Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold IV
MatheuG4merYT
Set
Gold IV
Level 122
God Stats
8W - 2L
1,853 SR
Queue Stats
154W - 165L
1,417 MMR
Solo
Bacchus
Bacchus
Gold IV
XxGhost_rider32X
Bacchus
Gold IV
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 56L
1,356 MMR
Party 1
Awilix
Awilix
Gold III
betytoborre
Awilix
Gold III
Level 148
God Stats
6W - 4L
1,654 SR
Queue Stats
114W - 115L
1,421 MMR
Party 1
Izanami
Izanami
Bronze III
bubblegum390
Izanami
Bronze III
Level 128
God Stats
8W - 10L
1,288 SR
Queue Stats
178W - 208L
1,408 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,559 SR
1,420 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,516 SR
1,400 MMR
Ne Zha
Ne Zha
Silver II
Delirium-937
Ne Zha
Silver II
Level 164
God Stats
6W - 9L
1,578 SR
Queue Stats
57W - 56L
1,414 MMR
Solo
Ymir
Ymir
Bronze III
PosPalSuelo
Ymir
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,370 MMR
Solo
Hachiman
Hachiman
Bronze III
Soose__23
Hachiman
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,404 MMR
Solo
Osiris
Osiris
Bronze III
goku419
Osiris
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 71L
1,404 MMR
Solo
Thoth
Thoth
Silver III
hazzabey
Thoth
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 184L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 2
8,782
585
12,632
15,641
15,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 5
9,173
612
5,402
10,699
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 1 / 5
8,490
566
7,601
12,432
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
17
10 / 0 / 6
10,207
680
13,521
10,240
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
bubblegum390
Izanami
15
1 / 1 / 1
8,997
600
2,529
8,992
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Maman BrigitteThorThanatosAres

VS

Bans
Bake KujiraSusanoAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 5 / 2
7,041
469
6,964
14,359
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 0
7,068
471
2,074
12,921
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Soose__23
Hachiman
12
0 / 4 / 1
7,106
474
4,368
8,640
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
goku419
Osiris
14
1 / 2 / 2
7,926
528
9,944
16,912
18,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
hazzabey
Thoth
12
0 / 5 / 0
6,779
452
3,709
8,185
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
5
5
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
2
1.5
L
Ne Zha
1
5
2
0.4
W
1
1
5
3.5
L
3
2
0
1.5
L
Hachiman
Soose__23
Hachiman
0
4
1
0.13
W
4
1
5
6.5
W
Awilix
10
0
6
13
W
Izanami
bubblegum390
Izanami
1
1
1
1.5
L
Osiris
goku419
Osiris
1
2
2
1
L
Thoth
hazzabey
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,685
Damage
27,059
58,004
Taken
61,017
43,873
Mitigated
42,977
19,199
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,632
1,791
0
7,343
15,641
15,799
0
738
13,782
10,758
58,437
L
Ne Zha
6,964
2,394
0
1,227
14,359
6,487
0
2,081
12,118
0
59,671
W
5,402
1,036
0
2,276
10,699
6,507
47
2,912
7,714
0
83,291
L
2,074
497
0
1,699
12,921
12,768
0
1,157
11,502
36,749
0
L
Hachiman
Soose__23
Hachiman
4,368
2,739
0
1,842
8,640
2,972
0
2,146
6,494
0
51,630
W
7,601
831
0
4,400
12,432
13,362
0
1,314
11,079
27,226
0
W
Awilix
13,521
5,591
0
1,027
10,240
4,561
92
738
9,428
0
87,089
W
Izanami
bubblegum390
Izanami
2,529
1,588
0
4,153
8,992
3,644
933
765
8,227
0
78,151
L
Osiris
goku419
Osiris
9,944
3,089
0
4,736
16,912
18,338
0
2,892
12,949
0
56,978
L
Thoth
hazzabey
Thoth
3,709
710
0
750
8,185
2,412
0
1,308
6,543
50,575
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,649
Gold Earned
35,920
502
Minions Killed
423
0
Camps Cleared
0
1,541,004
Distance Traveled
1,382,030
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,782
585
98
7
0
266,714
4
L
Ne Zha
7,041
469
78
5
0
310,967
0
W
Set
9,173
612
126
8
0
295,244
0
L
Ymir
7,068
471
50
3
0
244,820
2
L
Hachiman
7,106
474
97
6
0
260,177
2
W
Bacchus
8,490
566
23
2
0
329,982
4
W
Awilix
10,207
680
116
8
0
385,784
0
W
Izanami
8,997
600
139
9
0
263,280
6
L
Osiris
7,926
528
107
7
0
304,193
3
L
Thoth
6,779
452
91
6
0
261,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role