Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
 
Artio
Silver III
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Blakexton
King Arthur
Gold IV
Level 184
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 142L
1,414 MMR
Solo
Ravana
Ravana
Bronze III
oOJaBBawockEEOo
Ravana
Bronze III
Level 129
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Janus
Janus
Bronze IV
peralbo_sb
Janus
Bronze IV
Level 159
God Stats
5W - 6L
1,711 SR
Queue Stats
55W - 52L
1,415 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 175
1,580 SR
1,447 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,578 SR
1,415 MMR
Artemis
Artemis
Silver II
AleksFeeD
Artemis
Silver II
Level 147
God Stats
5W - 2L
1,628 SR
Queue Stats
16W - 10L
1,498 MMR
Party 2
Surtr
Surtr
Silver I
JacerOK
Surtr
Silver I
Level 98
God Stats
5W - 2L
1,648 SR
Queue Stats
63W - 63L
1,430 MMR
Party 1
Bacchus
Bacchus
Silver I
KaleriXXX
Bacchus
Silver I
Level 83
God Stats
3W - 7L
1,550 SR
Queue Stats
26W - 40L
1,430 MMR
Party 1
Scylla
Scylla
Bronze III
orenes99
Scylla
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,402 MMR
Solo
Fenrir
Fenrir
Silver IV
Легушкер
Fenrir
Silver IV
Level 123
God Stats
10W - 8L
1,564 SR
Queue Stats
56W - 67L
1,315 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 4 / 0
6,165
474
6,769
9,556
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
 
Artio
9
0 / 2 / 0
5,745
442
2,535
10,757
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Blakexton
King Arthur
12
1 / 4 / 0
6,868
528
5,332
13,211
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
6,270
482
1,728
6,438
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Janus
13
0 / 2 / 0
6,789
522
2,007
7,034
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KaliMaman BrigitteThothThanatos

VS

Bans
AthenaBastetAo KuangUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AleksFeeD
Artemis
13
4 / 1 / 3
7,875
606
10,789
10,201
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
JacerOK
Surtr
14
3 / 0 / 1
8,291
638
8,205
13,381
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
KaleriXXX
Bacchus
10
1 / 1 / 2
6,507
501
3,660
6,586
4,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
orenes99
Scylla
14
3 / 0 / 1
8,393
646
5,536
3,616
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
7,069
544
5,331
9,308
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
14
14
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
0
0.5
L
Artio
 
Artio
0
2
0
0
W
Artemis
AleksFeeD
Artemis
4
1
3
5.5
L
King Arthur
Blakexton
King Arthur
1
4
0
0.25
W
Surtr
JacerOK
Surtr
3
0
1
3.5
W
Bacchus
KaleriXXX
Bacchus
1
1
2
2
L
0
2
0
0
W
Scylla
orenes99
Scylla
3
0
1
3.5
L
Janus
0
2
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
33,521
46,996
Taken
43,092
27,050
Mitigated
24,983
11,781
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,769
3,537
0
2,140
9,556
3,515
0
1,550
8,006
0
45,526
L
Artio
 
Artio
2,535
36
94
3,607
10,757
7,974
0
2,925
7,832
17,626
0
W
Artemis
AleksFeeD
Artemis
10,789
5,195
0
3,620
10,201
3,859
865
1,280
8,921
0
67,103
L
King Arthur
Blakexton
King Arthur
5,332
449
0
4,026
13,211
9,818
0
737
11,685
0
56,924
W
Surtr
JacerOK
Surtr
8,205
2,708
0
5,101
13,381
11,559
111
0
12,663
755
63,493
W
Bacchus
KaleriXXX
Bacchus
3,660
519
0
1,986
6,586
4,713
0
725
5,861
15,362
1,242
L
1,728
348
0
1,049
6,438
2,937
0
1,121
5,317
0
48,086
W
Scylla
orenes99
Scylla
5,536
678
0
360
3,616
1,218
0
1,456
2,034
72,015
1,977
L
Janus
2,007
41
0
865
7,034
2,806
0
2,956
4,078
60,951
729
W
5,331
1,051
0
5,388
9,308
3,634
170
857
8,378
0
45,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
38,135
409
Minions Killed
433
0
Camps Cleared
0
1,305,435
Distance Traveled
1,355,407
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,165
474
76
6
0
226,682
1
L
Artio
5,745
442
27
2
0
268,061
1
W
Artemis
7,875
606
101
8
0
247,874
0
L
King Arthur
6,868
528
93
7
0
260,297
1
W
Surtr
8,291
638
97
7
0
279,386
0
W
Bacchus
6,507
501
26
2
0
281,384
7
L
Ravana
6,270
482
88
7
0
295,872
0
W
Scylla
8,393
646
143
11
0
256,757
1
L
Janus
6,789
522
125
10
0
254,523
2
W
Fenrir
7,069
544
66
5
0
290,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role