Player Matchup

Sun Wukong
Sun Wukong
Adrekn
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Artio
Artio
ChocolateTeddyX
Artio
Level 85
God Stats
14W - 13L
1,651 SR
Queue Stats
173W - 164L
1,550 Elo+
Solo
Danzaburou
Danzaburou
JacuNaKacu23
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,270 Elo+
Solo
Anubis
Anubis
Zakatay
Anubis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
worgen92
Cu Chulainn
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,313 Elo+
Solo
Team Averages
Level 79
1,530 SR
1,403 Elo+

VS

Team Averages
Level 65
1,485 SR
1,460 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bsell-Mybestie
Artio
Level 75
God Stats
30W - 33L
1,420 SR
Queue Stats
167W - 184L
1,368 Elo+
Solo
Ah Puch
Ah Puch
Pulsefenrir
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,453 Elo+
Party 1
Camazotz
Camazotz
djtunapt
Camazotz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,567 Elo+
Party 1
Neith
Neith
exedriver
Neith
Level 47
God Stats
10W - 5L
1,506 SR
Queue Stats
31W - 25L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrekn
Sun Wukong
16
0 / 6 / 3
10,116
920
14,956
18,582
16,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 6
10,740
976
9,122
22,352
28,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
JacuNaKacu23
Danzaburou
16
2 / 5 / 3
10,729
975
9,288
14,650
7,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Zakatay
Anubis
16
2 / 6 / 3
10,788
981
9,572
13,298
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
worgen92
Cu Chulainn
16
2 / 4 / 4
10,716
974
11,768
18,211
14,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

157

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 3 / 13
11,268
1,024
19,379
10,033
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
0 / 1 / 14
11,673
1,061
7,774
13,976
19,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Pulsefenrir
Ah Puch
18
1 / 0 / 19
11,529
1,048
21,990
4,948
2,239
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Camazotz
djtunapt
Camazotz
17
11 / 1 / 4
12,662
1,151
14,261
16,861
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
exedriver
Neith
18
10 / 3 / 8
13,116
1,192
17,207
13,278
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
8
Kills
25
25
Deaths
8
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
13
3.17
L
Sun Wukong
Adrekn
Sun Wukong
0
6
3
0.25
W
0
1
14
7
L
2
4
6
1.25
L
Danzaburou
JacuNaKacu23
Danzaburou
2
5
3
0.7
W
Ah Puch
Pulsefenrir
Ah Puch
1
0
19
10.5
L
Anubis
Zakatay
Anubis
2
6
3
0.58
W
Camazotz
djtunapt
Camazotz
11
1
4
13
W
Neith
exedriver
Neith
10
3
8
4.67
L
Cu Chulainn
worgen92
Cu Chulainn
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,706
Damage
80,611
87,093
Taken
59,096
73,864
Mitigated
39,785
5,998
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,379
2,431
0
0
10,033
4,480
0
4,163
5,482
39,939
0
L
Sun Wukong
Adrekn
Sun Wukong
14,956
4,104
0
794
18,582
16,576
0
7,468
11,114
0
41,282
W
7,774
687
907
2,292
13,976
19,172
0
4,074
9,705
9,726
1,152
L
9,122
1,090
1,116
2,103
22,352
28,950
0
11,554
10,798
13,173
1,292
L
Danzaburou
JacuNaKacu23
Danzaburou
9,288
5,076
0
674
14,650
7,155
0
8,961
5,689
0
24,396
W
Ah Puch
Pulsefenrir
Ah Puch
21,990
594
135
583
4,948
2,239
0
1,623
3,325
41,500
325
L
Anubis
Zakatay
Anubis
9,572
1,129
0
0
13,298
6,970
0
8,707
4,591
43,446
0
W
Camazotz
djtunapt
Camazotz
14,261
5,943
0
3,193
16,861
8,318
0
2,627
13,732
0
25,643
W
Neith
exedriver
Neith
17,207
7,354
0
1,584
13,278
5,576
0
4,283
8,734
0
38,111
L
Cu Chulainn
worgen92
Cu Chulainn
11,768
2,453
523
788
18,211
14,213
0
11,117
7,094
1,183
26,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,089
Gold Earned
60,248
219
Minions Killed
193
4
Camps Cleared
5
952,582
Distance Traveled
969,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,268
1,024
41
4
0
161,908
0
L
Sun Wukong
10,116
920
67
6
0
198,543
0
W
Artio
11,673
1,061
12
1
0
228,732
0
L
Artio
10,740
976
10
1
0
205,353
0
L
Danzaburou
10,729
975
24
2
2
196,556
0
W
Ah Puch
11,529
1,048
68
6
0
187,620
0
L
Anubis
10,788
981
84
8
2
170,346
0
W
Camazotz
12,662
1,151
31
3
2
203,638
0
W
Neith
13,116
1,192
41
4
3
187,716
0
L
Cu Chulainn
10,716
974
34
3
0
181,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role