Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Encardido2
Xing Tian
Level 149
God Stats
1W - 7L
1,113 SR
Queue Stats
25W - 30L
1,393 Elo+
Solo
Odin
Odin
Napudo
Odin
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 12L
1,619 Elo+
Solo
Serqet
Serqet
Norler
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,151 Elo+
Solo
Hades
Hades
ΣΔlΓБΘИΠΩΛЖИΘБlΨ
Hades
Level 146
God Stats
1W - 3L
1,309 SR
Queue Stats
206W - 178L
1,547 Elo+
Party 1
Team Averages
Level 128
1,384 SR
1,442 Elo+

VS

Team Averages
Level 140
1,503 SR
1,536 Elo+
Artemis
Artemis
Aih3nn
Artemis
Level 177
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 126L
1,611 Elo+
Solo
Zeus
Zeus
DalTKxadrez
Zeus
Level 138
God Stats
4W - 1L
1,857 SR
Queue Stats
189W - 167L
1,546 Elo+
Solo
Awilix
Awilix
DrunkGirlBR
Awilix
Level 87
God Stats
2W - 4L
1,179 SR
Queue Stats
33W - 45L
1,408 Elo+
Party 2
Sobek
Sobek
Jainso
Sobek
Level 119
God Stats
8W - 13L
1,481 SR
Queue Stats
136W - 126L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
SleepyBøy
Heimdallr
Level 181
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 151L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,948
658
1,425
3,616
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Encardido2
Xing Tian
3
0 / 0 / 0
3,041
507
0
849
443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Napudo
Odin
7
1 / 1 / 0
4,025
671
1,604
4,281
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Norler
Serqet
7
0 / 1 / 0
3,635
606
1,288
5,468
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 0
3,664
611
474
3,750
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aih3nn
Artemis
8
1 / 1 / 0
4,653
776
2,184
3,337
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 0 / 0
4,725
788
3,386
3,112
838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Awilix
8
0 / 0 / 0
3,835
639
128
2,571
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Jainso
Sobek
7
0 / 0 / 0
4,144
691
1,155
3,644
2,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
SleepyBøy
Heimdallr
7
0 / 0 / 0
3,661
610
1,867
1,401
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Artemis
Aih3nn
Artemis
1
1
0
1
W
1
0
0
1
W
Awilix
0
0
0
0
L
Xing Tian
Encardido2
Xing Tian
0
0
0
0
W
Sobek
Jainso
Sobek
0
0
0
0
L
Odin
Napudo
Odin
1
1
0
1
L
Serqet
Norler
Serqet
0
1
0
0
W
Heimdallr
SleepyBøy
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,791
Damage
8,720
17,964
Taken
14,065
7,677
Mitigated
5,835
6,636
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,425
241
0
1,617
3,616
1,080
0
933
2,683
0
26,820
W
Artemis
Aih3nn
Artemis
2,184
884
0
1,356
3,337
1,042
0
0
3,153
0
27,310
W
3,386
1,027
0
2,077
3,112
838
0
474
2,638
34,396
1,805
W
Awilix
128
56
0
250
2,571
1,026
0
0
2,571
0
27,144
L
Xing Tian
Encardido2
Xing Tian
0
0
0
382
849
443
0
0
849
1,944
38
W
Sobek
Jainso
Sobek
1,155
161
0
2,289
3,644
2,480
0
0
3,644
9,371
1,090
L
Odin
Napudo
Odin
1,604
476
0
1,183
4,281
3,072
0
0
4,281
0
16,379
L
Serqet
Norler
Serqet
1,288
434
0
2,343
5,468
1,787
0
1,280
4,188
0
18,045
W
Heimdallr
SleepyBøy
Heimdallr
1,867
812
0
674
1,401
449
0
0
1,401
0
25,537
L
474
113
72
1,039
3,750
1,295
0
2,281
1,469
18,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,313
Gold Earned
21,018
173
Minions Killed
238
0
Camps Cleared
0
567,265
Distance Traveled
667,021
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,948
658
57
10
0
138,922
1
W
Artemis
4,653
776
56
9
0
127,448
0
W
Zeus
4,725
788
66
11
0
130,959
0
W
Awilix
3,835
639
53
9
0
159,403
0
L
Xing Tian
3,041
507
5
1
0
27,831
0
W
Sobek
4,144
691
15
3
0
134,959
0
L
Odin
4,025
671
34
6
0
118,910
0
L
Serqet
3,635
606
42
7
0
145,182
0
W
Heimdallr
3,661
610
48
8
0
114,252
0
L
Hades
3,664
611
35
6
0
136,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role