Player Matchup

Maui
Maui
MacRillz
Maui
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
300W - 287L
1,478 Elo+
Party 1
Bellona
Bellona
Pene-Fractura
Bellona
Level 102
God Stats
2W - 0L
1,827 SR
Queue Stats
8W - 3L
1,686 Elo+
Solo
Janus
Janus
SiM_W01
Janus
Level 149
God Stats
2W - 0L
1,936 SR
Queue Stats
10W - 12L
1,529 Elo+
Solo
Nike
Nike
Ziani_88-
Nike
Level 158
God Stats
87W - 77L
1,456 SR
Queue Stats
414W - 399L
1,453 Elo+
Solo
Izanami
Izanami
time2pop
Izanami
Level 68
God Stats
7W - 1L
1,500 SR
Queue Stats
251W - 222L
1,522 Elo+
Party 1
Team Averages
Level 113
1,644 SR
1,534 Elo+

VS

Team Averages
Level 102
1,647 SR
1,533 Elo+
Kukulkan
Kukulkan
AaronSketch
Kukulkan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 122L
1,581 Elo+
Party 2
Heimdallr
Heimdallr
Arlenard
Heimdallr
Level 59
God Stats
4W - 8L
1,435 SR
Queue Stats
47W - 45L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Chosenone4121999
Aphrodite
Level 126
God Stats
3W - 5L
1,744 SR
Queue Stats
145W - 143L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Clap_Duwuchan_07
Cu Chulainn
Level 101
God Stats
2W - 5L
1,560 SR
Queue Stats
278W - 263L
1,509 Elo+
Solo
Loki
Loki
lovebeingTOXIC
Loki
Level 69
God Stats
10W - 6L
1,994 SR
Queue Stats
122W - 121L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
3 / 2 / 3
7,887
526
5,303
13,166
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
14
1 / 3 / 2
8,155
544
7,466
13,121
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
SiM_W01
Janus
12
0 / 3 / 4
7,460
497
3,487
5,836
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
14
4 / 1 / 3
7,922
528
4,045
9,145
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
time2pop
Izanami
15
4 / 2 / 3
8,937
596
11,511
10,391
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AaronSketch
Kukulkan
13
4 / 3 / 3
8,131
542
6,176
7,250
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Arlenard
Heimdallr
8
0 / 5 / 1
5,511
367
4,918
11,576
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
13
1 / 1 / 2
6,486
432
2,591
9,002
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Clap_Duwuchan_07
Cu Chulainn
14
4 / 2 / 2
8,679
579
11,080
13,167
10,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 3
7,067
471
4,276
11,694
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
11
11
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AaronSketch
Kukulkan
4
3
3
1.83
L
Heimdallr
Arlenard
Heimdallr
0
5
1
0.1
L
Aphrodite
1
1
2
2
L
Cu Chulainn
Clap_Duwuchan_07
Cu Chulainn
4
2
2
2.5
W
Maui
3
2
3
2.25
W
Bellona
1
3
2
0.67
W
Janus
SiM_W01
Janus
0
3
4
0.67
W
Nike
4
1
3
5.5
L
2
1
3
3.5
W
Izanami
time2pop
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
29,041
51,659
Taken
52,689
39,584
Mitigated
26,558
7,850
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AaronSketch
Kukulkan
6,176
315
0
625
7,250
2,391
0
2,580
4,474
57,234
633
L
Heimdallr
Arlenard
Heimdallr
4,918
2,464
0
2,548
11,576
4,189
0
1,938
9,638
0
27,237
L
Aphrodite
2,591
167
1,519
5,370
9,002
4,977
0
1,545
7,429
34,130
0
L
Cu Chulainn
Clap_Duwuchan_07
Cu Chulainn
11,080
1,108
0
1,355
13,167
10,612
44
270
12,189
10,004
66,028
W
Maui
5,303
1,282
0
2,176
13,166
10,797
0
2,764
10,402
22,422
3,610
W
Bellona
7,466
2,716
0
2,107
13,121
17,141
154
1,373
11,748
0
58,555
W
Janus
SiM_W01
Janus
3,487
244
0
0
5,836
2,100
36
2,915
2,921
45,681
897
W
Nike
4,045
376
0
500
9,145
4,866
19
1,009
8,136
0
52,711
L
4,276
792
0
4,945
11,694
4,389
83
1,783
9,691
0
59,586
W
Izanami
time2pop
Izanami
11,511
7,979
0
3,067
10,391
4,680
1,092
3,385
7,006
0
87,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
35,874
433
Minions Killed
401
0
Camps Cleared
0
1,521,163
Distance Traveled
1,375,109
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,131
542
105
7
0
288,901
2
L
Heimdallr
5,511
367
50
3
0
207,613
0
L
Aphrodite
6,486
432
44
3
0
277,557
4
L
Cu Chulainn
8,679
579
106
7
0
279,437
2
W
Maui
7,887
526
29
2
0
327,573
7
W
Bellona
8,155
544
93
6
0
258,328
0
W
Janus
7,460
497
110
7
0
298,940
2
W
Nike
7,922
528
71
5
0
347,298
0
L
Loki
7,067
471
96
6
0
321,601
0
W
Izanami
8,937
596
130
9
0
289,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role