xing Tian
10,644
548
423
1,385
16,118
24,000
0
6,645
9,473
15,553
0
L
0
0
0
0
1,563
485
0
780
783
0
0
L
Sun Wukong
Deroj
Sun Wukong
20,985
2,074
1,377
4,400
18,851
16,497
73
8,172
10,679
0
45,644
L
Bellona
Fanbers
Bellona
9,355
1,317
820
1,801
17,829
22,678
0
10,068
7,761
0
13,336
L
Mercury
Galoshi2
Mercury
10,585
5,295
2,012
1,584
16,048
7,538
0
6,667
9,381
0
22,991
W
Xing Tian
GenieJ
Xing Tian
7,498
372
887
2,056
13,070
15,249
421
1,673
11,147
13,478
0
W
Cernunnos
M-Shass
Cernunnos
17,679
7,674
1,671
4,231
16,112
8,049
2,540
3,271
12,557
0
34,864
W
13,079
2,220
2,420
2,757
14,578
19,521
593
2,319
11,950
0
22,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
56,317
121
Minions Killed
154
0
Camps Cleared
0
1,098,296
Distance Traveled
1,456,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,586
772
60
4
0
282,626
0
W
Freya
10,451
697
32
2
0
275,764
0
L
Xing Tian
9,212
614
15
1
0
278,672
0
L
Charon
3,728
249
0
0
0
0
0
L
Sun Wukong
11,375
758
66
4
0
267,907
0
L
Bellona
9,615
641
10
1
0
284,758
0
L
Mercury
9,051
603
30
2
0
266,959
0
W
Xing Tian
11,472
765
11
1
0
327,171
0
W
Cernunnos
11,613
774
39
3
0
244,067
0
W
Bastet
11,195
746
12
1
0
326,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role