Player Matchup

Cthulhu
Cthulhu
Lukinator153
Cthulhu
Level 128
God Stats
0W - 3L
1,152 SR
Queue Stats
21W - 18L
1,555 Elo+
Party 2
Ra
Ra
Satengar
Ra
Level 18
God Stats
1W - 3L
1,507 SR
Queue Stats
12W - 8L
1,557 Elo+
Party 2
Loki
Loki
jotto1
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,506 Elo+
Party 2
Team Averages
Level 84
1,387 SR
1,539 Elo+

VS

Team Averages
Level 112
1,707 SR
1,906 Elo+
Ne Zha
Ne Zha
Blackclues
Ne Zha
Level 163
God Stats
7W - 1L
1,886 SR
Queue Stats
230W - 26L
2,091 Elo+
Party 1
Izanami
Izanami
ShinjiTao
Izanami
Level 80
God Stats
7W - 1L
1,772 SR
Queue Stats
201W - 32L
2,091 Elo+
Party 1
Ra
Ra
skyygras
Ra
Level 93
God Stats
1W - 3L
1,464 SR
Queue Stats
40W - 38L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lukinator153
Cthulhu
11
0 / 2 / 0
5,927
593
4,511
8,830
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
6,294
629
1,969
7,894
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
jotto1
Loki
11
0 / 1 / 0
5,813
581
2,312
5,198
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blackclues
Ne Zha
13
1 / 0 / 5
7,476
748
6,324
6,331
6,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
ShinjiTao
Izanami
13
4 / 0 / 3
7,943
794
7,790
4,472
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 5
7,669
767
5,644
3,771
1,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blackclues
Ne Zha
1
0
5
3.5
L
Cthulhu
Lukinator153
Cthulhu
0
2
0
0
L
0
4
0
0
W
Izanami
ShinjiTao
Izanami
4
0
3
5.5
L
Loki
jotto1
Loki
0
1
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,792
Damage
19,758
21,922
Taken
14,574
10,898
Mitigated
9,559
3,429
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blackclues
Ne Zha
6,324
726
0
1,882
6,331
6,050
336
1,574
4,041
0
33,840
L
Cthulhu
Lukinator153
Cthulhu
4,511
277
60
1,292
8,830
5,961
0
2,049
6,495
15,759
0
L
1,969
247
170
1,354
7,894
2,770
0
1,302
6,400
20,355
158
W
Izanami
ShinjiTao
Izanami
7,790
4,421
0
1,745
4,472
1,930
933
2,759
1,387
0
32,328
L
Loki
jotto1
Loki
2,312
0
0
553
5,198
2,167
0
1,737
3,228
0
16,516
W
5,644
244
835
1,352
3,771
1,579
200
1,569
1,959
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,034
Gold Earned
23,088
96
Minions Killed
166
0
Camps Cleared
0
532,261
Distance Traveled
553,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,476
748
45
5
0
187,663
0
L
Cthulhu
5,927
593
19
2
0
198,609
0
L
Ra
6,294
629
48
5
0
154,271
0
W
Izanami
7,943
794
61
6
0
181,669
0
L
Loki
5,813
581
29
3
0
179,381
0
W
Ra
7,669
767
60
6
0
183,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role