Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Achilee
Medusa
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
94W - 54L
1,636 Elo+
Solo
Hel
Hel
ApexDolphin
Hel
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,493 Elo+
Solo
Sobek
Sobek
Diegoneitor117
Sobek
Level 159
God Stats
7W - 11L
1,321 SR
Queue Stats
396W - 322L
1,528 Elo+
Solo
Thoth
Thoth
MCBRAAAP
Thoth
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Team Averages
Level 129
1,464 SR
1,537 Elo+

VS

Team Averages
Level 102
1,559 SR
1,559 Elo+
Nu Wa
Nu Wa
CorgiPartyTime
Nu Wa
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,725 Elo+
Party 1
Thanatos
Thanatos
DigitalAthlete
Thanatos
Level 108
God Stats
10W - 8L
1,502 SR
Queue Stats
84W - 62L
1,564 Elo+
Party 1
Ishtar
Ishtar
LogeeThaOG
Ishtar
Level 118
God Stats
12W - 6L
1,724 SR
Queue Stats
60W - 47L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Lokkenderr
Sun Wukong
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 18L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
Yuμta
Kukulkan
Level 128
God Stats
3W - 1L
1,568 SR
Queue Stats
8W - 12L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 1 / 3
7,122
594
5,772
10,333
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Achilee
Medusa
13
3 / 2 / 1
7,585
632
7,025
6,937
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
5,270
439
2,470
6,327
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 2
5,797
483
4,327
10,270
8,490
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
MCBRAAAP
Thoth
12
2 / 1 / 1
7,172
598
1,426
4,029
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,620
468
3,826
9,142
5,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
3 / 2 / 0
6,655
555
2,908
12,479
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
LogeeThaOG
Ishtar
11
0 / 1 / 2
6,182
515
2,153
5,450
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Lokkenderr
Sun Wukong
14
6 / 0 / 0
8,542
712
10,056
10,846
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Yuμta
Kukulkan
13
0 / 1 / 1
7,296
608
3,479
3,703
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
9
9
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
3
3.5
L
Medusa
Achilee
Medusa
3
2
1
1.75
L
0
3
0
0
W
0
5
2
0.2
L
2
2
2
1.5
W
Thanatos
3
2
0
1.5
W
Ishtar
LogeeThaOG
Ishtar
0
1
2
1
W
Sun Wukong
Lokkenderr
Sun Wukong
6
0
0
6
L
Thoth
MCBRAAAP
Thoth
2
1
1
2.5
W
Kukulkan
Yuμta
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
22,422
37,896
Taken
41,620
19,982
Mitigated
22,169
11,579
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,772
2,766
0
2,302
10,333
4,092
0
2,178
8,111
0
63,941
L
Medusa
Achilee
Medusa
7,025
2,299
0
1,470
6,937
2,606
566
499
6,285
0
59,072
L
2,470
459
0
3,109
6,327
3,407
0
214
5,556
24,082
0
W
3,826
1,273
0
942
9,142
5,141
0
2,140
6,705
26,367
0
L
4,327
121
42
3,976
10,270
8,490
0
2,233
7,833
23,369
698
W
Thanatos
2,908
1,083
0
9,082
12,479
5,574
0
807
11,514
0
53,788
W
Ishtar
LogeeThaOG
Ishtar
2,153
1,487
0
1,549
5,450
1,998
0
575
4,842
0
39,228
W
Sun Wukong
Lokkenderr
Sun Wukong
10,056
2,574
0
3,964
10,846
8,090
0
3,278
7,394
342
66,337
L
Thoth
MCBRAAAP
Thoth
1,426
38
0
680
4,029
1,387
0
2,523
1,457
47,508
433
W
Kukulkan
Yuμta
Kukulkan
3,479
535
0
300
3,703
1,366
357
517
3,104
60,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
34,295
381
Minions Killed
418
0
Camps Cleared
0
1,123,657
Distance Traveled
1,213,894
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,122
594
99
8
0
293,985
0
L
Medusa
7,585
632
98
8
0
250,900
2
L
Hel
5,270
439
48
4
0
110,075
0
W
Nu Wa
5,620
468
25
2
0
245,075
0
L
Sobek
5,797
483
31
3
0
222,112
3
W
Thanatos
6,655
555
87
7
0
260,134
0
W
Ishtar
6,182
515
82
7
0
244,935
0
W
Sun Wukong
8,542
712
100
8
0
233,720
3
L
Thoth
7,172
598
105
9
0
246,585
1
W
Kukulkan
7,296
608
124
10
0
230,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role