Player Matchup

Sobek
Sobek
RiotASF
Sobek
Level 107
God Stats
3W - 1L
1,528 SR
Queue Stats
54W - 48L
1,467 Elo+
Solo
Chaac
Chaac
RockyGamerMX
Chaac
Level 58
God Stats
1W - 4L
1,350 SR
Queue Stats
254W - 238L
1,445 Elo+
Solo
Neith
Neith
Sm0kedInMyPaCk
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,448 Elo+
Solo
Poseidon
Poseidon
e1oghost
Poseidon
Level 109
God Stats
5W - 3L
1,909 SR
Queue Stats
80W - 76L
1,552 Elo+
Solo
Mercury
Mercury
glowsticksssss
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,482 Elo+

VS

Team Averages
Level 67
1,457 SR
1,516 Elo+
Anhur
Anhur
ImpulseThirteen0
Anhur
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 46L
1,419 Elo+
Solo
Surtr
Surtr
JungleHeat77
Surtr
Level 64
God Stats
23W - 18L
1,502 SR
Queue Stats
81W - 79L
1,498 Elo+
Solo
Ravana
Ravana
VikingYeeYee
Ravana
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 198L
1,407 Elo+
Solo
Chang'e
Chang'e
YUGEN-_-25
Chang'e
Level 85
God Stats
5W - 3L
1,285 SR
Queue Stats
157W - 135L
1,483 Elo+
Solo
Sylvanus
Sylvanus
swede6969
Sylvanus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
RiotASF
Sobek
12
1 / 2 / 1
7,567
473
4,984
13,958
12,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 1
7,073
442
5,977
16,579
11,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 2 / 1
7,397
462
6,916
8,537
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
e1oghost
Poseidon
13
0 / 3 / 1
7,435
465
7,948
8,532
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 1
7,360
460
4,617
14,572
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,871
554
7,676
9,132
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 4
9,977
624
12,154
12,432
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
15
7 / 0 / 4
8,926
558
5,989
8,639
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
YUGEN-_-25
Chang'e
15
3 / 1 / 3
8,787
549
8,404
12,742
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
swede6969
Sylvanus
13
0 / 0 / 8
8,448
528
5,882
11,557
10,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
17
17
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
3
0
4
5
L
Sobek
RiotASF
Sobek
1
2
1
0.75
L
0
6
1
0.08
L
0
2
1
0.25
W
Ravana
7
0
4
9
W
Chang'e
YUGEN-_-25
Chang'e
3
1
3
4.5
L
Poseidon
e1oghost
Poseidon
0
3
1
0.17
L
1
4
1
0.38
W
Sylvanus
swede6969
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
40,105
62,178
Taken
54,502
36,843
Mitigated
36,499
8,908
Healing
24,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,676
3,974
0
1,852
9,132
4,474
2,097
1,470
7,662
0
72,769
W
12,154
3,669
0
2,882
12,432
11,619
279
1,599
10,739
1,461
77,189
L
Sobek
RiotASF
Sobek
4,984
408
0
2,921
13,958
12,554
0
4,254
9,653
30,265
0
L
5,977
538
0
3,058
16,579
11,565
0
2,630
13,234
0
50,427
L
6,916
3,057
0
2,169
8,537
2,803
0
974
7,514
0
62,718
W
Ravana
5,989
1,012
0
6,067
8,639
4,602
0
1,592
6,928
0
54,354
W
Chang'e
YUGEN-_-25
Chang'e
8,404
578
734
6,272
12,742
5,618
216
5,849
6,561
61,204
2,959
L
Poseidon
e1oghost
Poseidon
7,948
717
0
510
8,532
2,842
0
3,616
4,763
65,984
0
L
4,617
977
0
250
14,572
7,079
0
3,052
11,420
0
60,749
W
Sylvanus
swede6969
Sylvanus
5,882
2,379
2,754
3,865
11,557
10,186
386
1,777
9,680
31,430
1,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
45,009
456
Minions Killed
493
0
Camps Cleared
0
1,685,494
Distance Traveled
1,546,773
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,871
554
136
9
0
259,732
0
W
Surtr
9,977
624
120
8
0
293,301
0
L
Sobek
7,567
473
36
2
0
351,848
3
L
Chaac
7,073
442
77
5
0
316,388
0
L
Neith
7,397
462
112
7
0
305,564
0
W
Ravana
8,926
558
81
5
0
373,138
4
W
Chang'e
8,787
549
106
7
0
318,037
0
L
Poseidon
7,435
465
144
9
0
331,634
3
L
Mercury
7,360
460
87
5
0
380,060
0
W
Sylvanus
8,448
528
50
3
0
302,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role