Player Matchup

Hou Yi
Hou Yi
Kush_Im_Kopf420
Hou Yi
Level 46
God Stats
5W - 6L
1,666 SR
Queue Stats
39W - 57L
1,378 Elo+
Solo
Cthulhu
Cthulhu
L_cuadros_7
Cthulhu
Level 27
God Stats
2W - 0L
1,693 SR
Queue Stats
7W - 5L
1,657 Elo+
Party 2
Tyr
Tyr
PegyTheMan
Tyr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 212L
1,369 Elo+
Solo
Janus
Janus
ultrajoshua
Janus
Level 44
God Stats
12W - 25L
1,289 SR
Queue Stats
167W - 166L
1,421 Elo+
Solo
Thanatos
Thanatos
verchee01
Thanatos
Level 41
God Stats
2W - 1L
1,488 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 2
Team Averages
Level 43
1,527 SR
1,455 Elo+

VS

Team Averages
Level 52
1,487 SR
1,348 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bis_BluDshesD
Hachiman
Level 80
God Stats
30W - 27L
1,574 SR
Queue Stats
217W - 192L
1,516 Elo+
Solo
Chaac
Chaac
NANO_WINS15
Chaac
Level 13
God Stats
0W - 9L
1,049 SR
Queue Stats
268W - 248L
1,114 Elo+
Party 3
Arachne
Arachne
Poliwak3452
Arachne
Level 42
God Stats
24W - 6L
1,810 SR
Queue Stats
303W - 310L
1,511 Elo+
Party 1
Janus
Janus
g__a__i__a
Janus
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 191L
1,100 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,435
544
1,605
3,171
1,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
L_cuadros_7
Cthulhu
8
0 / 2 / 1
5,048
505
1,588
5,787
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 0 / 0
5,556
556
3,425
6,069
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,170
617
2,500
3,720
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
verchee01
Thanatos
9
2 / 1 / 1
5,289
529
3,278
6,944
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 0 / 0
3,750
375
159
1,634
417
Hachiman
Bis_BluDshesD
Hachiman
1
0 / 0 / 0
3,334
333
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 2 / 0
4,862
486
3,593
7,544
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Poliwak3452
Arachne
7
1 / 0 / 1
4,609
461
2,311
5,569
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
9
1 / 2 / 1
4,647
465
3,028
4,613
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Hachiman
Bis_BluDshesD
Hachiman
0
0
0
0
W
1
0
1
1.5
W
Cthulhu
L_cuadros_7
Cthulhu
0
2
1
0.25
L
1
2
0
0.5
W
0
0
0
0
L
Arachne
Poliwak3452
Arachne
1
0
1
1.5
L
Janus
1
2
1
0.75
W
1
0
0
1
W
Thanatos
verchee01
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
9,091
25,691
Taken
19,360
12,730
Mitigated
9,176
12,490
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
159
0
0
333
1,634
417
0
261
1,373
0
8,415
L
Hachiman
Bis_BluDshesD
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
1,605
827
0
1,679
3,171
1,093
2,469
386
2,757
0
38,445
W
Cthulhu
L_cuadros_7
Cthulhu
1,588
241
624
1,261
5,787
3,409
776
625
5,116
14,299
0
L
3,593
822
0
922
7,544
5,194
0
532
7,012
0
19,387
W
3,425
660
0
1,575
6,069
4,518
0
0
6,069
827
29,358
L
Arachne
Poliwak3452
Arachne
2,311
1,473
0
1,049
5,569
2,071
0
1,264
4,279
0
15,945
L
Janus
3,028
328
0
1,030
4,613
1,494
0
1,841
2,622
20,554
0
W
2,500
257
0
1,767
3,720
1,336
0
815
2,783
37,259
4,208
W
Thanatos
verchee01
Thanatos
3,278
563
0
5,584
6,944
2,374
0
942
5,938
0
31,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
21,202
269
Minions Killed
112
0
Camps Cleared
0
901,158
Distance Traveled
616,813
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,750
375
15
2
0
71,695
0
L
Hachiman
3,334
333
0
0
0
8,636
0
W
Hou Yi
5,435
544
68
7
0
169,618
1
W
Cthulhu
5,048
505
17
2
0
158,233
0
L
Chaac
4,862
486
31
3
0
194,725
0
W
Tyr
5,556
556
54
5
0
169,128
0
L
Arachne
4,609
461
32
3
0
174,314
0
L
Janus
4,647
465
34
3
0
167,443
0
W
Janus
6,170
617
85
9
0
196,318
0
W
Thanatos
5,289
529
45
5
0
207,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role