Player Matchup

Baron Samedi
Baron Samedi
GROWINGxMIGET
Baron Samedi
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 189L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
shadowgeneside
Kuzenbo
Level 49
God Stats
12W - 9L
1,669 SR
Queue Stats
91W - 86L
1,478 Elo+
Party 1
Neith
Neith
xXAngel GirlXx7
Neith
Level 63
God Stats
13W - 15L
1,646 SR
Queue Stats
125W - 117L
1,391 Elo+
Solo
Team Averages
Level 52
1,605 SR
1,458 Elo+

VS

Team Averages
Level 66
1,525 SR
1,316 Elo+
Cthulhu
Cthulhu
ManBearPig1105
Cthulhu
Level 73
God Stats
15W - 10L
1,576 SR
Queue Stats
33W - 49L
1,511 Elo+
Solo
Nemesis
Nemesis
Riku3179
Nemesis
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
165W - 175L
1,253 Elo+
Party 2
Jing Wei
Jing Wei
wondermist
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GROWINGxMIGET
Baron Samedi
18
4 / 1 / 3
11,809
738
20,259
10,705
6,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
3 / 1 / 3
10,765
673
13,285
23,122
30,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 6
10,124
633
13,951
11,558
5,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,989
624
17,589
22,909
23,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Riku3179
Nemesis
15
1 / 1 / 2
10,012
626
7,734
21,584
17,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jing Wei
wondermist
Jing Wei
14
0 / 3 / 0
8,995
562
3,133
12,127
5,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
4
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GROWINGxMIGET
Baron Samedi
4
1
3
5.5
L
2
3
1
0.83
L
Nemesis
Riku3179
Nemesis
1
1
2
2
W
3
1
3
4.5
L
Jing Wei
wondermist
Jing Wei
0
3
0
0
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,495
Damage
28,456
45,385
Taken
56,620
41,533
Mitigated
46,252
18,556
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GROWINGxMIGET
Baron Samedi
20,259
1,033
5,149
4,665
10,705
6,016
134
3,603
6,738
65,025
2,787
L
17,589
692
172
3,154
22,909
23,704
0
12,188
9,859
41,620
1,956
L
Nemesis
Riku3179
Nemesis
7,734
1,890
0
7,074
21,584
17,138
157
10,084
10,845
0
40,626
W
13,285
5,169
582
5,920
23,122
30,284
324
5,249
17,017
27,408
3,206
L
Jing Wei
wondermist
Jing Wei
3,133
2,624
0
250
12,127
5,410
234
7,467
4,238
0
18,425
W
13,951
5,468
0
2,240
11,558
5,233
1,641
5,811
5,012
0
36,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
28,996
178
Minions Killed
149
0
Camps Cleared
0
847,732
Distance Traveled
851,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,809
738
91
6
0
273,073
0
L
Cthulhu
9,989
624
45
3
0
298,106
0
L
Nemesis
10,012
626
56
4
0
294,621
0
W
Kuzenbo
10,765
673
29
2
0
306,025
0
L
Jing Wei
8,995
562
48
3
0
258,851
0
W
Neith
10,124
633
58
4
0
268,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role