Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Gaato3
Vamana
Level 44
God Stats
3W - 1L
1,645 SR
Queue Stats
67W - 53L
1,628 Elo+
Party 1
Agni
Agni
GodSantos
Agni
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 198L
1,518 Elo+
Party 2
Sobek
Sobek
Trespeon
Sobek
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,346 Elo+
Solo
Danzaburou
Danzaburou
teamrocketing
Danzaburou
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 176L
1,545 Elo+
Party 2
Team Averages
Level 114
1,529 SR
1,507 Elo+

VS

Team Averages
Level 125
1,424 SR
1,512 Elo+
Maman Brigitte
Maman Brigitte
Noble lDl
Maman Brigitte
Level 154
God Stats
8W - 8L
1,207 SR
Queue Stats
13W - 13L
1,472 Elo+
Solo
Sobek
Sobek
TheJSwan
Sobek
Level 125
God Stats
2W - 4L
1,685 SR
Queue Stats
22W - 19L
1,517 Elo+
Solo
Thoth
Thoth
smoren1800
Thoth
Level 148
God Stats
6W - 8L
1,344 SR
Queue Stats
215W - 179L
1,696 Elo+
Solo
Neith
Neith
tisjken_1992
Neith
Level 159
God Stats
26W - 31L
1,500 SR
Queue Stats
225W - 190L
1,574 Elo+
Solo
Bellona
Bellona
xKingSway
Bellona
Level 39
God Stats
5W - 15L
1,386 SR
Queue Stats
81W - 96L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 0 / 2
9,517
595
11,801
17,235
9,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Gaato3
Vamana
16
1 / 0 / 2
9,691
606
10,121
16,297
17,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
1 / 0 / 0
8,911
557
3,764
9,080
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Trespeon
Sobek
13
1 / 0 / 5
8,343
521
6,433
13,629
13,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
teamrocketing
Danzaburou
13
2 / 3 / 5
8,028
502
7,965
10,742
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Noble lDl
Maman Brigitte
16
0 / 2 / 0
8,187
512
8,902
13,093
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
TheJSwan
Sobek
13
0 / 2 / 2
7,671
479
4,782
15,605
16,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
16
0 / 1 / 0
8,780
549
7,665
6,409
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 0
7,904
494
11,662
13,012
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xKingSway
Bellona
13
0 / 1 / 0
7,584
474
8,817
17,637
22,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
2
7
W
Vamana
Gaato3
Vamana
1
0
2
2
W
Agni
1
0
0
1
L
Maman Brigitte
Noble lDl
Maman Brigitte
0
2
0
0
L
Sobek
TheJSwan
Sobek
0
2
2
0.5
W
Sobek
Trespeon
Sobek
1
0
5
3.5
L
Thoth
0
1
0
0
W
Danzaburou
teamrocketing
Danzaburou
2
3
5
1.5
L
3
5
0
0.6
L
Bellona
xKingSway
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
41,828
66,983
Taken
65,756
48,804
Mitigated
53,550
15,728
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,801
5,419
0
2,955
17,235
9,465
23
4,633
12,370
0
100,401
W
Vamana
Gaato3
Vamana
10,121
4,359
0
1,995
16,297
17,671
79
5,863
9,468
0
76,691
W
Agni
3,764
513
0
2,107
9,080
3,450
0
3,266
5,717
80,232
0
L
Maman Brigitte
Noble lDl
Maman Brigitte
8,902
773
0
6,642
13,093
5,757
0
342
12,452
82,256
949
L
Sobek
TheJSwan
Sobek
4,782
775
0
4,999
15,605
16,872
0
2,930
12,675
34,102
0
W
Sobek
Trespeon
Sobek
6,433
1,109
0
5,358
13,629
13,738
31
4,849
8,780
30,385
1,216
L
Thoth
7,665
222
0
1,006
6,409
2,575
0
2,504
3,905
93,743
330
W
Danzaburou
teamrocketing
Danzaburou
7,965
3,388
0
3,313
10,742
4,480
411
2,280
8,462
0
53,910
L
11,662
3,511
0
3,555
13,012
5,736
0
3,016
9,996
0
61,749
L
Bellona
xKingSway
Bellona
8,817
3,062
0
5,207
17,637
22,610
0
1,182
15,385
0
61,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
40,126
562
Minions Killed
554
0
Camps Cleared
0
1,732,565
Distance Traveled
1,542,832
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,517
595
133
8
0
407,074
0
W
Vamana
9,691
606
149
9
0
333,720
0
W
Agni
8,911
557
142
9
0
340,147
6
L
Maman Brigitte
8,187
512
131
8
0
349,896
0
L
Sobek
7,671
479
47
3
0
344,841
3
W
Sobek
8,343
521
44
3
0
340,574
5
L
Thoth
8,780
549
174
11
0
312,306
0
W
Danzaburou
8,028
502
94
6
0
311,050
4
L
Neith
7,904
494
106
7
0
235,938
0
L
Bellona
7,584
474
96
6
0
299,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role