Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Akuandub4
Anhur
Level 99
God Stats
1W - 4L
1,284 SR
Queue Stats
16W - 15L
1,440 Elo+
Solo
Artio
Artio
DarkLordHaliax
Artio
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,530 Elo+
Party 1
Loki
Loki
DiosMirage
Loki
Level 37
God Stats
0W - 4L
1,190 SR
Queue Stats
1W - 7L
1,099 Elo+
Solo
Sun Wukong
Sun Wukong
RED_MONKS_6
Sun Wukong
Level 61
God Stats
3W - 2L
1,613 SR
Queue Stats
265W - 264L
1,432 Elo+
Solo
Team Averages
Level 76
1,417 SR
1,400 Elo+

VS

Team Averages
Level 87
1,583 SR
1,456 Elo+
Lancelot
Lancelot
BigBoy_Shep
Lancelot
Level 83
God Stats
9W - 2L
1,643 SR
Queue Stats
232W - 203L
1,521 Elo+
Solo
The Morrigan
The Morrigan
JerrySmitesAlot
The Morrigan
Level 67
God Stats
16W - 15L
1,373 SR
Queue Stats
139W - 122L
1,530 Elo+
Solo
Fafnir
Fafnir
Y Lil mark Y
Fafnir
Level 105
God Stats
3W - 0L
1,814 SR
Queue Stats
148W - 158L
1,398 Elo+
Solo
Bellona
Bellona
aLxs62
Bellona
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 47L
1,162 Elo+
Solo
Ishtar
Ishtar
sly_thbk
Ishtar
Level 138
God Stats
1W - 1L
1,586 SR
Queue Stats
33W - 21L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 0
3,872
645
2,489
3,790
1,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Akuandub4
Anhur
6
1 / 2 / 0
3,576
596
2,651
4,611
1,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 1
3,617
603
947
2,954
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 2 / 0
3,115
519
12
3,350
774
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
RED_MONKS_6
Sun Wukong
2
0 / 1 / 0
2,725
454
310
956
420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigBoy_Shep
Lancelot
8
2 / 0 / 1
4,088
681
2,207
4,470
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
JerrySmitesAlot
The Morrigan
7
1 / 1 / 1
4,073
679
1,079
3,129
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
5
0 / 0 / 1
3,945
658
856
3,580
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
aLxs62
Bellona
7
1 / 0 / 0
4,519
753
476
2,740
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
sly_thbk
Ishtar
6
1 / 1 / 1
3,580
597
2,886
3,448
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
L
Anhur
Akuandub4
Anhur
1
2
0
0.5
W
Lancelot
BigBoy_Shep
Lancelot
2
0
1
2.5
L
0
0
1
0.5
L
0
2
0
0
W
The Morrigan
JerrySmitesAlot
The Morrigan
1
1
1
1.5
L
Sun Wukong
RED_MONKS_6
Sun Wukong
0
1
0
0
W
Fafnir
0
0
1
0.5
W
Bellona
aLxs62
Bellona
1
0
0
1
W
Ishtar
sly_thbk
Ishtar
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,409
Damage
7,504
15,661
Taken
17,367
5,833
Mitigated
7,555
5,130
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,489
99
0
1,665
3,790
1,550
0
862
2,928
22,153
0
L
Anhur
Akuandub4
Anhur
2,651
1,518
0
1,369
4,611
1,351
0
233
4,378
0
17,715
W
Lancelot
BigBoy_Shep
Lancelot
2,207
549
0
500
4,470
1,726
0
568
3,902
0
27,982
L
947
26
0
1,495
2,954
1,738
0
438
2,516
5,675
0
L
12
0
0
569
3,350
774
0
217
3,133
0
10,465
W
The Morrigan
JerrySmitesAlot
The Morrigan
1,079
198
0
750
3,129
670
0
1,921
1,208
20,973
0
L
Sun Wukong
RED_MONKS_6
Sun Wukong
310
97
0
32
956
420
0
0
889
0
1,699
W
Fafnir
856
100
693
1,154
3,580
2,512
0
375
3,205
7,441
2,396
W
Bellona
aLxs62
Bellona
476
108
0
1,292
2,740
1,878
312
0
2,676
0
21,770
W
Ishtar
sly_thbk
Ishtar
2,886
1,692
0
324
3,448
769
0
572
2,876
0
16,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,905
Gold Earned
20,205
92
Minions Killed
154
0
Camps Cleared
0
473,749
Distance Traveled
586,757
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,872
645
35
6
0
103,815
0
L
Anhur
3,576
596
28
5
0
100,578
0
W
Lancelot
4,088
681
51
9
0
144,119
0
L
Artio
3,617
603
8
1
0
125,123
1
L
Loki
3,115
519
20
3
0
116,747
3
W
The Morrigan
4,073
679
27
5
0
111,594
0
L
Sun Wukong
2,725
454
1
0
0
27,486
0
W
Fafnir
3,945
658
9
2
0
112,706
0
W
Bellona
4,519
753
44
7
0
125,995
0
W
Ishtar
3,580
597
23
4
0
92,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role