Player Matchup

Cernunnos
Cernunnos
Aspire cG
Cernunnos
Level 126
God Stats
23W - 23L
1,529 SR
Queue Stats
311W - 248L
1,660 Elo+
Solo
Vamana
Vamana
Carnalito16
Vamana
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,557 Elo+
Solo
Nike
Nike
DaddyXanzz
Nike
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,457 Elo+
Party 1
Thoth
Thoth
Gm0neys
Thoth
Level 223
God Stats
4W - 1L
1,786 SR
Queue Stats
126W - 125L
1,607 Elo+
Party 1
Sobek
Sobek
contraryplate
Sobek
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 106L
1,656 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,588 Elo+

VS

Team Averages
Level 127
1,493 SR
1,556 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AdaptableGolem4
Heimdallr
Level 87
God Stats
63W - 60L
1,594 SR
Queue Stats
478W - 459L
1,542 Elo+
Solo
Surtr
Surtr
ForgottenGrimm
Surtr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,626 Elo+
Solo
Set
Set
kurxs
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
Сlapped
Ix Chel
Level 158
God Stats
0W - 7L
1,373 SR
Queue Stats
61W - 62L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aspire cG
Cernunnos
12
2 / 0 / 6
6,022
602
6,148
5,475
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
10
1 / 2 / 1
5,611
561
5,189
8,827
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 5
6,002
600
6,132
7,574
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Gm0neys
Thoth
12
3 / 1 / 1
6,298
630
2,916
3,463
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 0 / 5
6,854
685
4,370
8,860
7,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 1
5,272
527
3,229
7,055
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
AdaptableGolem4
Heimdallr
8
0 / 4 / 1
4,665
467
4,135
8,267
3,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 2
6,157
616
6,777
8,039
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
kurxs
Set
12
1 / 0 / 1
6,102
610
1,157
5,173
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Сlapped
Ix Chel
8
0 / 4 / 0
4,656
466
4,303
9,032
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
1
0.75
L
Heimdallr
AdaptableGolem4
Heimdallr
0
4
1
0.13
W
Cernunnos
Aspire cG
Cernunnos
2
0
6
5
W
Vamana
1
2
1
0.75
W
3
1
5
5.5
L
1
2
2
1
W
Thoth
Gm0neys
Thoth
3
1
1
3.5
W
3
0
5
5.5
L
Set
kurxs
Set
1
0
1
1.5
L
Ix Chel
Сlapped
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
19,601
34,199
Taken
37,566
22,307
Mitigated
16,370
14,132
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,229
0
0
3,252
7,055
1,939
0
980
5,986
36,145
0
L
Heimdallr
AdaptableGolem4
Heimdallr
4,135
2,512
0
1,142
8,267
3,135
0
3,243
5,024
0
27,769
W
Cernunnos
Aspire cG
Cernunnos
6,148
3,293
0
2,904
5,475
2,154
220
2,110
3,365
0
49,328
W
Vamana
5,189
1,946
0
2,127
8,827
8,128
0
648
7,325
0
39,835
W
6,132
1,310
0
3,221
7,574
2,968
0
1,085
6,399
0
38,997
L
6,777
2,464
0
2,993
8,039
4,384
0
0
7,384
1,138
40,249
W
Thoth
Gm0neys
Thoth
2,916
312
0
500
3,463
1,274
0
1,126
2,337
52,497
0
W
4,370
701
0
5,380
8,860
7,783
0
2,708
6,152
26,264
1,598
L
Set
kurxs
Set
1,157
709
0
806
5,173
2,848
0
1,251
3,922
0
51,037
L
Ix Chel
Сlapped
Ix Chel
4,303
712
1,165
2,775
9,032
4,064
0
1,531
7,501
13,614
437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
26,852
349
Minions Killed
321
0
Camps Cleared
0
1,034,284
Distance Traveled
974,500
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,272
527
68
7
0
197,285
1
L
Heimdallr
4,665
467
51
5
0
181,530
0
W
Cernunnos
6,022
602
97
10
0
190,245
1
W
Vamana
5,611
561
68
7
0
189,656
1
W
Nike
6,002
600
59
6
0
246,364
1
L
Surtr
6,157
616
84
8
0
206,090
2
W
Thoth
6,298
630
89
9
0
193,963
1
W
Sobek
6,854
685
36
4
0
214,056
3
L
Set
6,102
610
105
11
0
222,697
0
L
Ix Chel
4,656
466
13
1
0
166,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role