Player Matchup

Scylla
Scylla
Bronze III
JazzyFluff
Scylla
Bronze III
Level 104
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Hachiman
Hachiman
Gold II
Lillasan
Hachiman
Gold II
Level 157
God Stats
14W - 8L
1,707 SR
Queue Stats
88W - 83L
1,492 MMR
Solo
Ares
Ares
Silver I
Mijkster
Ares
Silver I
Level 150
God Stats
4W - 1L
1,308 SR
Queue Stats
33W - 18L
1,495 MMR
Solo
Ra
Ra
Silver I
TheDazzLY
Ra
Silver I
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 149L
1,484 MMR
Solo
Fenrir
Fenrir
Bronze III
darkmonster91
Fenrir
Bronze III
Level 76
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,575 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,546 SR
1,534 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
golstuck21
Agni
Silver I
Level 152
God Stats
1W - 2L
1,732 SR
Queue Stats
38W - 35L
1,531 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Кiηg
Hun Batz
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JazzyFluff
Scylla
11
1 / 0 / 2
6,436
585
2,757
4,285
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Lillasan
Hachiman
13
2 / 0 / 2
6,992
636
7,122
8,087
2,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
4 / 0 / 2
6,940
631
5,652
7,383
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 0
6,715
610
5,019
6,144
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 2
5,188
472
1,684
7,331
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoBake KujiraDiscordiaAchilles

VS

Bans
AthenaUllrAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 0
5,896
536
3,663
7,434
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
 
Izanami
11
0 / 2 / 0
5,783
526
2,154
6,625
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
10
0 / 2 / 0
5,270
479
2,718
10,604
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
6,460
587
2,831
5,481
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
Кiηg
Hun Batz
10
0 / 3 / 1
5,399
491
5,248
9,086
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Izanami
 
Izanami
0
2
0
0
L
Artio
 
Artio
0
2
0
0
W
Scylla
JazzyFluff
Scylla
1
0
2
2
W
Hachiman
Lillasan
Hachiman
2
0
2
3
W
Ares
4
0
2
5
W
3
0
0
3
W
0
1
2
1
L
1
2
0
0.5
L
Hun Batz
Кiηg
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
16,614
33,230
Taken
39,230
14,948
Mitigated
19,750
12,070
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,663
439
0
1,766
7,434
3,887
0
4,158
3,014
0
45,850
L
Izanami
 
Izanami
2,154
1,233
0
876
6,625
2,236
0
863
5,762
0
48,880
L
Artio
 
Artio
2,718
328
80
2,776
10,604
8,305
0
2,258
8,260
23,817
0
W
Scylla
JazzyFluff
Scylla
2,757
713
0
0
4,285
1,286
646
1,451
2,794
41,838
710
W
Hachiman
Lillasan
Hachiman
7,122
5,669
0
3,300
8,087
2,953
182
901
7,186
0
63,536
W
Ares
5,652
726
1,382
2,356
7,383
5,330
0
1,076
6,264
26,452
1,375
W
5,019
791
253
3,782
6,144
2,355
112
616
5,528
45,298
965
W
1,684
387
0
997
7,331
3,024
0
1,412
5,909
0
33,088
L
2,831
613
0
890
5,481
1,986
0
2,472
3,009
42,260
0
L
Hun Batz
Кiηg
Hun Batz
5,248
1,698
0
3,231
9,086
3,336
0
3,058
5,996
0
41,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
28,808
362
Minions Killed
391
0
Camps Cleared
0
1,126,801
Distance Traveled
1,130,510
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,896
536
90
8
0
234,167
2
L
Izanami
5,783
526
84
8
0
209,362
0
L
Artio
5,270
479
39
4
0
221,339
1
W
Scylla
6,436
585
92
8
0
212,177
0
W
Hachiman
6,992
636
105
10
0
207,944
4
W
Ares
6,940
631
33
3
0
243,641
2
W
Ra
6,715
610
88
8
0
213,625
2
W
Fenrir
5,188
472
44
4
0
249,414
0
L
Agni
6,460
587
104
9
0
223,877
2
L
Hun Batz
5,399
491
74
7
0
241,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role